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  1. #1
    Senior Member Senior Member Barkhorn1x's Avatar
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    Default Re: PC Gamer TWR2 Preview Online

    "Things that I am excited about if implemented correctly..."
    And that's the worisome part isn't it - those two words.

    I want to believe I really do but there is a track record here and it's not a very good one.

    So I will hope for the best but expect something less than that.
    "Après moi le déluge"

  2. #2

    Default Re: PC Gamer TWR2 Preview Online

    I'm not a fan of giving players an artificial challenge after a game has essentially been won. We have three game lengths (short, long, domination) for a reason. There's a short campaign for the people that don't like to clean up.

  3. #3
    Infinite Jest Member easytarget's Avatar
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    Default Re: PC Gamer TWR2 Preview Online

    I'm still trying to recover from the idea of one year turns. In fact, I'm not planning on getting over it, I've now gone from the pre-order camp to the sitting on the side lines till I'm convinced CA didn't screw the pooch this round. I find the idea completely indefensible.

    Check out threads at TWC and main forum to see what I'm talking about.
    Last edited by easytarget; 03-20-2013 at 01:42.

  4. #4

    Default Re: PC Gamer TWR2 Preview Online

    I'm not a fan of giving players an artificial challenge after a game has essentially been won. We have three game lengths (short, long, domination) for a reason. There's a short campaign for the people that don't like to clean up.
    While I agree that artificial challenge is bad, Lategame flood had it's advantages. One problem with TW games without something like it is that once you have all your really cool units and are generally happy with your empire, there is nothing that actually poses any threat to you thus nothing you can use your Uber elite units against. With large invasions you get the sort of challenge your grand army is worthy of.

    I'm actually happy that they did not get back the 2years per turn(with every second turn being winter) thingy from M2TW, THAT was truly bad.
    "Who fights can lose, who doesn't fight has already lost."
    - Pyrrhus of Epirus

    "Durch diese hohle Gasse muss er kommen..."
    - Leonidas of Sparta

    "People called Romanes they go the House"
    - Alaric the Visigoth

  5. #5
    Senior Member Senior Member Barkhorn1x's Avatar
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    Default Re: PC Gamer TWR2 Preview Online

    Quote Originally Posted by easytarget View Post
    I'm still trying to recover from the idea of one year turns. In fact, I'm not planning on getting over it, I've now gone from the pre-order camp to the sitting on the side lines till I'm convinced CA didn't screw the pooch this round. I find the idea completely indefensible.

    Check out threads at TWC and main forum to see what I'm talking about.
    I missed that. NOT HAPPY either! :(
    "Après moi le déluge"

  6. #6
    Nobody expects the Senior Member Lemur's Avatar
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    Default Re: PC Gamer TWR2 Preview Online

    Members thankful for this post (2):



  7. #7
    Senior Member Senior Member Barkhorn1x's Avatar
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    Default Re: PC Gamer TWR2 Preview Online

    Quote Originally Posted by Lemur View Post
    Hmmm...interesting stuff there.
    "Après moi le déluge"

  8. #8
    Nobody expects the Senior Member Lemur's Avatar
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    Default Re: PC Gamer TWR2 Preview Online

    Another meaty preview emerges online.

    Interesting tidbits:

    • Rome 2 will feature 183 territories, split between 117 factions
    • 500 different unit types, 30 city variants, and about 70 kinds of building
    • Rome 2 will cater to the laptop brigade with support for low end machines, including those with integrated graphic chips

    Veeeeeery interesting.

    Also, here's a compilation of details from people who attended the community events. Lots to dig into here.

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  9. #9
    Rolluplover Member Kocmoc's Avatar
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    Default Re: PC Gamer TWR2 Preview Online

    Quote Originally Posted by Barkhorn1x View Post
    And that's the worisome part isn't it - those two words.

    I want to believe I really do but there is a track record here and it's not a very good one.

    So I will hope for the best but expect something less than that.
    Amen!


    The time between addons and new TW versions gets shorter and shorter.
    The quality of the game itself keeps same, in the best case.

    Tons of good ideas, seen with S2. But… how balanced was the avatartree? The unitbonus…
    The so called "focus" on Multiplayer didnt happen, shown by the numbers of Multiplayer online.

    I remember the time, as many people on boards asked for the foyer. We got one, yeah, but it was divided regionally… How great is that?
    Even if many things got adjusted, wont really call it fixed, I personal expect a game to have a certain standard within the release.
    We got an early beta sold as a game ready to play.

    The longterm fun to play online is and was a joke. In the first 2 weeks things was fine, than people disappeared.
    While years ago games was made to keep you hugged for quite some time, todays games are made to make you enjoy a few months and than buy the next addon or next game.

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