Quote Originally Posted by Tyberius View Post
you mean to optimize the space and squeeze 2 different textures in the same Bif? do you get rid of the "dying" animation to do that? or maybe just keep only one dying animation instead of all 4?

I will try it!
Instead of 512x512 you can use 1024x1024 unit texture and easily put 4 types/colors of the same mount with the same quality into one folder (like LiHorse). In UNIT_PROD you just add another MOUNT unit type and the rest is similar to any normal unit. Just check all needed entries for existing mount types and you'll know. IIRC Macsen was going to make use of this trick in one of his mods so maybe he can add some details here.
I believe adding new mount folders or using existing ones that belong to regular units is not possible due to the hardcoded effects linked to them.