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  1. #1

    Default Re: Crusader Kings II

    Crusader Kings II: The Old Gods - Dev Diary 1 - A Different Europe

    http://forum.paradoxplaza.com/forum/...fferent-Europe

    The first dev diary is out. There are some maps with tranversible rivers (a bit like sea zones/straits, but clearly visible), looting, and talks a bit about bonus and penalty for different pagan beliefs.




    And this is a funny thread. I couldn't help but laugh while reading it.

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  2. #2
    The Abominable Senior Member Hexxagon Champion Monk's Avatar
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    Default Re: Crusader Kings II

    I want it. Now.

    That looting system looks incredible.

  3. #3
    Peerless Senior Member johnhughthom's Avatar
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    Default Re: Crusader Kings II

    Just wondering what you guys feel about the state of CK2 with the dlc? I played a lot (heck of a lot...) of the original game with the DVIP mod, and found CK2 pretty shallow on release, in terms of events and immersing myself in the game. Have the dlc improved the depth of the game, more regular/varied events? I wouldn't bother with the Aztec dlc, just the others.

    Or are there any good mods out there yet to expand on this area? I know your mod adds events and things, Monk. The equality bit would bug me though. Not having a go, just don't like 21st century political correctness in my grand history games.
    Last edited by johnhughthom; 03-20-2013 at 22:09.

  4. #4
    The Abominable Senior Member Hexxagon Champion Monk's Avatar
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    Default Re: Crusader Kings II

    Quote Originally Posted by johnhughthom View Post
    Just wondering what you guys feel about the state of CK2 with the dlc? I played a lot (heck of a lot...) of the original game with the DVIP mod, and found CK2 pretty shallow on release, in terms of events and immersing myself in the game. Have the dlc improved the depth of the game, more regular/varied events? I wouldn't bother with the Aztec dlc, just the others.
    We'll have to disagree on it being a shallow experience, but odds are if you didn't like the base game the DLC isn't going to do anything to fix that. Most of it is based on giving different flavor to the various faiths or government types of the game. Sword of Islam and Legacy of Rome are probably the best for pure immersiveness and flavor factors, though, with The Republic falling a bit short and being too random in how it rewards/punishes you.

    Or are there any good mods out there yet to expand on this area? I know your mod adds events and things, Monk. The equality bit would bug me though. Not having a go, just don't like 21st century political correctness in my grand history games.


    Considering in CK1 women could be Steward, Chancellor and Spymaster without restriction I didn't see much reason to have the sequel change that. The only liberty I've taken is the ability for high martial women to be marshal and lead troops, which is specifically limited to ability, education and traits. I don't consider it political correctness, otherwise I would have just allowed them to do everything across the board, including the ability for women to lead bishoprics, which I haven't done. You're free to disagree though, as I knew not everyone would like that direction.

    As for mods that seek to change immersion/balance there's 3 that I find worth mentioning: You'll need to login to the paradox forums to see these links.

    VIET is a fun mod to play with that adds mostly immersion events and is pretty modular. It's primarily focused on being a character and roleplay mod first and a balance mod second. I enjoyed it quite a bit.

    Project Balance is a vanilla based balance mod that attempts to tie in roleplay with balancing. Characters can only do certain things if they have the right traits (you can't betray allies unless you have Wroth, or are ambitious, for example) and its design is very similar to my own mod. For a while I played PB and completely stopped developing my own mod since I enjoyed it so much, but it does a few things I don't like and I eventually turned back to modding myself.

    PB is my definite recommendation for people who want to try a balance mod but don't like mine, for whatever reason. VIET also has PB compatible modules, so there's that.

    CK2+ is the community favorite. It fundamentally alters almost every gameplay mechanic to the point that you're almost playing a different game, that's probably why some people like it, but I could never get into it. It makes some good choices but also some kinda bad ones, specifically related to middle-east balance and the faction mechanics.
    Last edited by Monk; 03-20-2013 at 22:51.

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  5. #5
    Peerless Senior Member johnhughthom's Avatar
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    Default Re: Crusader Kings II

    I didn't mean to come across as overly critical in calling the game shallow, I simply meant in comparison to DVIP, which was a mod with a number of years work behind it, so I didn't expect any less. In terms of the base games, CK2 is light years ahead of the original, and it's clear there is potential for mods that kick DVIP out of the water. I was only semi-serious with the 'political correctness' thing, females being allowed those roles unrestricted in the original was something that bugged me, though I was rarely strong enough to roleplay and not give a highly skilled female one of the positions.

    VIET looks like a DVIP style mod so I think I'll give that a whirl sometime soon. Thanks for the info.

