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  1. #1
    Master Procrastinator Member TevashSzat's Avatar
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    Default Re: The Gaming News Thread

    ESRB Adds Game Summaries to Ratings

    Spoiler Alert, click show to read: 
    The ESRB has added more detailed summaries of games to its content descriptors on the ESRB Web site (via a report from Joystiq). For example, Wrath of the Lich King -- which launches today -- is described in detail this way:

    World of Warcraft: Wrath of the Lich King is a massively multiplayer online (MMO) role-playing game set in the imaginary world of Azeroth. Players complete quests to 'level up' their customized characters, while gaining powers and better equipment along the way. Quest objectives sometimes involve using magic and hand-to-hand combat to defeat various creatures, enemy soldiers, and occasionally other characters such as innocent villagers. Some attacks can result in splashes of red blood, while collateral damage also includes bursts of flesh and bone falling to the ground. Certain quests require the player to drink alcohol, resulting in the character's impaired vision (blurry screen, pink elephants) and movement. Players can interact with scantily clad characters, listen to provocative dialogue (e.g., "Is that a mana wyrm in your pocket, or are you just happy to see me?"), or view sexually suggestive dance routines performed by elves and other player-characters.

    This is bound to lead to some game leaks or misunderstandings due to lack of context, but this should go a long way towards alleviating concerns over the ESRB's supposed lack of effectiveness. With such detailed descriptions, there can really be no excuse for parents not to know exactly what content is in the games their kids are playing.

    Senator Hillary Clinton, who has historically been outspoken against the ESRB, has already spoken up in support of the move according to a report on the MTV Multiplayer blog.

    "This new supplement to the ratings is a real gift for parents as we head into this holiday season," she said. "Parents need all the information they can get to make more informed decisions about what's appropriate for their children. These new rating summaries offer more helpful information than ever before to help parents get involved and get informed." Now, we just have to wait and see if parents really do use the tools available to them to get informed and involved. Otherwise, the criticism against the ESRB will come back, deserved or not.


    I really love how there may be really huge spoilers within the description which they don't tell you at all....

    Valve Steams $99 Complete Pack


    Spoiler Alert, click show to read: 
    Stumbling across even one zombie is probably enough for any normal, healthy human being to have an intense and immediate reaction. But really, when is it ever going to be just one zombie?

    With Turtle Rock Studios' Left 4 Dead going gold yesterday, Valve is honoring the occasion with a combo deal to rival last year's Orange Box. Dubbed the Valve Complete Pack, the package contains 22 titles in all, spanning the breadth of Valve's 12-year development history.

    In addition to the aforementioned zombie shooter, the Valve Complete Pack includes all of the game maker's premiere titles, including Half-Life, Half-Life 2, its first two expansions, Portal, and Team Fortress. Also packed in are a number of Source engine-powered spin-offs, including Counter-Strike, Half-Life: Blue Shift, the original Team Fortress, and Day of Defeat, to name a few. For good measure, PopCap's Peggle Extreme is also party to the proceedings.

    The Valve Complete Pack is available through the game maker's online distribution service Steam for $99.99. By Valve's tally, that's a $134.82 savings over buying each of the products individually.


    Wow, that is really a great deal. 22 games for the price of two brand new games...... I'd probably get it if I didn't have the Half Life 2 and its episodes already since I get really nauseous while trying to play the original Half Life
    "I do not know what I may appear to the world; but to myself I seem to have been only like a boy playing on the seashore, and diverting myself in now and then finding a smoother pebble or a prettier shell than ordinary, whilst the great ocean of truth lay all undiscovered before me." - Issac Newton

  2. #2
    The very model of a modern Moderator Xiahou's Avatar
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    Default Re: The Gaming News Thread

    doh!
    Last edited by Xiahou; 11-14-2008 at 21:30. Reason: double post
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  3. #3
    The very model of a modern Moderator Xiahou's Avatar
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    Default Re: The Gaming News Thread

    Quote Originally Posted by TevashSzat View Post
    I guess that "mild violence, suggestive themes, and use of alcohol" isn't good enough any more? If parents didn't pay attention to the ratings and those descriptors, I don't see them reading lengthy descriptions either....
    "Don't believe everything you read online."
    -Abraham Lincoln

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    Robot Unicorn Member Kekvit Irae's Avatar
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    Default Re: The Gaming News Thread

    Not gaming related, but amusing none-the-less for us gamers:

    Turkish inmate escapes via cardboard box. The La-Li-Lu-Le-Lo are not amused.

