Right...
So nothing specific decided on the area around n00bHotel and the assembly hall?
IMO I think it would be nice to have a dense common area on the flat terrain around the assembly hall (can't remember what it is called ingame). Our town houses could be built in the back-ground. A nice plaza outside the hall with buildings around adopting the brick of the hall and similar modernity.
If you want an old-town it should be removed from the hall as that is pretty modern looking.
Modernity calls for grid blocks... You can build housing with alleys leading into backyard plazas in the middle of the city blocks. And the straight roads existing already in the area calls for continuation of like-wise planned road work (just saying).
If we could establish the main plaza and the start of a few blocks around the hall, I could start on designs for the shops, which could be further adapted to suit your own particular taste.
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