While I agree that the 3D map is more immersive to play, the AI was always better at dealing with the 2D map and therefore more of a challenge. I remember back when R1 had been out for a year or so and players began trickling back to Shogun after the honeymoon was over. Almost to a player the comments in the Dojo were to the effect that the Shogun AI continually kicked their a$$ because it was smart and aggressive.Comparatively I never liked the Risk style map. Mostly for how the campaign AI behaved. The all or nothing army rushes that'd be thrown at you were irritating. And that if you survived this army rush the AI faction had a very hard time recovering unless it was the late game and they had over a dozen provinces. The Risk map is dead and needs to stay dead. Despite the flaws in the current system it's hugely better.
As hoom stated, there were battles that you absolutely HAD to win in S1 and Med1. I never got that feeling in any TW release from R1 onwards. The bum rushes in S1 aren't any different than looking at the campaign map in R1, for instance, and seeing endless stacks of Roman spam headed your way.
Having said all that, what really would be nice is an AI that is capable of fully handling a 3D map with the same level of skill as a 2D map![]()
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