  5. #5
    Camel Lord Senior Member Capture The Flag Champion Martok's Avatar
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    Default Re: The Gaming News Thread

    Stardock Talks Star Control, Master of Orion Sequels.

    Spoiler Alert, click show to read: 
    Brad Wardell of Stardock tells Gamasutra that his company would be interested in making follow-ups to Master of Orion and Star Control:

    "I actually pitched Atari on a whole idea for a true successor to Star Control," CEO Brad Wardell tells Gamasutra, noting that the game would follow original series developer Toys for Bob's Star Control II rather than the Legend Entertainment-developed Star Control 3 ("We just pretend that never happened," the CEO says of that release).

    The exploration-driven space strategy game is said to have influenced Stardock's Galactic Civilizations series as well as Ironclad Games' Sins of a Solar Empire, also published by Stardock.

    Novato, California-based Toys for Bob has actually floated the idea of making its own Star Control II sequel, with co-creator Paul Reiche III indicating he has tossed potential design ideas around, but with the company now owned by publisher Activision the proposal seems to be stuck in limbo.

    Wardell also mentioned Simtex's Master of Orion as a franchise he would like to see Stardock continue. Like Star Control, its third entry was developed by a different studio -- in this case, Quicksilver Software -- and was not as well-regarded as the original games.

    "We'd like to do a Master of Orion 4," said Wardell, noting that those rights are owned by Atari as well. "It would be an updated Master of Orion 2. There would be more to it, but that would be the basis of it."




    I'm not sure it qualifies as news per se, but it's certainly intriguing....
    "MTW is not a game, it's a way of life." -- drone

  6. #6
    Camel Lord Senior Member Capture The Flag Champion Martok's Avatar
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    Default Re: The Gaming News Thread

    It turns out that wasn't the whole article, by the way. My bad.


    Brad actually had quite a few interesting things to say:

    Spoiler Alert, click show to read: 
    Stardock's recently-announced Elemental: War of Magic is the developer's own internal creation -- but it's no secret that the Michigan-based company originally intended to secure the sequel rights to Microprose's 1995 game Master of Magic.

    As it turns out, that's not the only lapsed property the Stardock team dreams of getting its hands on -- and not the only one currently owned by Atari, for that matter.

    "I actually pitched Atari on a whole idea for a true successor to Star Control," CEO Brad Wardell tells Gamasutra, noting that the game would follow original series developer Toys for Bob's Star Control II rather than the Legend Entertainment-developed Star Control 3 ("We just pretend that never happened," the CEO says of that release).

    The exploration-driven space strategy game is said to have influenced Stardock's Galactic Civilizations series as well as Ironclad Games' Sins of a Solar Empire, also published by Stardock.

    Novato, California-based Toys for Bob has actually floated the idea of making its own Star Control II sequel, with co-creator Paul Reiche III indicating he has tossed potential design ideas around, but with the company now owned by publisher Activision the proposal seems to be stuck in limbo.

    Wardell also mentioned Simtex's Master of Orion as a franchise he would like to see Stardock continue. Like Star Control, its third entry was developed by a different studio -- in this case, Quicksilver Software -- and was not as well-regarded as the original games.

    "We'd like to do a Master of Orion 4," said Wardell, noting that those rights are owned by Atari as well. "It would be an updated Master of Orion 2. There would be more to it, but that would be the basis of it."

    He took the opportunity to deliver some stern words to those entrusted with a series they did not create: "If you're making a game that ends with '3,' or Something: The Sequel, it should be similar to the original game," he claimed.

