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  1. #1
    Member Member Sp4's Avatar
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    Default Re: Eastern Hegemony: Pontus AAR

    How long did the CW take?

  2. #2

    Default Re: Eastern Hegemony: Pontus AAR

    Quote Originally Posted by Sp4 View Post
    How long did the CW take?
    8 turns. Only reason it took that long was because I was kinda role-playing the attrition strategy. I think I could've squashed it in 4-5 turns or so, having already moved several armies back towards Anatolia.

    Myth is correct (separate thread). CA needs to do something about these lackluster CWs.

  3. #3

    Default Re: Eastern Hegemony: Pontus AAR

    I am late to the party here, but I wanted to chime in on the awesomeness that is this game in a few respects.

    First of all, after I got leveled on Hard (geeze, not even VH or legendary lol!), I realzed that those Eastern Spearment are weak sauce. Literally, air is more stout then them. Give me a stiff breeze, for youknowwho's sake!

    So whan I started out, I rushed Hoplites. I specialized the port town for food and put the military in the other. Now, this is interesting because when I had not purchased a single unit in those first turns, the AI absolutely rushed me. I held them off with my scout, believe it or not, and only had to make three hoplites to completely change things. I mean, completely.

    First of all, the enemy to the south had no chance against hoplites. NONE.

    Second of all, after picking up a few more Hoplines and HILLMEN RAWR, all hell broke loose. First of all, I completely crushed the southern faction I started at war with, Cappadocia. Secondly, Selucid became very angry with me and declared war abruptly. This while their client states there rebelling hahaha. Oh, and when I took Samosata, I kept the facility that makes horse skirmishers, created 6 of them over the next two turns, then destroyed it (non-faction building) and built my own for culture/order.

    Then, low and behold, Galacia decided they want to befriend me. A few turned later, defensive pact, then full military alliance. They moved south with me and we crushed northern Slucid areas. I spread east and took on Armenia. Of course, went full military alliance with Bithynia and Trapezos, who combined to dominate the seas above us. So Galacia is moving south into Syria, I am rolling eastward and south through Armenia and Mosepotamia.

    How am I rolling south and east at the same time with three armies and still protect my lands? My scout is raising hell in Selucid cities to the south, causing uprisings, sometimes with slave revolts taking over their small cities. Then I come in and grab it. My huge army is duking it out in the east, and they have nothing on my Pikes, Hoplites, Hillmen, horse skirmishers and the general with fully armored horses and chariots with blades on the wheels lol!

    This is going completely differently than I thought it would, and the alliance with Galacia seems weird, indeed. But it put me on a one front expansion war, and that seems rare for Pontus.

    The best thing about this game? If I started the same, there is a real chance that it turns out completely different and I am having to fight off Galacia, like last time when I got crushed.

    Oh, anjoying this AAR very much. Especially because it is so different than my own experience with Pontus.

  4. #4

    Default Re: Eastern Hegemony: Pontus AAR

    That is indeed an interesting and different campaign evolution. Good idea on keeping the the horse production building for a few turns. I have to admit I was excessively late in building my first muster field. Just didn't feel like I could spare a slot in the two minor settlements available...which in retrospect was a ridiculous misconception. I fought wars using nothing but Eastern spears and slings for far too long. Even so...guess I can't complain, I did okay.

    Worth noting, we were still on Patch 3 when I started this AAR/campaign. That probably accounts for some of the different faction behavior between our two experiences. I don't see any way Galatia would've become an ally two patches ago.

  5. #5

    Default Re: Eastern Hegemony: Pontus AAR

    Part XVI

    Peace (mostly) after the Civil War...and the continuing desert campaign

    Spoiler Alert, click show to read: 
    The Civil War is over, and the nobles in revolt have been utterly crushed. And so now the central question of that war...in fact, the central question throughout the realm for the preceding three generations...is decided. Pontus is formally proclaimed an Empire. I, Arrybas, eighth King of Pontus, am also first Emperor of Pontus. Rightfully, such a title should have gone first to Charidemos, but that is not how the gods have willed it. Henceforth, the Pontic Emperor is Mithridatic. Perhaps not direct-male-line descendant, but without question Mithridates' blood must run in his veins. Our family is supreme in Pontus...and by virtue of the expanding Empire, by extension Mithridates' descendants also will be supreme throughout the world.

