Best defensive unit? A throw between fully trained and upgraded Pretorian Guard, Heroes of Sparta and Macedonian Foot Companions.
Best defensive unit? A throw between fully trained and upgraded Pretorian Guard, Heroes of Sparta and Macedonian Foot Companions.
The art of war, then, is governed by five constant
factors, to be taken into account in one's deliberations,
when seeking to determine the conditions obtaining in the field.
These are: (1) The Moral Law; (2) Heaven; (3) Earth;
(4) The Commander; (5) Method and discipline.
Sun Tzu, "The Art of War"
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"It's true that when it's looked at isolated, Rome II is a good game... but every time I sit down to play it, every battle, through every turn, I see how Rome I was better. Not unanimously, but ultimately." - Dr. Sane
http://www.youtube.com/watch?v=L6eaBtzqqFA#t=1h15m33s
I disagree with the statement itself, but none of the top elite units are particularly expensive as it is compared to standard infantry (excluding things like Eastern Spearmen, who are awful).
Other than that I thought the point of this thread was a love story! Sadly all my heroic defenses have been by elite Pikes, which... yeah. There was a unit of Velites at one point that somehow locked down an enemy squad of Oathsworm for roughly 30 seconds, giving my two Equites time to wedge the Oathsworn from a couple of angles. Now the Velites were annihilated and were auto-disbanded post-battle, but their heroic saving of Legio I Victor Liberatoribus' right (very weakened) flank is yet to be forgotten. I think they might have won me that fight. K/D ratio, not so much.
Pikes are really good at defending behind castle gates. Even hoplites in square formation work. But pikes, there's just no way to flank them when they are guarding a gate.
Any half way decent unit that you can prevent getting shot to pieces or having the AI run through usually is pretty good.
Fighting isn't about winning, it's about depriving your enemy of all options except to lose.
"Hi, Billy Mays Here!" 1958-2009
Last edited by Myth; 10-21-2013 at 15:27.
The art of war, then, is governed by five constant
factors, to be taken into account in one's deliberations,
when seeking to determine the conditions obtaining in the field.
These are: (1) The Moral Law; (2) Heaven; (3) Earth;
(4) The Commander; (5) Method and discipline.
Sun Tzu, "The Art of War"
Like totalwar.org on Facebook!
Ill give it a shot... Im doing Pontus on VH right now and im at war with Seleucid (only cuz I decided I wanted their champion =P) So im probably going to need a heroic victory or 3
If living is nothing dieing is nothing then nothing is everything and everything is nothing
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