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  1. #1
    Senior Member Senior Member Quintus.JC's Avatar
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    Default Re: Roman: Julii

    The Egyptians will be tough... I'll leave the battle tips later if you need it, but remember to always exterminate every settlement and try to get the Memphis quickly because the culture penalty at Egypt will be a pain in the backside.

  2. #2

    Question Re: Roman: Julii

    Hdey Quintus,



    Yeah. From my Brutii compaigns, I've found that Egytians are easy to beat militarily, but hard to occupy. So, I'm gonna bring my special group of garrisons along with my main army.

    I'm also considering attacking Pontus as well, but I think if I let the Egytians grow any longer, they'll be even more dangerous than Ponuts, although Pontus is closer.....

    What do you think? Pontus is my immediate threat but Egypt is much more dangerous.


    Thanks.





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    Senior Member Senior Member Quintus.JC's Avatar
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    Default Re: Roman: Julii

    Where does Pontus occupy, Anatolia? Both factions are very powerful in their own right. Which faction you choose to attack is really down to you, at his stage of the game you should already be the undisputed master of Western Roman Empire, take the Eastern part as well.

  4. #4

    Question Re: Roman: Julii

    Hey QUintus,



    Yeah, I'm the master of the West and North. See, Pontus oun the entire Anatolia and pushing into Parthian territory. It's just that the Pontus units are all that dangerous. But the Egyptians have the Pharoahs Bpwmen and Pharoahs Spearmen, which are sick. XD

    So, yeah. I'm torn.





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  5. #5
    Senior Member Senior Member Quintus.JC's Avatar
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    Default Re: Roman: Julii

    The choice is entirely up to you.

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    Default Re: Roman: Julii

    Yeah, I'm the master of the West and North. See, Pontus oun the entire Anatolia and pushing into Parthian territory. It's just that the Pontus units are all that dangerous. But the Egyptians have the Pharoahs Bpwmen and Pharoahs Spearmen, which are sick. XD

    So, yeah. I'm torn.
    To be honest, you dont need to fear about them too much. But if they are advanced enough, you might get some serious losses. My next question will be about the reforms and civil war. You are after or before reforms? Are civil war is over, or is still far ahead of you? If you still have princeps and hastati, and Pont and Egipt have some advanced units, things will be definitely harder.
    If not, your units should do the job without too much problem.

    But few enemy units can definitely cause you problems (ie.losses on battlefield). Both, Pontus and Egipt have chariots, espetially, archer ones. Also, Pontus have acces to excellent heavy cavalry, unit comparable even with the late roman cav. Combine some heavy, mobile support and phalanx and you will get trouble.
    Troop selection is vital when dealing with both nations, but one clue will be shared for both opponents. Cavalry. You need good cavalry. If roman cavalry is not good, hire some heavies like sarmatian mercenary cavalry. Having northern regions, try to hire scythian cavalry. They are fast and they are missile cavalry. Cantabrian circle against phalanx is beautifull. Shame to miss the show. Pontus is also using mostly phalanx infantry, that can be beaten by pila troops quite easily (or combined with the scythian arrow shower), but enemy will be having cavalry, so thats your main threat with Pontus. Also, you can hire some mercenary hoplites, but they are slow, and only with luck, you will be able to commit them against enemy cavalry. If enemy is recruiting much more advanced troops, send some scouts to find place of the recrutation, and send assasin to sabotage that troublesome building. And repeat the proces each turn, so the enemy will be cut off from that dangerous unit. Or preferably lay sieg to that city ASAP. Also, numbers will beat everyone, so if you fear that your troops cant handle specific opponent, bring superior numbers. You take losses, but you can replenish troops from half of the map. They cannot. So do not hesitate to bring few stacks more. Bribe thouse enemy stacks without enemy family members, and if they are in thouse stacks, assasinate them, and then, bribe them.
    Also, you must check, what units AI is combining. Mostly, AI using combo of 2-3 basic units, and only few advanced units. If they combining stacks full of advanced, exotic units, concentrate your effort to kill/bribe/anihilate that stack. This also gives you the clue about troop selection when dealing with particulary opponent.

    Being on your place, Pontus should be next target. If you thinking seriously about invading egipt, Pontus is on your left flank, and is expanding so it is more than a threat. Egipt will be peacefull and far away from you (they are most of the time, they never invaded me when i played as Julii), and you can even ally with them against Pontus, and after solving Pontus problem, you can invade Egipt.
    Last edited by Asmodai; 12-05-2008 at 10:52.
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    Vicious Celt Warlord Member Celtic_Punk's Avatar
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    Default Re: Roman: Julii

    I found egypt the toughest foe i fought as the brutii. heavy infantry vs chariots... deadly... id use wardogs to scare the chariots and javlins to kill them. if you still have triarii left bring em too. they'll help against the chariots.
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    Been there, conquered that.... Member Darkvicer98's Avatar
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    Default Re: Roman: Julii

    Quote Originally Posted by Quintus.JC View Post
    The Egyptians will be tough... I'll leave the battle tips later if you need it, but remember to always exterminate every settlement and try to get the Memphis quickly because the culture penalty at Egypt will be a pain in the backside.
    Doesn't destroying the foreign shrine/temple and waiting 1 turn remove the culture penalty from that settlement?


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    Default Re: Roman: Julii

    Quote Originally Posted by Darkvicer98 View Post
    Doesn't destroying the foreign shrine/temple and waiting 1 turn remove the culture penalty from that settlement?
    The key to pacifying Egypt is the pyramids (memphis). Gives you a huge cultural "leg up" on the "Why can't we all just get along" scale.

    You will incur some cultural penalty whenever there are more "native" buildings on the city buildings screen than there are buildings of your culture. The temple carries no "special" penalty in the basic game (and sometimes generates bonuses you'll want to keep)
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  10. #10
    Senior Member Senior Member Quintus.JC's Avatar
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    Default Re: Roman: Julii

    Quote Originally Posted by Darkvicer98 View Post
    Doesn't destroying the foreign shrine/temple and waiting 1 turn remove the culture penalty from that settlement?
    What Seamus said; the pyrmaid wonder reduces the culture penalty against the Egyptians dramatically for any foreign faction occupying Egyptian land, otherwise its especially hard for the Romans to bring them under control quickly.

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