The one patch a week seemed to last for about 3 weeks-a month.
The one patch a week seemed to last for about 3 weeks-a month.
On the Path to the Streets of Gold: a Suebi AAR
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Hvil i fred HoreToreA man who casts no shadow has no soul.
All sins will be forgiven w/ the release of Warhammer. No longer held back by the requirement of any semblance in reality CA will be free to soar to new heights.
Couple that with Colonial Marines, oops, I meant to say Alien Isolation, an FPS by a dev team w/ exactly zero experience in making FPS where you wander around dark hall ways with no weapons (oh, please, sign me up that's just wtf I want to do is wander around a ship with no weapons and an alien on board), and I think it's safe to say we're all in for treat from our friends across the pond (assuming you are reading this from the States as I am).
The one patch per week promise was "until the issues are fixed". They fixed the worst ones pretty early on - zombie faces, pink skies etc. From then on it's balance patches, AI and so on. They warned us that testing CAI patches took a lot of time because they had to play multiple 250+ turn campaigns to make sure the changes took effect. So they didn't lie to us and I don't think it's realistic to expect patches that improve CAI every week. The AI did get better and most issues are indeed fixed. They need a lot more work on balancing though - gatling gun slingers, pathfinding, siege battles etc.
The art of war, then, is governed by five constant
factors, to be taken into account in one's deliberations,
when seeking to determine the conditions obtaining in the field.
These are: (1) The Moral Law; (2) Heaven; (3) Earth;
(4) The Commander; (5) Method and discipline.
Sun Tzu, "The Art of War"
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In the balance dept you can add agents.
In the needs to be reworked so it's remotely meaningful and worth even opening the menu to look at you can put politics.
Come on guys. Take off the rose tinted glasses.
Patch 1 - 6 September 2013
Patch 2 - 17 September 2013
Patch 3 - 1 October 2013
Their promise was broken before they released Patch 2. Surprise! And Patch 3 wasn't one week from Patch 2 either. Just a lot of fail. Now, you might call me a stickler, but I wasn't the one who said they'd release a patch a week.
They did.
Sources:
Total War: Rome 2 weekly patches start this Friday
by Steve Watts, Sep 04, 2013 2:00pm PDT
http://www.shacknews.com/article/809...-coming-friday
Total War ROME II: Patch Notes
http://wiki.totalwar.com/w/Total_War...I:_Patch_Notes
Last edited by fallen851; 03-07-2014 at 08:55.
"It's true that when it's looked at isolated, Rome II is a good game... but every time I sit down to play it, every battle, through every turn, I see how Rome I was better. Not unanimously, but ultimately." - Dr. Sane
http://www.youtube.com/watch?v=L6eaBtzqqFA#t=1h15m33s
Well you are right about that. Still, I'd take semi-weekly patches which improve content than 2 months of quiet and a gimmick, historically inaccurate DLC.
The art of war, then, is governed by five constant
factors, to be taken into account in one's deliberations,
when seeking to determine the conditions obtaining in the field.
These are: (1) The Moral Law; (2) Heaven; (3) Earth;
(4) The Commander; (5) Method and discipline.
Sun Tzu, "The Art of War"
Like totalwar.org on Facebook!
The problem with the 1 patch a week or whatever you wanna call it was, personally, for me.. I was done with the game before patch 5. It was released in a crap state and I made the mistake of playing it in a crap state and restarting every time they released a new patch and yeah... by the time I had restarted a campaign for the fourth or fifth time, I could not be bothered anymore.
I feel like I have absolutely nothing positive to say about this game and I am certainly not buying any DLCs. The only thing I threw more money at was the blood thingy because.. well.. because it looks good. There is a positive thing. The game mostly looks good.
Last edited by Myth; 03-08-2014 at 13:19. Reason: language
To be honest, I'd start a new campaign when another major content update comes along. Too much to play now anyway, especially since I also started playing Hearthstone.
The art of war, then, is governed by five constant
factors, to be taken into account in one's deliberations,
when seeking to determine the conditions obtaining in the field.
These are: (1) The Moral Law; (2) Heaven; (3) Earth;
(4) The Commander; (5) Method and discipline.
Sun Tzu, "The Art of War"
Like totalwar.org on Facebook!
I dont play anymore since I simply do not have the time to play anymore, at least not for any substantial time anyways. I have maybe an hour a week of time to play video games with work and all my other responsibilities and R2 is simply not on my "to-play" list right now.
On the Path to the Streets of Gold: a Suebi AAR
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Hvil i fred HoreToreA man who casts no shadow has no soul.
And anyone quite frankly could make the case they have better ways to spend their time.
/rolls eyes
Sadly, this right here pretty much sums up why I continue to put (too much) time into this game. The overwhelming desire to have updated graphics in the RomeTW setting. I also strictly play mods like DeI and others that make the game several orders of magnitude better and have been modding myself in order to improve the balance even further. These things make the game quite enjoyable at times... but also incredibly frustrating when you continuously run into the problems that still plague it, cuz it only reminds you of just how badly CA handled the execution of this game and exposes the weaknesses of the outdated Warscape engine. It's just pitiful when you think about what this game could've been.
I'm with Fallen851 in the regards that I take personal pride in my work, and full responsibility for delivering anything less than expected to my clients. My professional reputation depends on it, no excuses. The devs at CA should think about this; how often will opportunities to be involved in a game of this scale and potential come along for all involved? They should make the most of it and create something really memorable. Rome 2 will most likely only be remembered for its failures rather than its successes.
Unfortunately poor execution in the games industry happens all too frequently these days.
I like DeI but the AI can't do anything with it which makes it boring. Have they been able to do anything with the dev kit yet?
What is really sad, is that this forum is pretty much dead. This was the "positive forum" toward RTW II too while the TWC was the "negative forum."
The silence is deafening.
"It's true that when it's looked at isolated, Rome II is a good game... but every time I sit down to play it, every battle, through every turn, I see how Rome I was better. Not unanimously, but ultimately." - Dr. Sane
http://www.youtube.com/watch?v=L6eaBtzqqFA#t=1h15m33s
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