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    Default Re: Wow, so little activity

    Quote Originally Posted by Nelson View Post
    Axalon, you sound like a player on sports team saying that his managers and coaches aren't doing what it takes to win while at the same time failing to note a single specific complaint or solution. We need ideas. Believe me when I say that the staff has exhaustively flogged this horse to death and beyond.
    Alright, lets use the sports-analogy then… (Sorry for being lengthy, its a lot of details... )

    True, I don’t think that management is doing what it takes to ”win”. Or even that it is (currently) willing too. Or have a clue about what it takes to “win”, or even how it is done. The most obvious signs that suggest this are the way how management just carries on as if it was raining, focusing on seemingly unimportant things, and insisting upon the same old, and failed game-plan, that we already know won’t work, and that will just damage the team/(site) even more. This for several consecutive years now… In fact, management offers us little or no alternative, support, facilities and dedicated areas for us to build and work on. Nah, all that goes (yet again) for the latest game only. Management cant afford us that, “too big index, totally can’t have that. That is way more important then provide grounds and reasons for people to come and visit this place” or to support the people that already do - something along those lines. Its utterly screwed up… And I already pointed that out several years ago, multiple times, to little effect…

    I also think that management persists in thinking in terms of “Org-community” as one supposed homogenous “team”/group - its not. Or even views the TW-community as a homogenous group of people - its not. These notions are just inadequate, obsolete and lazy oversimplifications that we could do without. As it is, both are highly heterogeneous, and get increasingly so, for each and every new game-release and year. The very idea of a TW-community might have functioned - well enough - back in 2000-2005, but it does not in 2016. Same thing applies to the “Org-community”…

    There are so many and different TW-games these days that they no longer can seriously serve as a common enough ground to build a sense of actual community around, its merely a poor and lazy catch-phrase to cover it all. That role has been effectively transferred to each individual game or activity (of choice). The games are different, and so are the people that play them. Some folks prefer TW-X while others are totally into TW-Y yet both are dubbed TW-games. Management has completely failed to consider, let alone act on this. And TW-X will always serve as a much stronger force of generating a sense community because it provides much more common ground between its players then the umbrella-concept of TW ever will.

    The reality here is that we have micro-communities, clustered around a single game or activity (of choice) - and that we will continue get more and more of these, as more games are released. Its also possible that individual might select to be active in more then one micro-community at a time, but we can not, and should not force it. Regardless, management has failed to grasp any of this, and as result done nothing as to adjust this site to this reality. And I can guarantee that recognizing and adapting fully to the concept of micro-communities will somehow be required element in order to secure that “win” for this place. Most visitors come here for the games, specific games and/or activities. If this place can not attractively enough cater too and offer sexy enough stomping grounds for that, it will lose that visitor. ...As is exactly what has happened here. Over, and over, and over again… For years, this has been allowed to go on… Anyhow, enough of sports-mode…

    Quote Originally Posted by Nelson View Post
    We need ideas. Believe me when I say that the staff has exhaustively flogged this horse to death and beyond.
    I do believe that you believe so… All the same, had that actually been true and you really had exhaustively worked each serious/viable idea and angle - we would not be here in the first place. We are here because staff/administration have NOT exhausted every possibility and idea, but persisted in using the same old losing formula and game-plan for several years. I am sorry to say it, but there it is…

    Add to that, staff have had stubborn and stupid old practice of primarily relying on internal staff discussion for various important stuff in general for the site - hidden away - from the site-members which it typically concerns and who will be clearly and directly influenced by the results and actions of those closed discussions. It’s a bad habit and it has probably been allowed to happen far more then is good for this site. I am NOT saying that no attempts for public discussions and consultations has been attempted, but I am saying that it is clear that they have not be done to a sufficient degree, or honestly enough, or often enough, or given the the weight neccesary, as to achieve better results for this site in general. Its simple really… If you lack, ideas or perspectives you go external (to the members) and hear them out. Some damn ideas are sure to turn up. Some ideas are better then no ideas. The only problem here is that staff did not like the ideas that did came up, and so management ignored them (like the site index and so on)… And here we are…

    - A
    Last edited by Axalon; 08-29-2016 at 09:29. Reason: Missing words...

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