    Enough such grand posturing...to matters at hand. Following the end of the civil war, we enter a period of relative peace. Some campaigning continues on the far frontiers (about which, more soon), but in general, Pontus remains content within her borders, and enjoys a well-deserved tranquillity. Cynics would say that such a lull reflects only that the internecine war has drawn our forces towards the home provinces, and the Imperial Throne needs time to march them back towards the object of our ambitions. But why would one listen to the cynics? They are, after all, such a...cynical...lot.

    Indeed, we do find many of our armies close to home...closer than they have been in decades. Meanwhile Bosporus workshops have grown ever more artful and advanced in their capabilities. Yet our faraway soldiers have long marched with arms unimproved by these new capabilities. Pontic armies now march from Thracia to Bosporus and Caucasia, for a complete refitting of arms, armor, and equipment.

    Speaking of Bosporus...Charidemos decreed long ago that in the future Nabatea would become the "mother of Pontic arms". Antiphus subscribed to this policy, and sought to implement it as well. We had only been waiting, it seems, for this province to sufficiently develop. I am of a different mind. Pontic armies already abound throughout the realm...how many more hosts would I and my successors build in the future, however large the Empire may grow? Truly, northern Bosporus is a far march from many of our frontiers...a newly raised host may spend years before reaching our enemies. But is it not also true that many such years would be needed to build such infrastructure in desert Nabatea? Pontus has spend much coin on the development of Bosporus' barracks, workshops, and training fields. I intend to retain them. Nabatea's fields produce much grain for the Empire. I would retain them as well.

    The Noble War lasted eight years...and many of our most august commanders were not young men when it began. Death and infirmity have carried many of them away, and threaten others. Younger men, well schooled by their example, begin to take command of Pontic forces. Aristaios now commands Poseidon's Justice in southern waters...while we grieve the passing of Anchilaus, "Cyncus of the South". Demades has likewise gone to cross the Styx; Chrysanthos now commands Ares' Fury. Paranomos relieves old Artemios at the helm of the Heralds of Triton. Antymnius takes command of Mithridates' Chosen from venerated Amompharetos. My cousin Diokles succeeds to command of the Wrath of Zeus following the death of his father Dmetor. Aged Hippolytos transfers command of the Defenders of Trapezon to my nephew Agathon. Finally, the Empire mourns the passing of naval hero Anytios; Aristoboulos now commands Scylla's Terror. The old guard have served Pontus well, building the empire under Charidemos, then defending it against the traitorous Nobles. The formal establishment of the Pontic Empire is their triumph; they certainly deserved their glory, and now deserve their peaceful rest.

    With Empire will come new ambitions, the current Peace notwithstanding. I use this interlude to strengthen the Pontic military for future travails, not just by refitting, but by establishing new forces as well. Sokrates' Judgment, named in honor of the King who won Armenia and who truly began Pontus' transition to Empire, begins recruiting in Bosporus. The Judgment will be commanded by Peithon. Named for perhaps Pontus' most legendary King, the Heroes of Prokopios are likewise formed, under the command of my own son Prince Azeus. The Empire will need not only more armies but fleets as well; Asteropaeus is commissioned to form the Guardians of the Pontos at Hieraptyna.

    Meanwhile, peace does not reign quite everywhere. Even during the Noble War, Alcides of Aethiopia with his motley desert mercenaries opened up that region to Pontus. Quick to take the opportunity, Mithridates' Chosen and the Scions of Sinope marched from Aegyptus. These armies (along with Alcides' irrepressible Champions of Amasis, of course) now cross the border into Meroe territory, and war ensues. Mithridates' Chosen besiege the capital city of Meroe (Amompharetos' last action; he will die of natural causes during the siege). Alcides raids toward Aksum, while the Scions maintain order in Ptolemais Theron. Meroean desert armies bypass them in the sandy wastes, headed towards Aegyptus, but Pontic spies bedevil their progress. Meroe city falls to the siege, surrendering without a battle. Alcides falls upon Aksum with his camels and elephants...the defending garrison sallies out and are overwhelmed. The Pontic province of Aethiopia is unified and formally proclaimed. Throughout its cities, desert facilities are torn down, and proper Hellenic structures developed in their stead.

