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  1. #1
    The very model of a modern Moderator Xiahou's Avatar
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    Default Re: Org Minecraft Server

    How did I not drown? I used a helmet enchanted with respiration III and a bucket.

    How did I do it? I made the form out of sand on the surface above the site by building a cobblestone platform. Then I went below and leveled the sea floor out under the site. Next, I broke up the cobblestone which allowed the sand to fall to the sea floor. Finally, I covered the sand form in glass and went inside and dug it out.

    I'd like to do something bigger and deeper in the sea, but that took alot of time.....
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    Member Member Ishmael's Avatar
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    Default Re: Org Minecraft Server

    Quote Originally Posted by Xiahou View Post
    How did I not drown? I used a helmet enchanted with respiration III and a bucket.

    How did I do it? I made the form out of sand on the surface above the site by building a cobblestone platform. Then I went below and leveled the sea floor out under the site. Next, I broke up the cobblestone which allowed the sand to fall to the sea floor. Finally, I covered the sand form in glass and went inside and dug it out.

    I'd like to do something bigger and deeper in the sea, but that took alot of time.....
    Clever engineering there. I would never have thought to use sand like that.

  3. #3
    The very model of a modern Moderator Xiahou's Avatar
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    Default Re: Org Minecraft Server

    Quote Originally Posted by Ishmael View Post
    Clever engineering there. I would never have thought to use sand like that.
    Thanks.

    I'm brainstorming on a way to remove the sand without having to dig it all. I know when sand falls onto various objects it can break it up for you, but I haven't thought of a good way to make use of that. I'd need another false platform on the sea floor with switches or the like under it that I could remove after I encased the form in glass. Then the sand would fall onto that and break up. That'd be alot of extra steps, but in a large dome it'd probably save enough digging to be worthwhile......
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  4. #4
    Bureaucratically Efficient Senior Member TinCow's Avatar
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    Default Re: Org Minecraft Server

    Quote Originally Posted by Xiahou View Post
    Thanks.

    I'm brainstorming on a way to remove the sand without having to dig it all. I know when sand falls onto various objects it can break it up for you, but I haven't thought of a good way to make use of that. I'd need another false platform on the sea floor with switches or the like under it that I could remove after I encased the form in glass. Then the sand would fall onto that and break up. That'd be alot of extra steps, but in a large dome it'd probably save enough digging to be worthwhile......
    Torches are the easiest method IMO. I'd say do exactly as you already did for the existing one. When that's done, dig down three squares below the dome, then hollow out the bottom two squares of that for the entire dome footprint. Essentially, a two high floor below the dome, with a single block above your head holding up the sand. Place a torch on every square, then mine the ceiling. All of the sand will come down and break on the torches without mining required. That said, you'd have to mine the area under the sand, so it would probably only be worth the effort for a very large sand structure.


  5. #5
    Bureaucratically Efficient Senior Member TinCow's Avatar
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    Default Re: Org Minecraft Server

    I've figured out the coordinate adjustment for the Caves map. Simply subtract 30 from both the X and Z axes as displayed on the Caves map to find the in-game coordinates. For example, if you place your mouse over a spot on the Caves map and get the coordinates x = -100, Z = 70, to find that spot in the real world you would dig down at x = -130, z = 40.

    [edit] I take that back, it doesn't appear to always work that way. I think the amount you have to subtract has something to do with the depth of the cave, but I'm not quite sure how it correlates.
    Last edited by TinCow; 12-01-2012 at 23:47.

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