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Thread: BSR's Edu Updates/Suggestions Thread

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    RABO! Member Brave Brave Sir Robin's Avatar
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    Default Re: BSR's Edu Updates/Suggestions Thread

    Cohorts retain good stamina due to their extensive training and drilling. Phalangites do as well though that may have more to do with the way the engine handles them than anything else.

    Heavy infantry shouldn't be running around much. They should advance into javelin range, toss their javs, and then begin to exert themselves. In other words, you shouldn't be able to race heavy infantry into position without much penalty. They will still fare very well in the main line but keeping fresh reserves may also be more important. They will in no way be useless
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    Athena's favorite Member Vlixes's Avatar
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    Default Re: BSR's Edu Updates/Suggestions Thread

    Quote Originally Posted by Brave Brave Sir Robin View Post
    Cohorts retain good stamina due to their extensive training and drilling. Phalangites do as well though that may have more to do with the way the engine handles them than anything else.

    Heavy infantry shouldn't be running around much. They should advance into javelin range, toss their javs, and then begin to exert themselves. In other words, you shouldn't be able to race heavy infantry into position without much penalty. They will still fare very well in the main line but keeping fresh reserves may also be more important. They will in no way be useless
    I saw you already had addressed this issue in the end part of the changelog. Sorry.
    Also, wouldn't be a just idea to pump Neito's morale +1? They've 13. I think 14 is fair for non elite but trained heavy infantry.
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    RABO! Member Brave Brave Sir Robin's Avatar
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    Default Re: BSR's Edu Updates/Suggestions Thread

    Quote Originally Posted by Ulises View Post
    I saw you already had addressed this issue in the end part of the changelog. Sorry.
    Also, wouldn't be a just idea to pump Neito's morale +1? They've 13. I think 14 is fair for non elite but trained heavy infantry.
    I think pumping Neitos morale further lessens the distinction between them and Arjos. 13 and disciplined is already extremely difficult to break, its not as if you seen Neitos running with more than 25-30 men left in the unit often. I would consider a +1 morale but it would come at the cost of a price bump. If anything I want to add higher charge bonuses to Celtic and Germanic units to increase their shock effect and those would be more or less free.
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    Athena's favorite Member Vlixes's Avatar
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    Default Re: BSR's Edu Updates/Suggestions Thread

    Quote Originally Posted by Brave Brave Sir Robin View Post
    If anything I want to add higher charge bonuses to Celtic and Germanic units to increase their shock effect and those would be more or less free.
    It's a sound idea. I saw the 12 or so increase to Arjos charge. I wonder, why not increase Solduro's too? It has to do with some age distinction between the units?

    And, btw, I'm not sure, but I think most standard heavy infantry has 14 morale, like Cohorts, Loricati Scutari -now-, etc., so maybe we need to see Neitos morale in relation to all factions and not only inbetween Arverni, which also not considers the Aedui status of Neitos, for Aedui don't have Arjos in roster. Well, an idea I got.
    Last edited by Vlixes; 04-05-2013 at 04:26. Reason: New idea.
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    RABO! Member Brave Brave Sir Robin's Avatar
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    Default Re: BSR's Edu Updates/Suggestions Thread

    OP updated to include the newest edu. Now the ownerships of all units should be fixed for MP use so feel free to load up this edu and test it out if you wish.

    To test this EDU, please place the export_descr_units file in your mp game edu backup folder in the EB folder. I recommend backing up your current MP edu first. To test the missiles file, replace the current projectiles_new file in the EB/Data folder, of course backing up the original first. Note that the detailed stats when you mouse over a unit card have not been updated. That mountain I won't bother scaling unless the edu is finalized and approved for use.
    Last edited by Brave Brave Sir Robin; 04-07-2013 at 18:05.
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    Default Re: BSR's Edu Updates/Suggestions Thread

    I can help you with the descriptions once you have the finished version, i can do it in like an hour or two, or even less (most of the work was getting all done first)

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    RABO! Member Brave Brave Sir Robin's Avatar
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    Default Re: BSR's Edu Updates/Suggestions Thread

    Hey Nac, good to see you around and thank you for the offer of help! Has anyone had the opportunity to play around with the edu yet?
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