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Thread: Restless crowns: forging empires [Late era -Skip a few]

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  1. #1
    Strategist and Storyteller Senior Member Myth's Avatar
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    Default Re: Restless crowns: forging empires [Late era -Skip a few]

    I propose that if we turn a faction to AI I give it a lump sum of money since the money scripts would have been disabled. Just don't leech that money through map information deals and the like.

    Also, I'd love to play but I have the admin password so I do not want to be accused of misusing it.
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
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  2. #2
    Not Andres Member Makrell's Avatar
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    Default Re: Restless crowns: forging empires [Late era -Skip a few]

    Quote Originally Posted by Myth View Post
    I propose that if we turn a faction to AI I give it a lump sum of money since the money scripts would have been disabled. Just don't leech that money through map information deals and the like.

    Also, I'd love to play but I have the admin password so I do not want to be accused of misusing it.
    Agreed, we still need the khwazarems as a pain even though AI, much mroe interesting with both khwazies and mongols for me and turks

  3. #3

    Default Re: Restless crowns: forging empires [Late era -Skip a few]

    No way anyone should control 2 big factions, until now there have been some exceptions because factions were in the middle of a war or almost dead. So Core takes France, Puddingkip Castille, Myth can choose between England, Kwarezm or Turks if sonnet still offers his faction, and what remains between England or Kwarezm would be turned AI and made unconquerable. Maybe Mongols along with Kwazies too. And maybe Venice should either be turned AI or inherited directly by France so there would be fewer factions and faster turns.

    Myth of course we know you have the password, but I think most of us agree for you to join, I proposed it as a solution to continue, if anyone doesn't agree with an admin player they should politely say so and we'll see from there.
    Last edited by Vipman; 10-15-2014 at 21:11.

  4. #4

    Default Re: Restless crowns: forging empires [Late era -Skip a few]

    Alright, I got your points, I'll take France then. We can turn Venice AI and the HS will be a bit faster.(But if you ask me, I want to keep Venice too, it is not dead yet, Venice got friends. :P)

    I want Myth to join. Even if he has admin password, I don't think he would cheat. Come one Myth, we trust you. :D

  5. #5
    Strategist and Storyteller Senior Member Myth's Avatar
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    Default Re: Restless crowns: forging empires [Late era -Skip a few]

    Ok so how do we do the whole time slots thing?

    I'd rather have Invicta continue playing the turks. He's been settin gup his faction for regional dominance so far. I love me some England. But if you feel his power is not checked I can get the K-Shah thoughh I expect a clean diplomatic slate and don't promise I'll go YOLO against him like the preivous Kwarez players.
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
    Sun Tzu, "The Art of War"
    Like totalwar.org on Facebook!

  6. #6

    Default Re: Restless crowns: forging empires [Late era -Skip a few]

    Quote Originally Posted by Myth View Post
    Ok so how do we do the whole time slots thing?

    I'd rather have Invicta continue playing the turks. He's been settin gup his faction for regional dominance so far. I love me some England. But if you feel his power is not checked I can get the K-Shah thoughh I expect a clean diplomatic slate and don't promise I'll go YOLO against him like the preivous Kwarez players.
    I'm afraid, as a previous Kwarezm player, I don't think Kwarezm will be ready to war in the near future. :P
    While I was playing Kwarezm, I was doing almost nothing to strengthening the power. All I have done is improving faction's economic. XD

  7. #7

    Default Re: Restless crowns: forging empires [Late era -Skip a few]

    @Myth With the schedule we'd just continue to stick to it as much as we can. Remake the list with changed players and time-slots and see if everyone can adapt, if not we could add an extra day. England' time slot was 23:00-10:00 GMT, France following from 10:00-15:30 GMT

  8. #8

    Default Re: Restless crowns: forging empires [Late era -Skip a few]

    Quote Originally Posted by Myth View Post
    Ok so how do we do the whole time slots thing?

    I'd rather have Invicta continue playing the turks. He's been settin gup his faction for regional dominance so far. I love me some England. But if you feel his power is not checked I can get the K-Shah thoughh I expect a clean diplomatic slate and don't promise I'll go YOLO against him like the preivous Kwarez players.
    @Myth @Vipman @Tonno @Lord Luka @Core-i7-inside @puddingkip @Gaius Octavius Caesar

    My suggestion is that we move to the 24hrs schedule (meaning everyone has a day).
    But obviously everyone is invited to play as soon as he can to keep it fast.

    About the faction choice: England imo should be much preferred to Kwarezm as it's easier to cut out Kwarezm from the map if needed than England.

    But I'd suggest this solution: England could be assembled with Castille (meaning England would manage Castille and England), and Moors would manage Kwarezm too.
    This because of the faction turn's order (England's turn comes after Castille and Kwarezm turn comes after Moors).

    Personally it would be a great solution and would keep everything in game as also fast.
    Last edited by sonnet; 10-16-2014 at 18:31.

  9. #9

    Default Re: Restless crowns: forging empires [Late era -Skip a few]

    Agree to 24h schedule. But not sure about that factions combo.

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