  6. #6
    The Abominable Senior Member Hexxagon Champion Monk's Avatar
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    Default Re: Crusader Kings II

    Quote Originally Posted by johnhughthom View Post
    VIET looks like a DVIP style mod so I think I'll give that a whirl sometime soon. Thanks for the info.

  7. #7
    Member Member Alexander the Pretty Good's Avatar
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    Default Re: Crusader Kings II

    Quote Originally Posted by xploring View Post
    And this is a funny thread. I couldn't help but laugh while reading it.
    The problem is that the first answer could apply to all the questions in CK2:

    Arrange for your wife to be assassinated, especially if she is of bad breeding stock, and marry this courtier.

  8. #8
    strategy gamer Member Enemy Shooting Champion, Rabbit Hunter Champion, Eggs Champion, Kaboom Champion, Money Money Money Champion, Rapid Motion Champion, Super Fishing Champion komnenos's Avatar
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    Default Re: Crusader Kings II

    It seems that unfortunately the old gods expansion is the last one. Am I right? because they have solved all the problems in this game. However they can make a lot of expansions for that.
    He who has bread has many problems;

    He who has no bread has only one problem.

    Byzantine Proverb

  9. #9
    Member Member Greyblades's Avatar
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    Default Re: Crusader Kings II

    Quote Originally Posted by Alexander the Pretty Good View Post
    The problem is that the first answer could apply to all the questions in CK2:
    Ouch, probably unintentionally offensive joke but I can see that ending badly.
    Last edited by Greyblades; 03-24-2013 at 03:29.
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    Spoiler Alert, click show to read: 

  10. #10

    Default Re: Crusader Kings II

    Patch 1.092 is now live on Steam and GamersGate!

    Old save games should be completely compatible.

    CHECKSUM: ICBN

    This patch rebalances Merchant Republics: There is now a limit to how many Trade Posts you can have, based on palace upgrades and the number of adult male dynasty members in your court. "Family Dues" are now paid only to adult male dynasty members in your court, and they all receive the same share. Also, the Seize Trade Post plot has been nerfed in several ways.

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  11. #11
    The Bad Doctor Senior Member Chaotix's Avatar
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    Default Re: Crusader Kings II

    Definitely a big nerf to Republics; adding a Trade Post limit is going to severely cut their income. Also, requiring a Trade Post before you can do a city war is an extra incentive for the player to embargo.

    Also of note in the patch:

    Holy War CB has been nerfed to duchies that are adjacent or 1-2 sea regions away.

    Truce breaking now has a huge prestige and diplomacy penalty (half your prestige + 200, and -5 diplomacy for 10 years).

    I have a feeling Iberia and the East are going to become a lot more static with these changes. It might even help the pagans in the Baltic survive, too, but that's doubtful until the pagan DLC buffs.
    Last edited by Chaotix; 03-25-2013 at 22:17.
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  12. #12
    The Abominable Senior Member Hexxagon Champion Monk's Avatar
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    Default Re: Crusader Kings II

    Quote Originally Posted by xploring View Post
    Patch 1.092 is now live on Steam and GamersGate!

    Old save games should be completely compatible.

    CHECKSUM: ICBN

    This patch rebalances Merchant Republics: There is now a limit to how many Trade Posts you can have, based on palace upgrades and the number of adult male dynasty members in your court. "Family Dues" are now paid only to adult male dynasty members in your court, and they all receive the same share. Also, the Seize Trade Post plot has been nerfed in several ways.
    Oh holy crap those are great changes. Absolutely called for, 100%.

  13. #13

    Default Re: Crusader Kings II

    Crusader Kings II: The Old Gods Interview Live at Strategy Informer
    “The Old Gods is the fifth expansion DLC for Paradox Interactive’s gripping dynastic succession strategy title Crusader Kings II, shunting the starting date back and allowing players to take control of the pagan chieftains vying for power in the turbulent 9th Century. We talked to project lead Henrik Fåhraeus about raiding, rebels and more.”
    http://www.strategyinformer.com/pc/c...interview.html



    PDS will take YOUR questions on the march 27th stream- submit them here!

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  14. #14
    Senior Member Senior Member Ibn-Khaldun's Avatar
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    Default Re: Crusader Kings II

    Can someone help me. How to create titular titles?!

    I've been playing a mod called "A New World, The Dawn of Empires" and I should be able to create kingdoms there but I can't find a way to do it. The mod doesn't have any predefined kingdoms and empires in the game. As I understood I should be able to create a kingdom with my primary duchy but I just can't find the option for it.

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