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  1. #14
    Redshirt Member Smack the Rabbit Champion, UFO Shoot Out Champion, Gunman Champion, Fly Sui Champion, The Streaker Champion, Ninja Turtles 1 Champion, Speedy Thief Champion, War In Iraq Champion, Yankee Go Home Champion Logic's Avatar
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    Default Re: Star Wars: Rebels [In Play]

    Spoiler Alert, click show to read: 
    2 - Barto (Monty #164, Csargo #193)
    2 - Csargo (Barto #195, Snerk #200)
    1 - Snerk (Lex-Kat #175)

    El Barto was lynched.
    Spoiler Alert, click show to read: 
    “This is gonna be fun. Very fun.”
    Sabine Wren



    El Barto, you are Sabine Wren. You win when the Rebels have reached parity with the Empire.

    In lieu of the Rebel team kill, you may elect to send a player a mysterious package. The player receiving a mysterious package may elect to open it in lieu of their normal night action 1 night after receipt. If it is not opened, the player expires at the end of the day night phase after the choice has been made. Once per game, you may elect to send both the normal nightkill and the mysterious package in the same night. This does not stack with Zeb/Zack's recruitment ability.

    THE EMPIRE WINS


    Spoiler Alert, click show to read: 
    Lex-Kat“Anakin Skywalker was weak. I destroyed him.”
    Darth Vader



    Lex-Kat, you are Darth Vader.
    You are team Empire and win when both of the Rebels are eliminated.

    When you are lynched, the person you are voting for may also be killed if you so choose.

    Spoiler Alert, click show to read: 
    "Attention rebel ship, this is Commander Vult Skerris of the Imperial Navy. You are harboring a traitor to the Empire, surrender immediately or be destroyed."
    Vult Skerris



    Csargo, you are Vult Skerris.
    You are team Empire, and win when both of the Rebels are eliminated.

    You have 1x antidote, which cures any countdown kill abilities, usable only at night.

    Spoiler Alert, click show to read: 
    "It is true. I am the vaunted Imperial Ace, Baron Valen Rudor."
    Valen Rudor



    Snerk, you are Baron Valen Rudor.
    You are team Empire, and win when both of the Rebels are eliminated.

    You have 1x antidote, which cures any countdown kill abilities, usable only at night.

    Spoiler Alert, click show to read: 
    I]"It will be done, Grand Admiral.” [/I]
    Rukh



    Montmorency, you are Rukh.
    You are team Empire, and win when both of the Rebels are eliminated.

    You have a 1x Vigilante kill. You begin the game knowing the identity of Grand Admiral Thrawn. Thrawn does not know your identity.

    Spoiler Alert, click show to read: 
    “There are things in the universe that are simply and purely evil. A warrior does not seek to understand them, or to compromise with them. He seeks only to obliterate them.”
    Thrawn



    Sooh, you are Grand Admiral Thrawn.
    You are on team Empire, and win when both of the Rebels are eliminated.

    You have 2x poison. A poisoned player expires at the end of the following night phase if not cured. You may use a poison to cure someone of the poison condition.

    Logic's thoughts
    Spoiler Alert, click show to read: 
    OK, so I fouled this up a bit. I thought the optional recruitment, ability to intentionally delay the nightkill, and the other powers would have made up for town's advantage, but it turns out you guys are just better at figuring things out than I thought. I sincerely apologize to anyone that feels that I hamstrung them, or served up an unfair game.
    Last edited by Logic; 04-16-2018 at 18:44.
    Aliases Yakostovian

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