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  1. #1
    Stranger in a strange land Moderator Hooahguy's Avatar
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    Default Re: Egypt Legendary Campaign

    To be fair I am playing with mods that gives/removes bonuses. From what I know in the vanilla game, the minor factions get a large monetary sum each turn while the larger ones also get some money, but not as much as the minor factions.
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  2. #2
    Member Member Sp4's Avatar
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    Default Re: Egypt Legendary Campaign

    Oh yeah what mod is that?

    I've been playing around with battles to see when the animation stuttering stops and I've played some bits of the prologue. It's amazing fun to use ballistas in first person mode while watching in slow motion how the rocks you throw at people roll through formations.

    Also, it is possible to lose the prologue. I've done so and Rome got all angry and grrr with me and replaced me/Silanus/Mark Strong with someone else who then autoresolved his way to Salernum.

  3. #3
    Stranger in a strange land Moderator Hooahguy's Avatar
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    Default Re: Egypt Legendary Campaign

    Radious. Gives the major AI factions more money to survive.
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  4. #4
    Member Member Sp4's Avatar
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    Default Re: Egypt Legendary Campaign

    Do you know if there is some mod that does just that without anything else? Or is there like a Radious light, without all the new units and stuff?

  5. #5
    Stranger in a strange land Moderator Hooahguy's Avatar
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    Default Re: Egypt Legendary Campaign

    Look up "Guaranteed major faction empires" in the Steam workshop or "Minor factions are minor."
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  6. #6
    A Livonian Rebel Member Slaists's Avatar
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    Default Re: Egypt Legendary Campaign

    Quote Originally Posted by Hooahguy View Post
    To be fair I am playing with mods that gives/removes bonuses. From what I know in the vanilla game, the minor factions get a large monetary sum each turn while the larger ones also get some money, but not as much as the minor factions.
    The minor faction extra cash bonus was removed in patch 12 or 13. One can feel it very well when playing as Romans against Etruscans. The latter have become real pushovers.

    The main minor faction "bonus" now is that they're many, creating multiple fronts for larger AI's.

    Quote Originally Posted by rob_drula View Post
    Really...I thought the game was programmed so that Rome would eventually knock off everyone and attack me. I didn't think the game would allow another AI to take out Rome. I have looked around my map and Carthage and Rome are fighting each other already. It seems like the Romans are starting to turn the tide their way though....I think they are near conquering all of Italy.
    To succeed, Roman AI should have way more than Italy by turn 40.
    Last edited by Slaists; 07-25-2014 at 14:27.

  7. #7
    Member Member Kamakazi's Avatar
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    Default Re: Egypt Legendary Campaign

    I typically like the fact that minor factions can succeed. Just because this is historically based I don't want to see Rome get massive every play though. That would get exceedingly boring. I like to see small factions get large empires. Just my opinion though I guess
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  8. #8
    A Livonian Rebel Member Slaists's Avatar
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    Default Re: Egypt Legendary Campaign

    Quote Originally Posted by Kamakazi View Post
    I typically like the fact that minor factions can succeed. Just because this is historically based I don't want to see Rome get massive every play though. That would get exceedingly boring. I like to see small factions get large empires. Just my opinion though I guess
    I like the same, yet, I'd like to see Rome have a good chance of becoming big, especially if the player is some far-away faction not messing things up for Rome from the start. Now, it seems, the chance for Rome to become big is pretty miniscule if non-existent.

    On top of that, Roman late roster is so strong that it would be fun to face them in late game. All the other rosters cannot compete with player's maxed out armies at that stage. The Roman one would be interesting to face.

  9. #9
    Strategist and Storyteller Senior Member Myth's Avatar
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    Default Re: Egypt Legendary Campaign

    Every faction can field dangerous armies late game if the AI knew how to go for big provinces and deliberately upgrade them for production.
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    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
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  10. #10
    A Livonian Rebel Member Slaists's Avatar
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    Default Re: Egypt Legendary Campaign

    wrong thread
    Last edited by Slaists; 07-28-2014 at 14:08.

  11. #11

    Default Re: Egypt Legendary Campaign

    Quote Originally Posted by Slaists View Post
    I like the same, yet, I'd like to see Rome have a good chance of becoming big, especially if the player is some far-away faction not messing things up for Rome from the start. Now, it seems, the chance for Rome to become big is pretty miniscule if non-existent.

    On top of that, Roman late roster is so strong that it would be fun to face them in late game. All the other rosters cannot compete with player's maxed out armies at that stage. The Roman one would be interesting to face.
    The only way I can keep Rome on the map is to give them a lot of money.

  12. #12
    A Livonian Rebel Member Slaists's Avatar
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    Default Re: Egypt Legendary Campaign

    Quote Originally Posted by rob_drula View Post
    The only way I can keep Rome on the map is to give them a lot of money.
    Have you been successful with that tactic?

  13. #13

    Default Re: Egypt Legendary Campaign

    Quote Originally Posted by Slaists View Post
    Have you been successful with that tactic?
    Oh yeah...I've given them maybe 80 to 100k over a 70 year period in the game. With those type of resources they just dominated the Italian peninsula and got really strong. Luckily for me I'm good at generating money in this game. It just sucked when I had to declare war on an "ally".

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