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Thread: Rome 2 Patches, Hotfixes, Betas and Such (patch 17 live!)

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  1. #1

    Default Re: Patches, Hotfixes, Betas and Such

    I commonly see odd AI behavior described above since the beta patch.

    Many times it seems that a couple enemy troops stray from their formation, and it holds your entire formation away from engaging. Furthermore, then they and your other units start to slide around in very odd ways. I am having to micromanage them a lot more.

  2. #2
    Οπλίτη Member CaptainCrunch's Avatar
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    Default Re: Patches, Hotfixes, Betas and Such

    Quote Originally Posted by Mhantra View Post
    I commonly see odd AI behavior described above since the beta patch.

    Many times it seems that a couple enemy troops stray from their formation, and it holds your entire formation away from engaging. Furthermore, then they and your other units start to slide around in very odd ways. I am having to micromanage them a lot more.
    Can definitely confirm this as well.

    Another problem that happens often once the battlefield is littered with units is that a significant portion of a unit (sometimes more than half) charging to attack, especially cavalry, just stops in place completely leaving the charge bonus severely diminished. And it's very difficult to tell why they've stopped, it's not as if they get attacked by another unit while they're charging. Might have something to do with the problem Mhantra mentioned.

    All in all, I'm finding combat with this new patch pretty frustrating.

  3. #3
    Stranger in a strange land Moderator Hooahguy's Avatar
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    Default Re: Patches, Hotfixes, Betas and Such

    Patch 9 went live today, just a heads up.
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  4. #4

    Default Re: Patches, Hotfixes, Betas and Such

    Patch 9 is just great, especially for MP players. You can't spam ele&chariot or elite inf etc. All units' recruitment cost increased and that makes you think twice when you building an army.

  5. #5
    Strategist and Storyteller Senior Member Myth's Avatar
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    Default Re: Patches, Hotfixes, Betas and Such

    Patch 9 has greatly improved the game for me. Battles are much faster now (performance wise). The campaign AI is now more challenging. A test game as Rome revealed that one can no lonegr afford not to finish off the Etruscan league (letting them huddle on Corsica). They WILL take Rome if left to their own devices. Carthage is sending stacks into Magna Graecia and retreating back out to sea, where their warships will cover their transports. The Venetii came down with almost 2 full stacks to raid and generally be a pain in my butt. Looks great so far!
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  6. #6
    A Livonian Rebel Member Slaists's Avatar
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    Default Re: Patches, Hotfixes, Betas and Such

    LOL, looks promising. I should give Rome another try over this weekend.

  7. #7
    A Livonian Rebel Member Slaists's Avatar
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    Default Re: Patches, Hotfixes, Betas and Such

    OK, jumped into it ;)

    An undocumented change (seemingly): when you ambush an army in the forced march stance, now, your reinforcements do join the battle (was not true before patch 8: an ambush was a 1 on 1 fight). Not sure about the standard ambush situation: whether armies in range join or not.

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