Well, I would agree with BSmith on that.
But, TinCow, perhaps you can explain a bit more about how that process works.In order to smooth those over I have to do it immediately when generating the new terrain, or not at all.
Do you have a program to do it? Or would you do it manually in one big session?
As I think about is, my biggest concern is, that we get a lot of cliffs by getting old-ocean / new-land borders.
I imaginge, as long as we get old-ocean / new-ocean borders, we should be ok, but as soon as the newly generated border tarrain is not an ocean, a cliff would probably be happening.
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