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Thread: Rome 2 Tips and un-/under-documented features

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  1. #1

    Default Re: Tips - Unit buffs

    Is it still possible to "stun lock" your neighbours with agent actions?
    In S2 you could render opponents powerless with a combination of sabotage and "sales" of access.
    Ja-mata TosaInu

  2. #2
    Strategist and Storyteller Senior Member Myth's Avatar
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    Default Re: Tips - Unit buffs

    Quote Originally Posted by HopAlongBunny View Post
    Is it still possible to "stun lock" your neighbours with agent actions?
    In S2 you could render opponents powerless with a combination of sabotage and "sales" of access.
    I could stunlock enemy stacsk with my awesome ninja, I remmeber that. But it wa sexpensive and SII's economy isn't designed to spiral out of control. In Rome II money is not such a big issue so one could probably stalemate the enmy with such action. Plus, there is a limit to the number armies a faction gets, so it's entirely possible.
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
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