Results 1 to 30 of 453

Thread: Oct 2013- Resident Evil 2 Pregame discussion

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Semi-Corruptible Member White_eyes:D's Avatar
    Join Date
    Nov 2007
    Location
    Roaming the Great plains...
    Posts
    4,244

    Default Re: October 2013- Resident Evil Dark Falls RETURNS

    Quote Originally Posted by Ironside View Post
    If you had met us at the endgame alone you'd be suspicious anyway. Three heavily armoured "police officers" just strolling around. Meeting us midgame with a detective would be a death penalty (we had faked cover roles that the detective would eventually see through and we knew this).
    You more then likely would have got most of your team killed then, this was the same team that killed the "PAIN Las Plagas" with no real difficulty(I ever flashed banged them). I had to lure one of their group out to kill him, and it took a horde of zombies on "feeding frenzy" mode to kill him.

    Point is that the detective was one of the most well-protected townies to the end of the game...I ever stole some weapons off them and they still let me join their group because I could be scanned and was not outright scum. The other person I was with, they told to go away or die.

  2. #2
    Master of useless knowledge Senior Member Kitten Shooting Champion, Eskiv Champion Ironside's Avatar
    Join Date
    Sep 2003
    Location
    Sweden
    Posts
    4,902

    Default Re: October 2013- Resident Evil Dark Falls RETURNS

    Quote Originally Posted by White_eyes:D View Post
    You more then likely would have got most of your team killed then, this was the same team that killed the "PAIN Las Plagas" with no real difficulty(I ever flashed banged them). I had to lure one of their group out to kill him, and it took a horde of zombies on "feeding frenzy" mode to kill him.

    Point is that the detective was one of the most well-protected townies to the end of the game...I ever stole some weapons off them and they still let me join their group because I could be scanned and was not outright scum. The other person I was with, they told to go away or die.
    We killed the queen in one round I think... And two plagas and then 3 tyrant spawn later on, even if we didn't get the killing blow on all. Now Leon did have massive damage output and could probably kill 1-2 of us in 2 rounds, if slighly lucky. And he was pretty much the only scary thing left. The odds for anyone against us to survive more than one round was minimal. We had total damage output of 26 and 10, 10, 8 in combat. Him in a tank was scary, but that alone wouldn't been enough, unless he got very lucky. When we killed the queen, we had 22 damage I think, we didn't have the minigun yet.

    Let me put it this way, in the biggest people battle (I think there was a larger zombie horde at some point); 16 went in (to be fair 6 npc zombies), 4 went out. 3 of them were systech mercs.

    I do have some of the old stat mails left. I was hardest to kill with 10 combat, 7 luck (I'm not sure if I had a vest, then it should be 9) and 7 vit. Wis (aka Leon) had a good sword and stats to boost it, so he did 2 attacks 5 damage and had 66% shot of a third attack. He had 7 in combat.
    So his average damage would be 10+5*0.66=13.3. My damage reduction would be 13.3*0.35 (chance to hit)*0.51 (luck)=2.37, so about 3 rounds to kill me.

    Didn't FH maul the townie squad quite badly when transforming? And make Wis paranoid enough that he killed a townie?
    We are all aware that the senses can be deceived, the eyes fooled. But how can we be sure our senses are not being deceived at any particular time, or even all the time? Might I just be a brain in a tank somewhere, tricked all my life into believing in the events of this world by some insane computer? And does my life gain or lose meaning based on my reaction to such solipsism?

    Project PYRRHO, Specimen 46, Vat 7
    Activity Recorded M.Y. 2302.22467
    TERMINATION OF SPECIMEN ADVISED

  3. #3
    Semi-Corruptible Member White_eyes:D's Avatar
    Join Date
    Nov 2007
    Location
    Roaming the Great plains...
    Posts
    4,244

    Default Re: October 2013- Resident Evil Dark Falls RETURNS

    Quote Originally Posted by Ironside View Post
    I do have some of the old stat mails left. I was hardest to kill with 10 combat, 7 luck (I'm not sure if I had a vest, then it should be 9) and 7 vit. Wis (aka Leon) had a good sword and stats to boost it, so he did 2 attacks 5 damage and had 66% shot of a third attack. He had 7 in combat.
    So his average damage would be 10+5*0.66=13.3. My damage reduction would be 13.3*0.35 (chance to hit)*0.51 (luck)=2.37, so about 3 rounds to kill me.
    It saddens me to see how much the other players didn't see how exploitable the "Speed" stat was...all it ever is is "Combat skill...all about the combat skill".

