Will be possible and even scripted to some extent in EB2 :)
Will be possible and even scripted to some extent in EB2 :)
"Who fights can lose, who doesn't fight has already lost."
- Pyrrhus of Epirus
"Durch diese hohle Gasse muss er kommen..."
- Leonidas of Sparta
"People called Romanes they go the House"
- Alaric the Visigoth
That's not inside information. Some settlements will change names depending on owners.
@Empire Of Kurdistan-Medya : it is possible to change the names, but that gives a disfunctional game (due to references to settlement names in important scripts). In other words one should not do it, if one wants a working game.
you are so cruelThat's not inside information.- the number of people who think I'm part of the EB team just was at an alltime high of 1.
Oh the agony!
I assume renaming towns will mess up reforms and recruitment, and probably also some traits.
Last edited by Ca Putt; 05-17-2013 at 17:56.
"Who fights can lose, who doesn't fight has already lost."
- Pyrrhus of Epirus
"Durch diese hohle Gasse muss er kommen..."
- Leonidas of Sparta
"People called Romanes they go the House"
- Alaric the Visigoth
Don't worry, you will still be an EB member in my Heart~ <3
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what he meant by dysfunctional, is that your game will not work should you attempt it.
Changing names of settlements may result in:
-issues with traits and ancilliaries
-issues with reforms
-issues with provinces that have scripted events, or are tied to factions (for instance Messana and Punic Wars, Byzantion, Halikarnassos etc.)
-issues with AI population replenishment. Have fun against an AI that depopulates all its cities
-government buildings (AI needs the assistance)
-victory conditions
In short the game will be a cakewalk.
Last edited by d'Arthez; 05-17-2013 at 20:56.
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