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Thread: ALEXANDER EB

  1. #1171
    Not at all like my Avatar Member gamerdude873's Avatar
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    Default Re: ALEXANDER EB

    Ah, thank you for reply and the link. But clarify this for me:
    did tweak the primary weapon of cavarly back to vanilla eb stat (from 10 to 5 or from 8 to 4) so that should balance the cavalry much more. Also we have kept the mass eb finall figured out (since in alxeb mod we had to increase mass - now there is no need) and btw, cavalry was much more ussefull on open battle than hoplites, et least in an 'open battle' - cavalry impact is now more real (with the tweak that come with eb 12 version)

    One of the solutions we are thinking is to add bonus to infantry against cavalry , and since we are developing a new stat ground system (that will more serverlly impact on unit preformance in certan ground type - like in woods) we belive that the only advantage cavalry will soon have will be the plain (and not as in vanilla RTW - wherever as long as they are good xp and good basic stat)
    Is this something you have just recently implemented? Should i re-download the Mod (I got the mod just b4 they released 1.2)? I'm a bonehead, so unless the word CHANGE or UPDATED is in bright neon flashing hot pink letters, stickied to my face, then stapled to my face to make sure i see it . Also, my internet is generally crappy and rapidshare is always telling me that i'm downloading already downloading a file when I'm really not... so it's a pain in the ass to download it.

    Thankyou very VERY much for the helpful link. It'll help me understand why things are done a certain way around here concerning calvary... especially with the stirrups myth.
    Last edited by gamerdude873; 11-30-2008 at 07:56.
    Suppose you were an idiot. Suppose you were a member of Congress. But I repeat myself. - Mark Twain

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  2. #1172
    Member Member Maksimus's Avatar
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    Default Re: ALEXANDER EB

    hi,

    all this changes are being tested for eb 12 version, and they are not implemented yet

    “Give me a place to stand and with a lever I will move the whole world.”

  3. #1173
    Not at all like my Avatar Member gamerdude873's Avatar
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    Default Re: ALEXANDER EB

    Alright thanks a bunch. Just make sure to post in size 30,000 font and flashing colors when they are implemented please!!!
    Last edited by gamerdude873; 12-01-2008 at 01:48.
    Suppose you were an idiot. Suppose you were a member of Congress. But I repeat myself. - Mark Twain

    I may be drunk Miss, but you're ugly. In the morning I'll be sober, and you'll still be ugly. -Winston Churchill

  4. #1174
    Member Member Marcellus Caesar's Avatar
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    Default Re: ALEXANDER EB

    Hey Maksimus, the 1.2 fixes are out and include a fix for the client rulers and missing sprites.

    I actually have one more question about retraining... I expected that retraining would lower the unit's experience value, i.e. the surviving veterans get an influx of green recruits, so there's an averaging of experience.

    Now, this averaging experience happens when I recruit a brand new unit and combine the two so the experienced unit gets a full number of soldiers again. Many times the old unit will lose a few chevrons of experience to simulate a small group of veterans with a number of fresh soldiers.

    However, when I retrain units the game seems to bypass that little mechanic, and instead keeps the unit at its experience level AND replenishes the casualties. Didn't Europa Barbarorum implement a retraining "experience averaging"? Is this an alteration you had to make in order to have the AI retrain units? Or is it hardcoded in the .exe?

  5. #1175
    Member Member Maksimus's Avatar
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    Default Re: ALEXANDER EB

    hi,

    1.2 fixes are separate files from the conversion files - everyone needs to implement them separately.
    Also, retraining is hardcoded so we cant influence it

    hope this helps
    “Give me a place to stand and with a lever I will move the whole world.”

  6. #1176

    Default Re: ALEXANDER EB

    Hooray! I've found the way to make the mod work with the trivial script!!

    Check out ebconfig.xml file in Rome folder.

    Find
    Code:

    <Element>
    <ID>RtwStart</ID>
    <Type>String</Type>
    <Values>
    <Text>RomeTW.exe -mod:eb</Text>
    </Values>
    </Element>


    Change RomeTW.exe -mod:eb to RomeTW-ALX.exe -mod:eb -noalexander

    and that's it!
    Maksimus, please add it to the first post or to a readme file.






