Thanks for the updates.I have been playing and having fun with this mod for awhile now (only Ireland though). The new armor looks really nice, esp. for women who used to go to battle in dresses, which looked a bit strange.
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Thanks for the updates.I have been playing and having fun with this mod for awhile now (only Ireland though). The new armor looks really nice, esp. for women who used to go to battle in dresses, which looked a bit strange.
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Glad you're still enjoying the mod series xploring.
I know right? Forcing armor for commanders is such a simple change I am surprised more mods don't do it. If i had to guess, it's likely because the actual variable is a bit hidden away. Found it after a bit of searching in the interface files.
It took some experimenting to get it right but it was well worth it![]()
New dev diary was released for The Old Gods, and in the thread Doomdark revealed there will be around 7 (!) Dev diaries. That puts the expansion's release around the end of May, far longer than I thought!
I've been messing around with the tyranny system. Nothing major, but in the next update you'll have legitimate reasons to banish people. Whoa! Put down those pitchforks, I promise it doesn't destroy balance let me explain!
Execution and banishment are seen as tyrannical true, but I can think of one big event that might change everyone's mind... a kinslaying.
Spoiler Alert, click show to read:
Seeing this won't be very common but it's something that should be there. Just in case it does.
New version next week with the Kinslayer event chain above, random clean up in relation to gender flags in crusades and minor bug fixes.![]()
Last edited by Monk; 03-22-2013 at 07:45.
I hoped that a full game (for example like CK3!) was going to to be made about the era of vikings instead of this expansion.This era has a lot of important events and it's needed another full game.
He who has bread has many problems;
He who has no bread has only one problem.
Byzantine Proverb
Yes. If your Empress has over 20 martial she will default to armor automatically. It's a hold over from Vanilla where characters who had high martial would wear their armor regardless of the situation. Though, I may have went a bit too far in allowing Kings and Emperors to just walk around in armor 24/7.
After a bit of experimenting this is something I can easily change. The portrait properties are surprisingly flexible in the scopes and limitations you can use.
Planning to have it as Kings and Emperors (two highest tiers) will always prefer to wear normal clothes regardless of martial ability, but will still put on their armor when they are in command of armies.
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Last edited by Monk; 03-23-2013 at 23:43.
Good! That was a bit weird. Especially because she had 4 children in 6 years and it would be quite uncomfortable carrying them while having armor on.
The new kinslayer event chain looks good. I have just plotted and killed someone of my dynasty in my game. Will certainly have to think twice before I do the same again considering the potential consequences. I guess all my titles will be gone if banished? (or maybe I play as my heir?) Does my liege get tyranny opinion modifier if I hold more than one (or many) titles?
Actually, I want to ask about something else, when I grant title to my courtier and press their claim, does the new title he/she will gain have to be of equal or lower level for him/her to stay as my vassal? (i.e. Does "give barony, press claim for county" work?) Also notice that when my liege raise my levies, my levy numbers seem unchanged (both at castle graphic and military tab), is this a bug originally in the game, or something with the mod?
Ah! I am glad you asked, because in truth I forgot to elaborate...![]()
The current implementation of this event chain actually results in no tyranny at all for your liege, mainly because he isn't confiscating your titles like the diplomatic action 'banish' will do. With the decision I've made your liege effectively seizes your lands and forces a succession. Your current heir will take over..
Here's a shot of my character getting exiled and the heir taking over, as well as the event for the kinslayer being banished.
Spoiler Alert, click show to read:
1. You must be one level higher than any vassal you have. Counts cannot be vassals to other counts, dukes cannot be vassals to other dukes, and so on. As long as you keep their highest title to be one lower than yours, they will stay your vassal. Otherwise they become to powerful by law and will break awayActually, I want to ask about something else, when I grant title to my courtier and press their claim, does the new title he/she will gain have to be of equal or lower level for him/her to stay as my vassal? (i.e. Does "give barony, press claim for county" work?) Also notice that when my liege raise my levies, my levy numbers seem unchanged (both at castle graphic and military tab), is this a bug originally in the game, or something with the mod?
2. An issue with vanilla from the looks of it. I've actually never noticed that. It might be a bit of hand waving on paradox's part to allow counts to continue to build their power without constantly having their levy raised by their liege's liege. Or it may be a bug! I'm not sure.
Last edited by Monk; 03-25-2013 at 08:01.
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