Q: Will you represent cultures? How and which ones?
A: We will use the religion mechanism to represent socio-political affinities, which are in competition in varying degrees in any given settlement. This competition may end up in civil unrest, if a culture gets closer in importance to the dominant one. Certain factions will need to evolve to another culture, which will certainly trigger unrest throughout the territory, and that transition will be harder if the player wants to do it too fast. The cultures are:
- Arid Nomadism
- Steppe Nomadism
- Eastern Imperial
- Eastern Tribal
- European Tribal
- Forest Tribal
- Western Mediterranean Polities
- Hellenistic Polities
- Indian Tribal
Bookmarks