  7. #1177
    Member Member Maksimus's Avatar
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    Default Re: ALEXANDER EB

    oki

    but can anyone try this first

    RomeTW-ALX.exe" -mod:eb -show_err -nm -noalexander

    to change Change RomeTW.exe -mod:eb to RomeTW-ALX.exe" -mod:eb -show_err -nm -noalexander


    did that worked
    Last edited by Maksimus; 12-01-2008 at 19:52.
    “Give me a place to stand and with a lever I will move the whole world.”

  8. #1178
    Member Member Gatalos de Sauromatae's Avatar
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    Smile Re: ALEXANDER EB

    Thank you.
    Last edited by Gatalos de Sauromatae; 12-01-2008 at 20:29.
    Drunken chieftan said: Where the hell are those stupid horsemen of mine?
    One of horsemen replied: We are all here, sir! However, you can't see us because you were fallen from your horse, sir.

  9. #1179
    Member Member Maksimus's Avatar
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    Default Re: ALEXANDER EB

    that mean it worked?



    Check out ebconfig.xml file in Rome folder.

    Find
    Code:

    <Element>
    <ID>RtwStart</ID>
    <Type>String</Type>
    <Values>
    <Text>RomeTW.exe -mod:eb</Text>
    </Values>
    </Element>

    instead of

    Change RomeTW.exe -mod:eb to RomeTW-ALX.exe -mod:eb -noalexander

    try change RomeTW.exe -mod:eb to RomeTW-ALX.exe" -mod:eb -show_err -nm -noalexander

    that works'?
    “Give me a place to stand and with a lever I will move the whole world.”

  10. #1180

    Default Re: ALEXANDER EB

    Yeah it's working.






  11. #1181

    Default Re: ALEXANDER EB

    Well everything works fine exapt night battles - I can't activate them in the campian...
    Can you please make a fix for it, Maks?






  12. #1182
    Member Member Maksimus's Avatar
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    Default Re: ALEXANDER EB

    hmm, let me get this right sinc i dont have or use trivia script

    If we make it like this,

    If we have this :

    ebconfig.xml file in Rome folder.

    Find
    Code:

    <Element>
    <ID>RtwStart</ID>
    <Type>String</Type>
    <Values>
    <Text>RomeTW.exe -mod:eb</Text>
    </Values>
    </Element>

    instead of

    Change RomeTW.exe -mod:eb to RomeTW-ALX.exe -mod:eb -noalexander

    try change RomeTW.exe -mod:eb to RomeTW-ALX.exe" -mod:eb -show_err -nm -noalexander

    Night battles dont work?


    But,

    Do night battles work if we set shortcut like this?

    first the single player shortcut

    "...\Rome - Total War\RomeTW-ALX.exe" -mod:eb -show_err -nm -noalexander

    Go to Trivia script shortcut - left clck on the shortcut and chose properties - then - change the Target by copy-paste method

    ''... \Rome - Total War\EB\EBTrivialScript\EBTrivialScript.exe" -s ebconfig.xml -runeb -type "Single Player"

    ???
    Last edited by Maksimus; 12-01-2008 at 23:49.
    “Give me a place to stand and with a lever I will move the whole world.”

  13. #1183
    Member Member Gatalos de Sauromatae's Avatar
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    Default Re: ALEXANDER EB

    The night battle still not work but the other features still be fine.
    Drunken chieftan said: Where the hell are those stupid horsemen of mine?
    One of horsemen replied: We are all here, sir! However, you can't see us because you were fallen from your horse, sir.

  14. #1184
    Member Member Maksimus's Avatar
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    Default Re: ALEXANDER EB

    wait wait wait pls

    i have personally added Night battle capable trait to one of each factions familly members so that night battles are enabled from the start, ... Did i maybe happen that a FM has a ''Night Fighter'' trait and that there is no option on night battle?
    “Give me a place to stand and with a lever I will move the whole world.”

  15. #1185

    Default Re: ALEXANDER EB

    No, you see even if there is no general with that trait, the night battle option should still appear blank in the battle scroll.
    The problem is that it doesn't appear at all. something in the files need to be added or changed.
    Last edited by Leviathan DarklyCute; 12-02-2008 at 16:59.






