Results 1 to 5 of 5

Thread: DISABLING/EDITING CULTURAL CONVERSION RATE, NATURAL DISASTERS AND TRAITOR FEATURE'S.

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Re: DISABLING/EDITING CULTURAL CONVERSION RATE, NATURAL DISASTERS AND TRAITOR FEATURE

    if i want to make changes to the rate at which units become available again for rome (being 0,01 it takes a hundred turns and retraining units is a taking waaaaay to long this way since i want to use pretty acurate armies and use the auxillary units) how would i do that? changing the values results in the game just going to the first loading screen and immediatly backing out of the game again

  2. #2
    EBII Hod Carrier Member QuintusSertorius's Avatar
    Join Date
    Apr 2008
    Location
    UK
    Posts
    23,559

    Default Re: DISABLING/EDITING CULTURAL CONVERSION RATE, NATURAL DISASTERS AND TRAITOR FEATURE

    Quote Originally Posted by aerar View Post
    if i want to make changes to the rate at which units become available again for rome (being 0,01 it takes a hundred turns and retraining units is a taking waaaaay to long this way since i want to use pretty acurate armies and use the auxillary units) how would i do that? changing the values results in the game just going to the first loading screen and immediatly backing out of the game again
    You're talking about the Civitas Libera; I'm afraid you've completely misunderstood what it's for. That represents giving a settlement nominal freedom to be left outside the grand game of kingdoms, which includes not being relied upon to supply troops to Rome. That recruitment exists only for it to defend itself, not provide auxiliaries. If you want auxiliaries to supplement the legions before the Marian reform, you need to install an Allied Government.
    It began on seven hills - an EB 1.1 Romani AAR with historical house-rules (now ceased)
    Heirs to Lysimachos - an EB 1.1 Epeiros-as-Pergamon AAR with semi-historical houserules (now ceased)
    Philetairos' Gift - a second EB 1.1 Epeiros-as-Pergamon AAR

    Member thankful for this post:



Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO