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  1. #1

    Default Re: Wrath of Sparta! impressions and discussion

    What this campaign really needed was more factions on release. I think with the zoomed in campaign map you could have some intense head to head campaigns with friends/foes. With only four factions, and ones that are all neighbors, to choose from it gets kinda boring fast. The campaign had some serious potential. I think they could have added unit variety by including "hero" or just named units for the factions as well having the ability to turn units into heroes for their actions on the field. I think that kind of setup would have worked perfectly for this campaign.
    Tho' I've belted you an' flayed you,
    By the livin' Gawd that made you,
    You're a better man than I am, Gunga Din!
    Quote Originally Posted by North Korea
    It is our military's traditional response to quell provocative actions with a merciless thunderbolt.

  2. #2
    Stranger in a strange land Moderator Hooahguy's Avatar
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    Default Re: Wrath of Sparta! impressions and discussion

    Quote Originally Posted by Veho Nex View Post
    What this campaign really needed was more factions on release. I think with the zoomed in campaign map you could have some intense head to head campaigns with friends/foes. With only four factions, and ones that are all neighbors, to choose from it gets kinda boring fast. The campaign had some serious potential. I think they could have added unit variety by including "hero" or just named units for the factions as well having the ability to turn units into heroes for their actions on the field. I think that kind of setup would have worked perfectly for this campaign.
    Agreed. Thankfully it seems like most of that can be rectified by modders, considering they made all factions playable in the GC and added named units as well.
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  3. #3
    Strategist and Storyteller Senior Member Myth's Avatar
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    Default Re: Wrath of Sparta! impressions and discussion

    To be fair, they are close by but separated by choke points and other factions. The unplayable factions are no pushovers either.
    The art of war, then, is governed by five constant
    factors, to be taken into account in one's deliberations,
    when seeking to determine the conditions obtaining in the field.

    These are: (1) The Moral Law; (2) Heaven; (3) Earth;
    (4) The Commander; (5) Method and discipline.
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  4. #4

    Default Re: Wrath of Sparta! impressions and discussion

    Athens gets slayed in about 10 turns in every game Ive played with them. Then there is Sparta, Korinthos, and Boiolation League start the game practically in a military alliance with everyone around them. You are then rapidly stuck with two options. Diplomatic penalties for slaying your fellow greeks or spend the entire game with your empire fractured.
    Tho' I've belted you an' flayed you,
    By the livin' Gawd that made you,
    You're a better man than I am, Gunga Din!
    Quote Originally Posted by North Korea
    It is our military's traditional response to quell provocative actions with a merciless thunderbolt.

  5. #5
    REX POLONIAE Moderator KLAssurbanipal's Avatar
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    Default Re: Wrath of Sparta! impressions and discussion

    Picked Hoplites



    "“A warrior carries his shield for the sake of the entire line.” - Plutarch"

    The Greek answer to the increasing scale and organisation of warfare throughout the 1st millenium BC was the Hoplite. Citizen warriors, they were trained at the expense of the state, though like the Republican Romans, hoplites provided and cared for their own weapons and armour. Good armour and weapons were expensive, so the majority of hoplites were drawn from the middle classes of Greek society.

    While styles changed over time and richer citizens had access to more decorative and protective brass armour pieces, the typical hoplite was clad in in linothorax and helmet, and carried a spear in his right hand and a hoplon shield in his left. This offered him and the man to his left protection, creating a defensive wall in the closed ranks of the phalanx. Hoplites also carried a short sword, which might be adopted in the crush of extended melee.

    The finest veteran hoplites were chosen from the ranks and formed units of their own, to be deployed where they might swing the tide of battle. To be a Picked Hoplite was a great honour that came with a great responsibility: to succeed in battle where others would fail.

  6. #6
    Dux Nova Scotia Member lars573's Avatar
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    Default Re: Wrath of Sparta! impressions and discussion

    Quote Originally Posted by Veho Nex View Post
    Athens gets slayed in about 10 turns in every game Ive played with them. Then there is Sparta, Korinthos, and Boiolation League start the game practically in a military alliance with everyone around them. You are then rapidly stuck with two options. Diplomatic penalties for slaying your fellow greeks or spend the entire game with your empire fractured.
    Which is how the Peloponnesian war went. Athens over stretched it self and got smacked down by the other major poleis led by Sparta.
    If you havin' skyrim problems I feel bad for you son.. I dodged 99 arrows but my knee took one.

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    Stranger in a strange land Moderator Hooahguy's Avatar
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    Default Re: Wrath of Sparta! impressions and discussion

    Quote Originally Posted by lars573 View Post
    Which is how the Peloponnesian war went. Athens over stretched it self and got smacked down by the other major poleis led by Sparta.
    Yeah, but in 10 turns?
    On the Path to the Streets of Gold: a Suebi AAR
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  8. #8
    Infinite Jest Member easytarget's Avatar
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    Default Re: Wrath of Sparta! impressions and discussion

    So, it's 429BC, I've been busy mostly losing settlements to the Sparta alliance, but I've also made some progress returning the favor, so we are at a bit of an impasse, one though I feel with time I can break open.

    Take a look at this picture though and see if you can identify what the real problem is looming on the horizon:


  9. #9
    Dux Nova Scotia Member lars573's Avatar
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    Default Re: Wrath of Sparta! impressions and discussion

    Quote Originally Posted by Hooahguy View Post
    Yeah, but in 10 turns?
    When has TW AI ever been able to handle a tough strategic situation well?
    If you havin' skyrim problems I feel bad for you son.. I dodged 99 arrows but my knee took one.

    VENI, VIDI, NATES CALCE CONCIDI

    I came, I saw, I kicked ass

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