  16. #1186
    Member Member Maksimus's Avatar
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    Default Re: ALEXANDER EB

    Oki,

    Can anyone confirm that night battles work using single player?

    Since it works fine here.

    Also,

    ebconfig.xml

    content

    <?xml version="1.0" standalone="yes" ?>
    <?xml-stylesheet href="file://C:/Program Files/EBTrivialScript/Examples/Foobar Control/transform.xsl" type="text/xml" ?>
    - <root>
    - <!-- This Is Element Section. Look of the aplication is defined in this section
    -->
    - <!-- Elements Planed: Frame ( Main Window ),Panel, 3 ComboBoxes (Each with static box providing descriptions)
    Static box with RTW command line siwtches, 4 command line switches, 2 buttons
    -->
    - <Element>
    <ID>MainFrame</ID>
    <Type>Frame</Type>
    <Parent>NULL</Parent>
    <Label>EB Configuration</Label>
    <Image>ebicon.ico</Image>
    - <Look>
    <X>200</X>
    <Y>200</Y>
    <Height>400</Height>
    <Width>430</Width>
    </Look>
    </Element>
    - <Element>
    <ID>MainPanel</ID>
    <Type>Panel</Type>
    <Parent>MainFrame</Parent>
    - <!--
    <BackgroundColor>
    <R>200</R>
    <G>149</G>
    <B>83</B>
    </BackgroundColor>