    Despite Meroean territory vanquished, Meroean armies remain in the field...and threaten Ptolemais. Atymnius immediately marches from Meroe and ambushes one of these hosts in the desert, utterly destroying it. Alcides likewises countermarches back from Aksum to ride down another Meroean force north of Ptolemais. The Meroean Merchants of Death line up for battle and advance towards Alcides' camel-mounted archers and cavalry. They seek to destroy or force back our mounted troops with their spear-armed troops before our own infantry can engage. It is a vain attempt...the Champions of Amasis' elephants flank and charge the Merchants, while camel archers adroitly avoid melee and continuously shower arrows upon the hapless Meroean spearmen. The camel melee cavalry finish them off. This second enemy force too is destroyed.


    Aksum: Alcides' camels in action


    Aksum: Champion elephants ride down Meroean routers


    Ptolemais: Alcides' desert mercenaries victorious...in what will prove to be their final battle

    With Aethiopia conquered and now secure, I must finally bow to the treasury's indignant demands. Alcides' Champions have proven worthy, and have served as an epic example of imperial might. However much the desert mercenaries may have captured the imagination of the Pontic populace, however, the hard unavoidable fact is that they simply cost too much. Our newest armies, large hosts of the most effective and professional troops in Pontus' history, cost less than half the yearly upkeep of these camel-mounted fortune-seekers. And for all their renown, my advisors continue to point out that this colorful rabble simply doesn't possess the hard combat strength of a much cheaper conventional army. The desert-mercenary version of the Champions of Amasis has served its purpose, and now it must go.

    Ten years before, Alcides eluded my father's earlier disbandment order...now I send him a second, in the most unequivocal terms. He is ordered to immediately discharge the mercenaries, on the very day he receives the imperial message. Alcides will then proceed to the Bosporus to recruit a stronger (and cheaper) army. If he does not comply, then I will formally disband the Champions of Amasis entirely...and rescind his command. Alcides is surprisingly amenable to the order. He evaded Antiphus to seek reputation among the sands, but now Alcides of Aethiopia has won his glory. The desert nomads have served out his own purpose as well as that of Pontus'. However fond he may be of his camels, Alcides at heart is a conservative Pontic general, and now relishes opportunity to command a proper army bristling with Pontic pikes. The camels and elephants are disbanded...for good this time.

    Meanwhile, other opportunities arise in these hot southern lands. As ever, Seleucid satrapies continue to experience public disorder. A number of their cities have rebelled...creating an opening for Pontic mastery. Near Pontic Harmozia, neighboring Persepolis and Pura are under rebel sway, as well as the old Persian town of Susa. How could their former Seleucid masters possibly argue against Pontic armies re-establishing order? The Lykoi and Wrath of Zeus, brandishing upgraded arms from Bosporan workshops, have arrived back in the desert south, and they now cross the Sinus Persis towards these rebel lairs. The Lykoi besiege Pura, while the Wrath do the same at Persepolis. The Scions of Sinope, having marched back across Arabia Felix, march upon and encircle Susa. All three cities surrender after a brief time, despite the presence of large rebel armies within. Pontic power grows in the region; no full provinces yet controlled, but Pura and Persepolis, like Harmozia taken during Charidemos' reign, are large walled cities, and are the key to military dominance of the area.

    During this same time, Poseidon's Justice has pursued Meroe's last remaining army, which fled Aethiopia by embarking upon the Mare Indicum. Aristaios finally brings this afloat remnant to battle near Harmozia. As is now becoming commonplace, all Meroean ships are sunk without the loss of a single Pontic sailor. Meroe is destroyed. The Pontic Empire is now fully at peace, without even minor desert factions or rebels opposing them. Where shall I focus the efforts of these splendidly re-armed hosts?


    Mare Indicum: Meroe's final force destroyed at sea by Poseidon's Justice
    Last edited by Bramborough; 10-23-2013 at 08:16.

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  6. #6

    Default Re: Eastern Hegemony: Pontus AAR

    Its great.

  7. #7

    Default Re: Eastern Hegemony: Pontus AAR

    Ahh, I definitely agree about the differences in patches affecting things. Patch 5 seemed to make a huge difference in AI diplomacy behavior on the campaign map.

    Glad you made it through your Civil War quickly without it completely devastating you. lol

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