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Thread: [Official Testing] Updated EDU with all the "unofficial" fixes and many others

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  1. #1
    master of the wierd people Member Ibrahim's Avatar
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    Default Re: [Official Testing] Updated EDU with all the "unofficial" fixes and many others

    Quote Originally Posted by Vermin View Post
    My common or garden Epirot phalanxes seem to work well and my hippakontistai now get beaten by hellenic light lancers so I think it is much better balanced. I still have problems with foot skirmishers being caught by heavy foot - this seems to be caused by a few laggards not running quickly enough and the formation becoming stretched out as they evade. That is a relatively minor issue however.
    Regards
    Vermin


    all it took was changing cavalry speeds and formations only--the attack, defense, and armor were left as before. This is excellent news!

    Anyways, as Quintus said, we're now working on infantry skirmisher speed: we have a base speed for all non-skirmishers, but need one for skirmishers. As to cohesion proper: there's relatively little we can do using the EDU itself, beyond the obvious balancing of speeds.

    if all goes to plan, only other skirmishers and light (or at least fast) cavalry will be a serious problem to skirmishers
    I was once alive, but then a girl came and took out my ticker.

    my 4 year old modding project--nearing completion: http://www.twcenter.net/forums/showthread.php?t=219506 (if you wanna help, join me).

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    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default Re: [Official Testing] Updated EDU with all the "unofficial" fixes and many others

    Quote Originally Posted by Ibrahim View Post
    all it took was changing cavalry speeds and formations only--the attack, defense, and armor were left as before. This is excellent news!
    Also removing the mount_effect bonus that cavalry skirmishers (javelineers and archers) had against other cavalry. That was why Illyrioi Hippeis were so disproportionately good before I amended that.
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR


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    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default Re: [Official Testing] Updated EDU with all the "unofficial" fixes and many others

    An update with new infantry speeds should be coming soon. We've got an agreed approach on everything bar the lights, which we're testing now to find some appropriate values. The intent is faster than cataphracts, and thus potentially difficult to catch with anything other than light cavalry or other skirmishers.
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR


  4. #4

    Default Re: [Official Testing] Updated EDU with all the "unofficial" fixes and many others

    Which battle difficulty setting are the EB2 settings balanced for? I usually play with H battle but my results will not be very meaningful if you are using M or VH.
    Regards
    Vermin

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    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default Re: [Official Testing] Updated EDU with all the "unofficial" fixes and many others

    Quote Originally Posted by Vermin View Post
    Which battle difficulty setting are the EB2 settings balanced for? I usually play with H battle but my results will not be very meaningful if you are using M or VH.
    Regards
    Vermin
    I always assume M, and that's what I always play on. The AI getting hardcoded bonuses isn't necessarily very helpful, testing-wise.
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR


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    EBII Hod Carrier Member QuintusSertorius's Avatar
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    Default Re: [Official Testing] Updated EDU with all the "unofficial" fixes and many others

    EDIT6 is up - wholesale changes to infantry speeds; phalanxes are untouched; non-phalanx non-skirmish infantry have a uniform speed, skirmishers are faster. Additionally, new values for testing for Akontistai, Sphendonetai and Thanvare Parsig (Persian Archers) - I'd appreciate particular observations on how those three do. Also a new descr_projectiles.txt, make sure you get that too.

    Given the testing nature of those three units as stand-ins for their type, I'd recommend not using this one for a campaign.
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR


  7. #7
    master of the wierd people Member Ibrahim's Avatar
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    Default Re: [Official Testing] Updated EDU with all the "unofficial" fixes and many others

    I would also add to please test them from all angles, and to note the direction of the shot, if the frontage of your missile-men is wider than the enemy formation, etc.
    I was once alive, but then a girl came and took out my ticker.

    my 4 year old modding project--nearing completion: http://www.twcenter.net/forums/showthread.php?t=219506 (if you wanna help, join me).

    tired of ridiculous trouble with walking animations? then you need my brand newmotion capture for the common man!

    "We have proven, beyond a shadow of a doubt, that if we put the belonging to, in the I don't know what, all gas lines will explode " -alBernameg

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