Deathmatch is the only thing I am interested in in a fps really, I really dislike objective-based modes
Deathmatch is the only thing I am interested in in a fps really, I really dislike objective-based modes
As for Call of Duty, I can list the reasons I don't like it a lot, but note that I only had MW1 on PS3 and MW2 on PC:
- too similar every year
- weird scale, you have platoons that call carpet bombings on cities etc.
- cheesy weapons such as the dual Glock 18 in MW2, where twitch and spray beats any kind of tactics
- reduction of any realism it may have had in favor of "fun" weapons and faster, twitchier gameplay, not everybody's cup of tea
- trying hard to be "cool", like a lot of "gaming" hardware does too, red dragon design and the likes were cool when I was 12, I'm 30 now... I basically can't identify myself with people who think nicknames like "=/666~EV1L~666\=" are "cool".
- yes, I'm just too slow for the MP unless I can also win with tactics, never touched Doom 3 or Unreal Tournament either
- small map packs for 30 bucks that are quasi-obligatory...
Last edited by Husar; 05-09-2016 at 13:49.
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"Topic is tired and needs a nap." - Tosa Inu
Teams can be, I loved team-deathmatch in Rogue Spear, because of the incredibly welldesigned maps games were very straightforward and over in a minute max. Games like the Battlefield-series completily fall apart imho, no satisfying teamplay to be found. It COULD be awesome if everybody knows what they are doing but that's a very rare treat
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