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  1. #11
    Member Member Marcellus Caesar's Avatar
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    Nov 2008
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    Montreal, Canada
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    Default Re: ALEXANDER EB

    Maksimus, thanks for the prompt reply. I want to clear up a few things...

    Quote Originally Posted by Maksimus View Post
    2) No
    I take it that "no" is for both of my questions... So naval invasions, "smarter" AI, and all the things that Barbarian Invasion introduced to RTW did NOT carry on to the Alexander expansion? If it didn't carry on, does the Alexander EB mod (the copy/paste version) add that extra AI boost?

    Quote Originally Posted by Maksimus View Post
    3) Alx.exe thing not a bug do
    Damn it, I was afraid of that. Is there any way I can make the camera settings work as they used to?

    Quote Originally Posted by Maksimus View Post
    4) Not sure, you will have to ask those modders (but if you use only exe* of alx you will be fine, in mod release those we make our own win conditions) , also, minimod pack is optional, most of it will be implemented in mod version of alxeb that is comming soon so that our work will be combined.
    I've added the win conditions to the EB/data...descr_win_conditions.txt that was empty even after adding the Alexander EB mod. I want to clear up that I applied only the copy/paste version of your mod and changed the shortcut's target line as per your instructions. Does the copy/paste version have its own win conditions? If so, can I swap them for JRMC and konny's conditions?

    I look forward to playing the "smartest" and most "complete" EB around, and Alexander EB's use of the Alexander .exe for better AI seems like the wisest course of action. Keep up the good work!
    Last edited by Marcellus Caesar; 11-17-2008 at 19:46.

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