    -->
    - <ForegroundColor>
    <R>0</R>
    <G>0</G>
    <B>0</B>
    </ForegroundColor>
    </Element>
    - <Element>
    <ID>SpMpStaticBox</ID>
    <Type>StaticBox</Type>
    <Parent>MainPanel</Parent>
    <Label>Game type</Label>
    - <Look>
    <X>10</X>
    <Y>10</Y>
    <Height>40</Height>
    <Width>400</Width>
    </Look>
    </Element>
    - <Element>
    <ID>SpMpCombo</ID>
    <Type>ReadOnlyComboBox</Type>
    <Parent>SpMpStaticBox</Parent>
    <CmdLine>type</CmdLine>
    - <Look>
    <X>%2</X>
    <Y>%38</Y>
    <Height>%40</Height>
    <Width>%96</Width>
    </Look>
    - <Values>
    <Text>Single Player</Text>
    <Text>Multi Player</Text>
    </Values>
    </Element>
    - <Element>
    <ID>LightingStaticBox</ID>
    <Type>StaticBox</Type>
    <Parent>MainPanel</Parent>
    <Label>Lighting</Label>
    - <Look>
    <X>10</X>
    <Y>70</Y>
    <Height>40</Height>
    <Width>400</Width>
    </Look>
    </Element>
    - <Element>
    <ID>LightingCombo</ID>
    <Type>ReadOnlyComboBox</Type>
    <Parent>LightingStaticBox</Parent>
    <CmdLine>Lighting</CmdLine>
    - <Look>
    <X>%2</X>
    <Y>%38</Y>
    <Height>%40</Height>
    <Width>%96</Width>
    </Look>
    - <Values>
    <Text>Recommended</Text>
    <Text>Bit Lighter</Text>
    <Text>Even Lighter</Text>
    <Text>Brightest</Text>
    </Values>
    </Element>
    - <Element>
    <ID>ModestyStaticBox</ID>
    <Type>StaticBox</Type>
    <Parent>MainPanel</Parent>
    <Label>Units nudity</Label>
    - <Look>
    <X>10</X>
    <Y>130</Y>
    <Height>40</Height>
    <Width>400</Width>
    </Look>
    </Element>
    - <Element>
    <ID>ModestyCombo</ID>
    <Type>ReadOnlyComboBox</Type>
    <Parent>ModestyStaticBox</Parent>
    <CmdLine>modesty</CmdLine>
    - <Look>
    <X>%2</X>
    <Y>%38</Y>
    <Height>%40</Height>
    <Width>%96</Width>
    </Look>
    - <Values>
    <Text>Censored</Text>
    <Text>Naked</Text>
    </Values>
    </Element>
    - <Element>
    <ID>RtwStaticBox</ID>
    <Type>StaticBox</Type>
    <Parent>MainPanel</Parent>
    <Label>RTW command line options</Label>
    - <Look>
    <X>10</X>
    <Y>215</Y>
    <Height>70</Height>
    <Width>400</Width>
    </Look>
    </Element>
    - <Element>
    <ID>ShowVideoCheck</ID>
    <Type>CheckBox</Type>
    <Parent>RtwStaticBox</Parent>
    <Label>Turn off movies</Label>
    <CmdLine>nm</CmdLine>
    - <Look>
    <X>%10</X>
    <Y>%30</Y>
    <Height>%20</Height>
    <Width>%27</Width>
    </Look>
    </Element>
    - <Element>
    <ID>WindowModeCheck</ID>
    <Type>CheckBox</Type>
    <Parent>RtwStaticBox</Parent>
    <Label>Window mode on</Label>
    <CmdLine>ne</CmdLine>
    - <Look>
    <X>%60</X>
    <Y>%30</Y>
    <Height>%20</Height>
    <Width>%25</Width>
    </Look>
    </Element>
    - <Element>
    <ID>ShowErrorCheck</ID>
    <Type>CheckBox</Type>
    <Parent>RtwStaticBox</Parent>
    <Label>Show Errors</Label>
    <CmdLine>show_error</CmdLine>
    - <Look>
    <X>%10</X>
    <Y>%60</Y>
    <Height>%20</Height>
    <Width>%25</Width>
    </Look>
    </Element>
    - <Element>
    <ID>EnableEditorCheck</ID>
    <Type>CheckBox</Type>
    <Parent>RtwStaticBox</Parent>
    <Label>Enable Editor</Label>
    <CmdLine>enable_editor</CmdLine>
    - <Look>
    <X>%60</X>
    <Y>%60</Y>
    <Height>%20</Height>
    <Width>%25</Width>
    </Look>
    </Element>
    - <Element>
    <ID>StartEB</ID>
    <Type>Button</Type>
    <Label>Play EB</Label>
    <Parent>MainPanel</Parent>
    - <Look>
    <X>90</X>
    <Y>300</Y>
    <Height>30</Height>
    <Width>80</Width>
    </Look>
    </Element>
    - <Element>
    <ID>ExitSave</ID>
    <Type>Button</Type>
    <Label>Save and Exit</Label>
    <Parent>MainPanel</Parent>
    - <Look>
    <X>240</X>
    <Y>300</Y>
    <Height>30</Height>
    <Width>85</Width>
    </Look>
