1Tried to set up protection groups against rumored vig targets and had Visor thrown in the brig. This is my biggest problem, and I would not have mutinied otherwise. He has not apologized or taken any steps to rectify the fact that he directly opposed townie night actions without sufficient reasoning.
2Blocked Visor because of suspected vigilantism, not because of suspected Frenchness. More concerned with stopping nightkills (which the French are demonstrably not participating in at this point) than stopping recruitment and eliminating the French (which can be accomplished through the vig groups).
3He wanted me and others to protect his officers, who already have innate protection and were extremely unlikely to be attacked. Asked people to steal gold from specific targets. Wants people to protect vig targets, resulting in 7+ players completely wasting their time.
Other:
- Micro-managing/control freak. Giving specific orders to every player in the game, even absurdly specific (not just "steal" but "steal from this particular player"). Demands everyone account for their actions to him, despite a lack of anything clearing him, while reluctant to disclose his own actions or plans.
- Power-obsessed. The first person he threw in the brig was the most vocal opponent to both his candidacy and time in office. Wants everyone to submit to him and his authority. Unwilling to work with people and act as anything less than a tyrant. On a minor note, his officers are the two people to vote him into the captaincy, showing a preference for the spoils system over meritocracy.
- Difficult. Ignores issues and concerns people have brought up, refuses to address them and condescends.
Individually, any of these is regrettable but ultimately acceptable in a captain (with the exception of point 1 about disrupting town actions).
Taken together, it's unacceptable.
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