No problem. In fact, at first, it was very much like your version now but I thought there is no point to put "Redux" in title when the whole forum section is only about redux. Apparently, I was wrong.
I'm not so good in writing stories so it'll go in default mode.
Some time has passed and now situation looks like this:
I've taken Flanders and Pomerania as planned. After I built my fleet and sent my ships all over the world Flanders became truly a gold mine. It brings nearly the same amount of florins that all my other provinces together. What happened in the world in meantime? Generally, nothing. There was not a single war between main factions except Portuguese-Almohads conflict at the start of the campaign when as a result Portuguese were eliminated. Russians were eliminated by rebels but reappeared a few years later. After 86 years love is still in the air.
I think the main reason of this is the amount of ships cruising the seas. Nearly every faction that has access to the sea has dozens of them. They give them access to rebel provinces anywhere in he world. That's why for example Egyptians established their colonies in Sicily, Ireland and Wales. They are not forced to attack other faction when they can pick vulnerable rebel province and don't have to risk their fleets in unpredictable naval battles. Is it good or bad? I don't know but it's one of the strangest campaign I've ever played. Many sea regions look like this:
Blobs of ships everywhere. Imagine what will happen when real war starts.
Considering units.
The best are undoubtedly Frankish Crossbomen. 100 xbows compared to standard 40 or 60 is a huge difference. Salvo from 4 of them can massacre any unit.
2nd is Tyrolian Cavalry. The +2 valour bonus from stables and +3 from metalsmith makes them very good (close to lesser knights) light cavalry capable of not only chasing routers but flanking and softening their targets before charge too. It's very versatile, multi-task unit. They can even dismount before battle.
3rd is Flemish Infantry. They are only a bit worse than the best Imperial Guard but cost only half to maintain. They have 20 men less per unit but I use them as a cover for range units so they usually see very little fighting.
The rest of my army contains Heavy Infantry and Feudal Knights. I still haven't decided which archers will be better: Royal Archers (40 man) or Slavic Bowmen (60 man). I think Slavic but tests will tell.
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