    There is a very good reason why every players speed stat is now 10...I had a speed stat of 13 by last games end and unless someone had a sniper or something, I could just avoid them or if I had to fight them I had a ton of combat rounds to kill them in. A Combat of 10 with a speed of 1, would pretty much be a death sentence unless they were in a group. I could outrun the tank Wiz was in, but I made several mistakes which cost the Zombie horde badly...and Wiz crushed me badly for that.
    Last edited by White_eyes:D; 10-09-2013 at 06:00.

  4. #4
    Master of useless knowledge Senior Member Kitten Shooting Champion, Eskiv Champion Ironside's Avatar
    Join Date
    Sep 2003
    Location
    Sweden
    Posts
    4,902

    Default Re: October 2013- Resident Evil Dark Falls RETURNS

    Quote Originally Posted by White_eyes:D View Post
    It saddens me to see how much the other players didn't see how exploitable the "Speed" stat was...all it ever is is "Combat skill...all about the combat skill".

    There is a very good reason why every players speed stat is now 10...I had a speed stat of 13 by last games end and unless someone had a sniper or something, I could just avoid them or if I had to fight them I had a ton of combat rounds to kill them in. A Combat of 10 with a speed of 1, would pretty much be a death sentence unless they were in a group. I could outrun the tank Wiz was in, but I made several mistakes which cost the Zombie horde badly...and Wiz crushed me badly for that.
    I didn't know that the omega also was bumped to 13 in their primary stat? I knew the tyrants (queen spawn) was. Speed was good with a good melee weapon, decent combat and preferbly some strength on that, but speed was better at running away than anything else. Also remember that we started as a team and expected heavy combat.

    I mean 13 combat vs 6 combat => 15% hit chance. Sure having 2 extra attacks/round is great, but you also need to hit with it. Compare 4 rounds with 15% hit chance vs 2 rounds with 85% hit chance. Or even better 10 combat 1 speed, vs 10 speed 1 combat. Even if the 10 speed guy get 10 attacks/round vs 1 attack, he'll lose.

    Speed doesn't win out on a certain hit until combat 10 vs 8 with a 2 attacks/round melee weapon, even if potential burst damage is certainly higher.

    Being able to pick your battles are great, but you still need to win when engaging. Luck was a pretty crazy stat though, that one I understand why it'll get locked. I think the tank gave 10 speed. I know that Wis had 7 in speed normally.
    Last edited by Ironside; 10-09-2013 at 09:33.
    We are all aware that the senses can be deceived, the eyes fooled. But how can we be sure our senses are not being deceived at any particular time, or even all the time? Might I just be a brain in a tank somewhere, tricked all my life into believing in the events of this world by some insane computer? And does my life gain or lose meaning based on my reaction to such solipsism?

    Project PYRRHO, Specimen 46, Vat 7
    Activity Recorded M.Y. 2302.22467
    TERMINATION OF SPECIMEN ADVISED

  5. #5
    Semi-Corruptible Member White_eyes:D's Avatar
    Join Date
    Nov 2007
    Location
    Roaming the Great plains...
    Posts
    4,244

    Default Re: October 2013- Resident Evil Dark Falls RETURNS

    Quote Originally Posted by Ironside View Post
    I mean 13 combat vs 6 combat => 15% hit chance. Sure having 2 extra attacks/round is great, but you also need to hit with it. Compare 4 rounds with 15% hit chance vs 2 rounds with 85% hit chance. Or even better 10 combat 1 speed, vs 10 speed 1 combat. Even if the 10 speed guy get 10 attacks/round vs 1 attack, he'll lose.
    The weapon I had pretty much guaranteed my victory against someone with 10 combat but 1 speed...

