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Thread: Stardock's new game -- Elemental: War of Magic

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    The very model of a modern Moderator Xiahou's Avatar
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    Default Re: Stardock's new game -- Elemental: War of Magic

    Quote Originally Posted by Rilder View Post
    Can't fecking give a direct download... nope they gotta force people to deal with this crappy program called impulse... morons.
    Or, they could just not release a freebie add-on... or, they could sell it in a box and make us pay for it....

    I didn't like Impulse when it was beta, so I stuck with SDC (which still works for the most part), but once Impulse actually released, I tried it again and have been happy with it since. I'd get on their IRC channel and ask about your problems there. My Sins install wasn't being detected one time, and within about 10minutes of being on their IRC, I had a fix for it.

    Quote Originally Posted by Martok View Post
    Brad also talks about at some length his vision for how economics and troop production will work in Elemental:
    Spoiler Alert, click show to read: 



    Later on in the same thread:


    I find this particularly cool, as it means your cities will actually be somewhat unique and/or important in different ways. No more generic 20 towns/cities all more or less alike....
    That sounds awesome.
    My biggest concern will be the actual pacing of the game, but I probably won't know about that until I actually lay hands on it....
    Last edited by Xiahou; 11-10-2008 at 04:05.
    "Don't believe everything you read online."
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