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  1. #9
    Strategist and Storyteller Senior Member Myth's Avatar
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    Apr 2010
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    Default Re: [HS] The Golden Company

    Will do. Should I remove the Westeros mod itself? I doubt there'd be any conflict.

    I have some questions about the game and rules:

    #1: How do we win? By standard GC victory conditions via province conquest?
    #2: This is a free for all and we do our diplomacy as we see fit, right? Is allied victory allowed or not?
    #3: "There is a 1 turn peace- This includes not being able to build a fort in enemy territory" - this means we can't do offensive actions on turn 1 or am I missing something?
    #4: We usually use the @ symbol to ping people instead of sending PMs here. It's a system I asked to be implemented to specifically make hotseats go smootehr.
    #5: I find it that using the .org file uploader is more convenient, as the files stay there forever. If we want to revisit a specific turn it's easier to dig the file out. The only thing you must remember is to archive the save file before uploading it to prevent any corruption.
    #6: Would you guys be interested in starting a hotseat in SS or another mod? We also like playing the Kingdoms expansions around here, It'd be fun to start up a new Britannia or Teutonics game. As far as lead battles is concerned, SS and the Kingdoms expansions all work well with them.
    Last edited by Myth; 05-30-2014 at 10:19.
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
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