Ugh i just hate it when my new FM are born idiots >.>
Ugh i just hate it when my new FM are born idiots >.>
Current Campaigns
"tu regere imperio populos, Romane, memento"—"Roman, remember by your strength to rule the Earth's peoples!"
i remember hearing a story on here of someone (apologies for forgetting who it was) who hated their new fm and realised he was completely useless so sent him on a madcap adventure to get him killed. the fm refused to die, and won battle after battle, finally earning all sorts of accolades, completely against the odds, and becoming that player's best general. so....do not despair. after all, being 16 everyone is a tad lazy/weird/whatever, and given the right schooling/experiences something good could happen. that or just send them on suicide missions: remember the game will provide you more fms if it thinks you are understaffed, either through increasing birthrate or offering man of the hour and adoptions to choose from.
inde consilivm mihi pavca de Avgvsto et extrema tradere, mox Tiberii principatum et cetera, sine ira et stvdio, qvorvm cavsas procvl habeo.
It just anoys me on how i carefully micro'd their Fathers becoming great FM with little to no negative traits and their children become retards Lol.
Current Campaigns
"tu regere imperio populos, Romane, memento"—"Roman, remember by your strength to rule the Earth's peoples!"
That's how it usually is in real life. Just think of all of those rich spoiled kids in today's society. (example: Paris Hilton)
However, in-game-wise, about half of the sons of my best FMs turn out useless (most of the useless ones have 3-5 influence, but for my FMs, influence is really easy to gain, so I usually look for management - that the spoiled sons lack due to the multitude of negative traits decreasing management) but the other half of the sons are absolutely brilliant.
All that really matters in a general is ultimately whether he is sharp, charismatic and optimistic and lacks management reducing traits. Influence is incredibly easy to gain in EB and just about every one of my generals has 10-17 of influence (although only 10 shows up), regardless if they are plebeian. Even the not-so-capable generals manage to turn out really well. In the beginning of my Romani campaign I was lacking FMs and heavy cavalry, so I recruited a couple of mercenary generals. Eventually two of the mercenary generals got 10 influence and management, with one of them even becoming a consul. Not only this, but both of them were dull, pessimistic, plebeian, and with a couple of traits reducing influence!
lol ,yeah if the parents are meatheads the sons will not be any better ^^
let the idiots die in battle and let your daughters marry some sharp/charismatic etc guys![]()
Balloon-Count:x 15
Many thanks to Hooahguy for this great sig.
What I find interesting is that the same thing is happening in my Romani campaign, almost all kids are stupid, but in my Qarthadastim campaign I always get sharp/charismatic/vigorous new FM's!
Is there some specific reason why the Romani kids are .. well.. stupid?![]()
Yeah i also noticed that with the other factions new FM., their FM arent as retarded as my new roman FMmaybe it's just that roman greatness sprouts from total retardedness
And why do most of them have to be disloyal fools, being nobile is quite stupid if their that disloyal to the system
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Current Campaigns
"tu regere imperio populos, Romane, memento"—"Roman, remember by your strength to rule the Earth's peoples!"
Send them head first into Seleucid pikes.
If they die, no one cares. If they live, they might become heros.
Parthian Nationalist
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