It's have to be balanced out, perhaps lowering both cost and income across the board, but to achieve and end result of a higher income per province than there is currently.
The problem with that is that they would need to be separate buildings as you cannot have different names per culture for the same building.
Well when some better names can be though of then yes, though in my opinion the names as they are make more sense than anything else I can think. They imply weapons manufacture and not weapons training.
The Salter can still be added, and dependent on the salt mine, which in turn would depend on the Salt resource. Some other interdependency examples would include:
Leatherworker [Tanner?] <- Hides (resource), Improved Farmland ??%
Mason <- No dependency* -> Keep and above??
Vintner <- Wine (resource), Improved Farmland ??%
*I don't want to introduce quarries but it might be an idea?
To summarise the above: The Tanner would depend on the Hides resource and Improved Farmland of a particular level. Perhaps each level of Tanner (Workshop, Guild, Master) could be tied to each level of Farmland upgrade. The exact same would go for the Vintner except that it would depend on the Wine resource. The Mason could just be another low income generating building, perhaps present in most developed provinces at the start of the campaign. (I now have the "capitals" with at least a keep for every faction). As the castle needs upgrading the mason would also need it. It would also be, indirectly, the prerequisite for buildings such as Cathedrals, Grand Mosques, Military Academies etc etc. The masons would also be a way of ensuring that the AI reaches a certain income level before upgrading the castle (Re: YLC's idea earlier).
Examples:
Keep <- Mason
Castle <- Masons' Workshop
Citadel <- Masons' Guild
Fortress <- Master Mason
Well as I've said before, Muster Field and Inn, or Inn and Muster Field?? (I'm assuming, as was usually the case that all local troops were effectively mercenaries at that time requiring pay either in land, loot,wenches,aleor titles. The Inn would be the first step, the muster field would be the later step for levying better troops OR the muster field would be the first step for low class militias and the Inn would be the next for meeting with the local leaders of various militias, clans etc.
First and last are ok by me, but the second and third are too restrictive culturally.
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