    </Element>
    - <Element>
    <ID>RtwStart</ID>
    <Type>String</Type>
    - <Values>
    <Text>RomeTW.exe -mod:eb</Text>
    </Values>
    </Element>
    - <Element>
    <ID>PreferencesBtn</ID>
    <Type>Button</Type>
    <Parent>MainPanel</Parent>
    <Label>Preferences</Label>
    - <Look>
    <X>175</X>
    <Y>180</Y>
    <Height>30</Height>
    <Width>80</Width>
    </Look>
    </Element>
    - <Element>
    <ID>RtwOptions</ID>
    <CmdLine>rtwoptions</CmdLine>
    <Type>String</Type>
    </Element>
    - <!-- This Is Action Section. Custom actions are defined in this section
    -->
    - <!-- Save Selected data to file
    -->
    - <Action>
    <ID>SetLighting</ID>
    - <Action>
    <ID>CopyDefaultLighting</ID>
    - <If>
    <ID>CompareValue</ID>
    <ElementValue>LightingCombo</ElementValue>
    <Text>Recommended</Text>
    </If>
    - <Action>
    <ID>CopyFile</ID>
    <Text>EB\Lighting\Recommended\descr_battle_map_lighting_and_fog_control.txt</Text>
    <Text>EB\Data\descr_battle_map_lighting_and_fog_control.txt</Text>
    <Text>True</Text>
    </Action>
    </Action>
    - <Action>
    <ID>CopyBitLighterLighting</ID>
    - <If>
    <ID>CompareValue</ID>
    <ElementValue>LightingCombo</ElementValue>
    <Text>Bit Lighter</Text>
    <Text>True</Text>
    </If>
    - <Action>
    <ID>CopyFile</ID>
    <Text>EB\Lighting\Bit lighter\descr_battle_map_lighting_and_fog_control.txt</Text>
    <Text>EB\Data\descr_battle_map_lighting_and_fog_control.txt</Text>
    <Text>True</Text>
    </Action>
    </Action>
    - <Action>
    <ID>CopyEvenLighterLighting</ID>
    - <If>
    <ID>CompareValue</ID>
    <ElementValue>LightingCombo</ElementValue>
    <Text>Even Lighter</Text>
    </If>
    - <Action>
    <ID>CopyFile</ID>
    <Text>EB\Lighting\Even lighter\descr_battle_map_lighting_and_fog_control.txt</Text>
    <Text>EB\Data\descr_battle_map_lighting_and_fog_control.txt</Text>
    <Text>True</Text>
    </Action>
    </Action>
    - <Action>
    <ID>CopyBrightestLighting</ID>
    - <If>
    <ID>CompareValue</ID>
    <ElementValue>LightingCombo</ElementValue>
    <Text>Brightest</Text>
    </If>
    - <Action>
    <ID>CopyFile</ID>
    <Text>EB\Lighting\Brightest\descr_battle_map_lighting_and_fog_control.txt</Text>
    <Text>EB\Data\descr_battle_map_lighting_and_fog_control.txt</Text>
    <Text>True</Text>
    </Action>
    </Action>
    </Action>
    - <Action>
    <ID>SetGameType</ID>
    - <Action>
    <ID>MakeSinglePlayer</ID>
    - <If>
    - <!-- Check if SpMpComboBox has selected value "Single Player"
    -->
    <ID>CompareValue</ID>
    <ElementValue>SpMpCombo</ElementValue>
    <Text>Single Player</Text>
    </If>
    - <Action>
    <ID>CopyFile</ID>
    - <!-- Copy SP EDU
    -->
    <Text>EB\sp game edu backup\export_descr_unit.txt</Text>
    <Text>EB\Data\export_descr_unit.txt</Text>
    - <!-- Copy Menu Settings
    -->
    <Text>EB\sp game edu backup\Rome.lnt</Text>
    <Text>EB\Data\menu\Rome.lnt</Text>
    - <!-- Copy SP map.rwm
    -->
    <Text>EB\sp game edu backup\map.rwm</Text>
    <Text>EB\Data\world\maps\base\map.rwm</Text>
    <Text>True</Text>
    </Action>
    - <!-- <TO DO> Change Loading Screen to default
    -->
    </Action>
    - <Action>
    <ID>MakeMultiPlayer</ID>
    - <If>
    <ID>CompareValue</ID>
    <ElementValue>SpMpCombo</ElementValue>
    <Text>Multi Player</Text>
    </If>
    - <Action>
    <ID>CopyFile</ID>
    - <!-- Copy EDU
    -->
    <Text>EB\mp game edu backup\export_descr_unit.txt</Text>
    <Text>EB\Data\export_descr_unit.txt</Text>
    - <!-- Copy Menu Settings
    -->
    <Text>EB\mp game edu backup\Rome.lnt</Text>
    <Text>EB\Data\menu\Rome.lnt</Text>
    - <!-- Beckup SP map.rwm
    -->
    - <!-- <Text>EB\Data\world\maps\base\map.rwm</Text>
    <Text>EB\sp game edu backup\map.rwm</Text>

