Yes I will need a clean install thats the problemo
Yes I will need a clean install thats the problemo
Last edited by Lizardo; 08-03-2015 at 16:41.
It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR
Clean install sorted it out, how comes no tarentine calvary for Epeiros just equites sabelli?
It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR
so how is the Europa barbarorum going? were are the posts about the continuacion of moding, were can i offer my help (i am stil a noob), were can i post new idias for europa barbarorum?
Herewere are the posts about the continuacion of moding
https://forums.totalwar.org/vb/showt...uitment-threadwere can i offer my help (i am stil a noob)
https://forums.totalwar.org/vb/showt...post2053646823were can i post new idias for europa barbarorum
Hi again.
At first I want to state that there seem to be much less CTDs compared to previous builds of the 2.03-series, which I appreciate very much.
Currently playing v2.04a, I recently started a campaign with Arche Seleukeia for the first time in EBII.
I noticed some issues which I want to share:
1. Capturing Salamis (Cyprus), I was unable to build any further governmental structures than Military Conquest. As you know, Salamis was given a new lvl1 military colony, which renders it unable to build a Eleutheria-structure. On the other hand, there is no Satrapy/Hyparchy government for Cyprus, nor is an Epistateia. This means you either stick to Military Conquest for ever, or raze the military colony to the ground to build an Eleutheria, which I think is not only counter-intuitive but also a waste of colony points.
2. Pura (Gedrosia) issue: Don't know if it is on purpose, but it is impossible to convert Pura into a permanent settlement for both Pahlava and Arche. Basically, this is due to the lack of a lvl1 farming building. I understand that Gedrosia is not the agricultural hub of the Eastern world (), but it is somehow annoying.
3. The changes in cultural happiness seem to work quite well. I really like that taking over cities with a lack of own culture is now rather difficult. This helps leading the AI in the "right" direction also.
4. Royal court appointment works, but somehow overlays the "selection of a new heir"-mechanic, because both take place in the same turn. I was not able to properly use the latter playing the Arche.
5. Jewish garrison: I noticed that an establishment of this building in a new province almost always leads to the character trait "intolerance of other gods" for the governing family member over time. I don't know if some kind of anti-judaism was that common in ancient times, but maybe the chance to get this trait could be decreased a bit.
Thank you for all the great work so far.
Coronatus
Last edited by Coronatus; 08-09-2015 at 12:06.
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