Its live now.
Final patch notes https://www.totalwar.com/blog/total-...al-patch-notes
Some known bugs they intend to fix in hotfix apparently.
Its live now.
Final patch notes https://www.totalwar.com/blog/total-...al-patch-notes
Some known bugs they intend to fix in hotfix apparently.
maybe those guys should be doing something more useful...
First I have to confess that I enjoy the period very much, so I'm a bit biased. Then again I like to play almost anywhere and anytime![]()
Started a bit on hard with Tarus, the Venetians and somewhat more with Syracus. So far the feeling is right, even if I don't share quite a few historic choices. The Gallic tribes lack a bit of an Italic flavor, the Samnite Rooster is limited and lacks javelins and the Etruscans shouted Roma invicta when I gave a command. More choice like Carthage, another Etruscan faction plus the Ligurians and Raetians would have been welcomed.
The gameplay is RTWII and so far I have not encountered big bugs. The AI is as usual stupid when defending minor settlement, enabling one to destroy unit after unit piecemeal with 8-10 slingers without suffering casualities. The campaign offers through settlements I guess plenty of regional units which complement sometime your own very nicely. Unit upgrades like iron smiths or horses are finally global, hopefully we will see that more.
Carhago itself offers with it's harbour a stunning 2000 in wealth plus a 100% bonus on seatrade which enabled me to double my net earnings.
OA
Cicero, Pro Milone"Silent enim leges inter arma - For among arms, the laws fall mute"
Hotfix https://www.totalwar.com/blog/total-...c-hotfix-notes
CA rep says another patch also on the way.
maybe those guys should be doing something more useful...
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