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  1. #1
    A Livonian Rebel Member Slaists's Avatar
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    Default Re: State of the Game

    CA must have done something to tune down the agent spam with the latest patches. I remember having 2-3 times my limit around patch 7 or so, but not with patch 13 (14 still needs to be played). I completed a whole Barcid (they tend to have many enemies due to a global diplo-malus so theoretically should be more subject to agent spam) legendary campaign within patch 13 span and very rarely I had more than 1-2 agents above my limit. Never during this campaign I really encountered the agent spam that I witnessed in the earlier versions.

    Quote Originally Posted by Sp4 View Post
    I can't really play the game anymore. The improved stuttering the patch notes mention really is an improvement for me.. as in there is more of it now, to the point where it happens in every battle that involves more than 10 units lol.
    This must be system related. you should report your issue and specs to the CA. I played numerous large battles last night: no stuttering. I have to test it on a major siege battle though. A friend of mine tested on a gaming laptop: no issues there. Another friend is having issues though.
    Last edited by Slaists; 07-23-2014 at 15:53.

  2. #2
    Member Member Sp4's Avatar
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    Default Re: State of the Game

    Quote Originally Posted by Slaists View Post



    This must be system related. you should report your issue and specs to the CA. I played numerous large battles last night: no stuttering. I have to test it on a major siege battle though. A friend of mine tested on a gaming laptop: no issues there. Another friend is having issues though.
    It's the same thing as before, just worse.

  3. #3
    Strategist and Storyteller Senior Member Myth's Avatar
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    Default Re: State of the Game

    I'm playing a Legendary game as Macedon. I gotta say it has me hooked so far. I have to camp for several turns to bide my time, gather enough troops and conquer a 1 province faction which spams troops. The MCD start with a unit of Companion Cav so that coupled with the general makes them awesome versus skirmisher heavy factions.

    I also have to make two 4 settlement reqcruitment provinces, one for infantry and one for cav. So I plan to get the one with Pulpudeva (which encompasses modern day Bulgaria, where I live, so I'll just call it Bulgaria ) and Brundisium for cav and infantry and then Hellas for archers.
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  4. #4
    Ja mata, TosaInu Forum Administrator edyzmedieval's Avatar
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    Default Re: State of the Game

    Technically, Pella should have been the cavalry province - one feature I really wish it existed in R2TW, province specialties.
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  5. #5
    Member Member Sp4's Avatar
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    Default Re: State of the Game

    You make province specialities yourself. I kind of like it.

  6. #6
    Stranger in a strange land Moderator Hooahguy's Avatar
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    Default Re: State of the Game

    So here is a great video on siege AI in patch 14 and also mentions why some people experience "skipping" in battles, which I recall some (I think it was Sp4 notably) had issues with.

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  7. #7
    Member Member Sp4's Avatar
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    Default Re: State of the Game

    It's gotten less bad with the non beta patch again. For the last two days, I've been enjoying my first co op campaign with a friend, which is pretty fun although I think starting as Egypt and Seleucids may have been a bit over the top.

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