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Thread: Oct 2013- Resident Evil 2 Pregame discussion

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  1. #21
    Master of useless knowledge Senior Member Kitten Shooting Champion, Eskiv Champion Ironside's Avatar
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    Default Re: Oct 2013- Resident Evil 2 Pregame discussion

    Quote Originally Posted by Askthepizzaguy View Post
    Note that almost all zombies will effectively be melee-only, therefore they will typically have to close the distance to attack you unless you're right on top of them.

    This is not a buff, but really, a weakness of the zombies against ranged weapons, which are standard, numerous, and fairly easy to find.

    How to kill a horde that is too tough to kill?

    Maybe do what the survivors of zombie apocalypse stories do, make like King Arthur and RUN AWAY!!!!

    Just a thought...
    I take it you can still choose what weapon to use vs what enemy? Choosing melee means that "Leon and his boxers" dies by default if any large enough zombie horde enters the zone of control. Ranged (and melee) only has to worry if they hit the same square.

    The problem with zombie hordes are that they can reach critical mass, which means that after certain size, they kill any group if they get first/equal opportunity strike, no matter weapons/skill. Last game was overly strong vs zombies, but had zombies+omegas as a more balanced danger.

    I suppose I need to know how the zombie can move (can they only walk?) and awareness ranges to be better able to determine how it looks like.

    Also wonders what those unusual ranged zombies are...
    We are all aware that the senses can be deceived, the eyes fooled. But how can we be sure our senses are not being deceived at any particular time, or even all the time? Might I just be a brain in a tank somewhere, tricked all my life into believing in the events of this world by some insane computer? And does my life gain or lose meaning based on my reaction to such solipsism?

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