    Wardell noted: "Don't go off and say, 'I have my own artistic vision.' Okay, good -- so call it something else. Don't ride the coattails of the people who came before you to launch your own artistic vision."


    And Elemental, influenced by Master of Magic but not officially based on it, is not the first time Stardock has developed its own property inspired by a best-case hypothetical scenario.

    "I would never have done those Galactic Civilizations games in the first place if someone had made a Civilization-in-space game," Wardell laughed. "If [Sid Meier's] Alpha Centauri had been in space [rather than on another] planet, I never would have made it."

    The CEO told Gamasutra that Stardock is building up a second full internal development team, and is tossing around various project ideas. "We'd like to do a roleplaying game too," he said, pointing to BioWare classics like Baldur's Gate II and Knights of the Old Republic as examples of the route he would like to take.

    It would be "the same style of isometric gameplay -- not first person -- where I have a party that I'm interacting with," he explained, even calling out a specific Baldur's Gate II character.

    "I think there are a lot of people who want that. They want to have a party again. They want to have a Minsc-type character in there. You can't have that interesting banter if it's just one guy running around."

    "Someone's going to have to do it," he said, tossing out the idea of Demigod collaborator Gas Powered Games as a theoretical example. "If it's not another studio, it's got to be Stardock."


    I love the part highlighted in bold. Take that, Quicksilver and Legend Entertainment!
    "MTW is not a game, it's a way of life." -- drone

  7. #7
    Member Member Alexander the Pretty Good's Avatar
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    Default Re: The Gaming News Thread

    Or Bethesda, for that matter.

    I really liked the open-source version of Star Control 2. Stardock seems to be a good choice to make a sequel.

  8. #8
    Master Procrastinator Member TevashSzat's Avatar
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    Default Re: The Gaming News Thread

    National Geographic Charts Game Division

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    Media company follows up Namco Bandai Panda game partnership with full-fledged publishing and development label.

    Considering the amount of horse, monkey, and kitten games flooding the handheld market, it wasn't all that surprising when Namco Bandai announced in April that it would be developing a Nintendogs-esque Nintendo DS title devoted to pandas. What was surprising, however, was that the venerable anthropological media company National Geographic Society would be funding the game.

    As Namco Bandai's Panda game lumbers onto retails shelves this month, National Geographic Ventures is ready to make game development a full-time gig. The entertainment arm of the National Geographic Society announced today the formation of National Geographic Games, a division created to develop and publish games on all gaming consoles and handhelds, as well as online and mobile platforms.

    Current NGV senior vice president Paul Levine will head up the company's game label. National Geographic has tapped former Take-Two and Bethesda Softworks exec Chris Mate to serve as the label's general manager, overseeing the daily operations at the studio.

    In its first order of business, NGG said today that it has partnered with Namco Bandai and Sony Computer Entertainment to publish and distribute games for the Wii, DS, PlayStation 3, PlayStation Network, PC, and mobile devices. The Namco Bandai partnership presumably entails the aforementioned National Geographic: Panda. NGG's Sony collaboration will begin with National Geographic: Africa, due out for unspecified platforms this month.

    NGG also announced Herod's Lost Tomb, a cross-promotional title that ties in to the December 2008 issue of National Geographic magazine as well as a feature broadcast on the National Geographic Channel. The game will be available this month for the PC, Mac, and iPhone. A free Flash version can be had through the media company's Web site.

    As the last order of business, NGG also provided a brief look at its upcoming slate. The gamemaker expects to publish Sudoku Traveler: China in December, with Rainforests, Green City, and From the Bottom Up all expected to arrive sometime in 2009 for unspecified platforms.


    Not too excited about any games that may come out of them.....If your company isn't based off partially in gaming and you don't have a ton of money to invest in it, please don't try and save some face...
    "I do not know what I may appear to the world; but to myself I seem to have been only like a boy playing on the seashore, and diverting myself in now and then finding a smoother pebble or a prettier shell than ordinary, whilst the great ocean of truth lay all undiscovered before me." - Issac Newton

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