    Spoiler Alert, click show to read: 
    Army Rifle

    Damage: 2 vitality point per combat round.
    Speed: 3 bullet per combat round.
    Reload: Can fire 30 rounds before reloading (useless during the next 15 minutes)

    Removes 1 luck points from the target during a combat round, indicating greater accuracy and critical hits.


    Sad part was, I gave it away before I "turned" to that group to gain there trust after stealing from them, that backfired big time. I also only had +1 added to my speed when I went Omega...I had 12 before from speed herbs...and a luck one as well. I still think everyone was crazy to fight El Gigante when almost everyone who did died...not to mention every SK/Zombie/Las Plagas knew they were there, like some giant hunk of meat hanging near the bridge...

    Yeah...you can tell I favor running away and only fighting when given no choice.

  6. #6
    Master of useless knowledge Senior Member Kitten Shooting Champion, Eskiv Champion Ironside's Avatar
    Join Date
    Sep 2003
    Location
    Sweden
    Posts
    4,902

    Default Re: October 2013- Resident Evil Dark Falls RETURNS

    Quote Originally Posted by White_eyes:D View Post
    The weapon I had pretty much guaranteed my victory against someone with 10 combat but 1 speed...

    Sad part was, I gave it away before I "turned" to that group to gain there trust after stealing from them, that backfired big time. I also only had +1 added to my speed when I went Omega...I had 12 before from speed herbs...and a luck one as well. I still think everyone was crazy to fight El Gigante when almost everyone who did died...not to mention every SK/Zombie/Las Plagas knew they were there, like some giant hunk of meat hanging near the bridge...

    Yeah...you can tell I favor running away and only fighting when given no choice.
    Impressive, I think you were the only human to get 12 in a stat.

    iirc ranged weapons didn't get a speed bonus, only melee weapons. And that makes sense. So that's a 6 damage/round weapon, both for you and the 1 speed player. Now, there was a 3/2 melee weapon that you could turn into 3/4+whatever strength bonus you had (+1 and you had the highest damage potential for one player actually). Still, do you remember your combat rating? Really, 40% and below hit rating is horrible. It stops being reliable (if you ever played Battle for Wesnoth you really know that).

    I don't remember what happened to the El Gigante surviviors though, me and CB joined up at the bridge and bypassed him on our way to the objective.

    It depends on the role and stat determination on what I favour. I do tend stand and fight, but the role rules most. It is possible that I've would done a high speed char if I was a townie, but as a merc, with combat objectives+searching mission in a high danger area, high speed at loss of combat would've been a stupid idea.
    I was in 6 battles and never took damage.

    Jolt, since I did reread your qt a bit, we did tell our stats exactly for scare effect (since we suspected that townies could be scared, thus stupid, but not suecidal), but I'm surprised you had Psycho(naut) at 8 and not a bluffed 10. Could someone scan stats or was it shown combat calculations or something that gave it? Wis pushed most for the battle, since he was the only one with an objective to take us out.

    Rereading the game thread, there wasn't that many that attacked El Gigante, the biggest battle there was taking down a serial killer, that killed most (all?) opponents. That was a 5 man battle.
    We are all aware that the senses can be deceived, the eyes fooled. But how can we be sure our senses are not being deceived at any particular time, or even all the time? Might I just be a brain in a tank somewhere, tricked all my life into believing in the events of this world by some insane computer? And does my life gain or lose meaning based on my reaction to such solipsism?

    Project PYRRHO, Specimen 46, Vat 7
    Activity Recorded M.Y. 2302.22467
    TERMINATION OF SPECIMEN ADVISED

  7. #7
    Host Member Maeda Path Champion, Arkanoid Champion, 3D SuperBall Champion, Simon Champion, Disc Dash Champion, Breakout Champion Zain's Avatar
    Join Date
    Jan 2006
    Location
    Freedonia
    Posts
    2,515

    Default Re: October 2013- Resident Evil Dark Falls RETURNS

    Stumbling upon this thread, and with a quick PM to ATPG, I find myself accepted as a competitor in this epic. Dare I say, I'm excited for the carnage!

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO