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  1. #1
    Member Member LordK9's Avatar
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    Default Re: Useless units?

    Quote Originally Posted by Nagnar View Post
    With archers and horse archers you can hold alt while clicking to attack while they still have arrows. (While holding alt the mouse icon will change from a bow to a sword)

    With Turcoman Horse 'they can be ordered to charge' meaning because their stats are good enough that they can also be used as light cavalry, whereas vanilla HA are too weak to do so.

    I personally prefer units like Byzantine Cavalry or Boyars; While they are slower than light horse archers which makes them not as good at skirmishing, they are much more durable and have even better attack.
    And with the armor especially it makes them much better at missile dueling with all the vanilla HA the factions surrounding the Byzantines and Russians have.
    Wow! All this time lamenting about inability to charge and it is actually possible. Many thanks! (I wonder how many other obscure things can be done that I have no knowledge of - I do miss the days of hundred page rule books)

  2. #2
    Member Member Stazi's Avatar
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    Default Re: Useless units?

    Quote Originally Posted by LordK9 View Post
    Wow! All this time lamenting about inability to charge and it is actually possible. Many thanks! (I wonder how many other obscure things can be done that I have no knowledge of - I do miss the days of hundred page rule books)
    Looks like you've never played the tutorial. Try it. It's good.
    "Do not fight for glory. Do not fight for love of your lord. Do not fight for hatred, honor or faith. Fight only for victory and you will succeed." - Uji sensei.

  3. #3
    Member Member Gilrandir's Avatar
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    Default Re: Useless units?

    Quote Originally Posted by Stazi View Post
    Looks like you've never played the tutorial. Try it. It's good.
    And there is always the manual. Try it too. It's gooder.
    Quote Originally Posted by Suraknar View Post
    The article exists for a reason yes, I did not write it...

  4. #4
    Member Member LordK9's Avatar
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    Default Re: Useless units?

    Did the tutorial and read the manual. Didn't remember that little tidbit, though (likely because in VI there isn't much in the way of mounted archers (I think the Picts might have had mounted crossbows but I find most (sorry guys) mounted archers not all, that useful so generally have 0-2 in my army). Not sure where the manual is now - that may be the problem :)

  5. #5

    Default Re: Useless units?

    I don't remember playing the tutorial in MTW... but probably (I think that's the one where the Scots (rebels) invade?). I learned the basics from the tutorial in STW, in that first battle you have a unit of SA vs the enemy's YS, you cannot win the battle unless you take up the best position, hit them with enough volleys to bring their numbers down and then charge them.

    HA's are tricky to get used to. When anyone starts out with HAs they will have a few disasters. Controlling large numbers is very tricky, especially if like me you do not use pause, but you do get used to it if you persevere. I find that that skirmish mode has little usefulness for HAs (it effectively means you're not in control - and skirmishing doesn't work that well for foot archers either) unless you feel they're safe enough and want to concentrate on another area of the battle.
    “The majestic equality of the laws prohibits the rich and the poor alike from sleeping under bridges, begging in the streets and stealing bread.” - Anatole France

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  6. #6
    Member Member Gilrandir's Avatar
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    Default Re: Useless units?

    Quote Originally Posted by LordK9 View Post
    Not sure where the manual is now - that may be the problem :)
    I can send you a pdf-format manual if you give me your e-mail or any other contact. And there is always "A beginner's guide to MTW" which contained a bunch of eye-openers for me even after 5 or so years of playing.
    Last edited by Gilrandir; 11-23-2012 at 16:08.
    Quote Originally Posted by Suraknar View Post
    The article exists for a reason yes, I did not write it...

  7. #7

    Default Re: Useless units?

    To save Gildrandir the trouble, I had a look here: https://forums.totalwar.org/vb/local....php?catid=166

    Which turned up these...

    MTW-GoldManual.zip: https://forums.totalwar.org/vb/local...tid=166&id=786
    Medieval_Total_war_manual.zip: https://forums.totalwar.org/vb/local...tid=166&id=777
    MTW-VI_tech_tree.zip: https://forums.totalwar.org/vb/local...tid=166&id=743

    Haven't checked them myself, but might be worth a look...


    Also the guides section: https://forums.totalwar.org/vb/forum...47-M-TW-Guides

    I've not read any of that myself, but I've no doubt you'll find it useful - especially frog's guide.


    And of course the numerology thread at .com:

    http://shoguntotalwar.yuku.com/topic...umerology.html (original archived site)
    http://forums.totalwar.com/showthrea...War-Numerology (recreated thread at the new live forums)

    Last edited by caravel; 11-24-2012 at 14:45.
    “The majestic equality of the laws prohibits the rich and the poor alike from sleeping under bridges, begging in the streets and stealing bread.” - Anatole France

    "The law is like a spider’s web. The small are caught, and the great tear it up.” - Anacharsis

  8. #8
    Member Member LordK9's Avatar
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    Default Re: Useless units?

    Gilrandir, thanks for the offer. It looks like using this site's on-line manuals will save us both some effort (thanks Caravel). But dog gone it, now I don't have an excuse! I had hard copies so it never occurred to me to look online (duh!).

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