    -->
    - <!-- Copy MP map.rwm
    -->
    <Text>EB\mp game edu backup\map.rwm</Text>
    <Text>EB\Data\world\maps\base\map.rwm</Text>
    <Text>True</Text>
    </Action>
    - <!-- Rename Saves extension so game cant be loaded
    -->
    </Action>
    </Action>
    - <Action>
    <ID>SetModesty</ID>
    - <Action>
    <ID>ApplyModestyPatch</ID>
    - <If>
    <ID>CompareValue</ID>
    <ElementValue>ModestyCombo</ElementValue>
    <Text>Censored</Text>
    </If>
    - <Action>
    <ID>CopyDir</ID>
    <Text>EB\Modesty\Censored\Data</Text>
    <Text>EB\Data</Text>
    <Text>True</Text>
    <Text>True</Text>
    </Action>
    </Action>
    - <Action>
    <ID>FullFrontal</ID>
    - <If>
    <ID>CompareValue</ID>
    <ElementValue>ModestyCombo</ElementValue>
    <Text>Naked</Text>
    </If>
    - <Action>
    <ID>CopyDir</ID>
    <Text>EB\Modesty\Default\Data</Text>
    <Text>EB\Data</Text>
    <Text>True</Text>
    <Text>True</Text>
    </Action>
    </Action>
    </Action>
    - <Action>
    <ID>StartEB</ID>
    - <Action>
    <ID>AddShowError</ID>
    - <If>
    <ID>CompareValue</ID>
    <ElementValue>ShowErrorCheck</ElementValue>
    <Text>True</Text>
    </If>
    - <Action>
    <ID>AddData</ID>
    <Text>RtwStart</Text>
    <Text>$s-show_error</Text>
    </Action>
    </Action>
    - <Action>
    <ID>AddEditor</ID>
    - <If>
    <ID>CompareValue</ID>
    <ElementValue>EnableEditorCheck</ElementValue>
    <Text>True</Text>
    </If>
    - <Action>
    <ID>AddData</ID>
    <Text>RtwStart</Text>
    <Text>$s-enable_editor</Text>
    </Action>
    </Action>
    - <Action>
    <ID>AddWinwodMode</ID>
    - <If>
    <ID>CompareValue</ID>
    <ElementValue>WindowModeCheck</ElementValue>
    <Text>True</Text>
    </If>
    - <Action>
    <ID>AddData</ID>
    <Text>RtwStart</Text>
    <Text>$s-ne</Text>
    </Action>
    </Action>
    - <Action>
    <ID>AddWideo</ID>
    - <If>
    <ID>CompareValue</ID>
    <ElementValue>ShowVideoCheck</ElementValue>
    <Text>True</Text>
    </If>
    - <Action>
    <ID>AddData</ID>
    <Text>RtwStart</Text>
    <Text>$s-nm</Text>
    </Action>
    </Action>
    - <Action>
    <ID>AddData</ID>
    <Text>RtwStart</Text>
    <Text>$s</Text>
    <ElementValue>RtwOptions</ElementValue>
    </Action>
    - <Action>
    <ID>RunProgram</ID>
    <ElementValue>RtwStart</ElementValue>
    </Action>
    </Action>
    - <Action>
    <ID>SaveConfiguration</ID>
    - <Action>
    <ID>SaveData</ID>
    <Text>ebconfig.dat</Text>
    <Text>EnableEditorCheck</Text>
    <Text>ShowErrorCheck</Text>
    <Text>WindowModeCheck</Text>
    <Text>ShowVideoCheck</Text>
    <Text>ModestyCombo</Text>
    <Text>LightingCombo</Text>
    <Text>SpMpCombo</Text>
    </Action>
    </Action>
    - <Action>
    <ID>ApplySettings</ID>
    - <Action>
    <ID>SetLighting</ID>
    </Action>
    - <Action>
    <ID>SetGameType</ID>
    </Action>
    - <Action>
    <ID>SetModesty</ID>
    </Action>
    </Action>
    - <Action>
    <ID>StartEBFromCmdLine</ID>
    <CmdLine>runeb</CmdLine>
    - <Action>
    <ID>ApplySettings</ID>
    </Action>
    - <Action>
    <ID>StartEB</ID>
    </Action>
    - <Action>
    <ID>CloseFrame</ID>
    <Text>MainFrame</Text>
    </Action>
    </Action>
    - <!-- This Is Trigger Section. Behaviour of the aplication is defined in this section
    -->
    - <Trigger>
    <ElementID>MainFrame</ElementID>
    <Event>ProgramStarts</Event>
    - <If>
    <ID>FileExists</ID>
    <Text>ebconfig.dat</Text>
    </If>
    - <Action>
    <ID>LoadData</ID>
    <Text>ebconfig.dat</Text>
    </Action>
    </Trigger>
    - <Trigger>
    <ElementID>ExitSave</ElementID>
    <Event>ButtonPressed</Event>
    - <Action>
    <ID>SaveConfiguration</ID>
    </Action>
    - <Action>
    <ID>ApplySettings</ID>
    </Action>
    - <Action>
    <ID>CloseFrame</ID>
    <Text>MainFrame</Text>
    </Action>
    </Trigger>
    - <Trigger>
    <ElementID>StartEB</ElementID>
    <Event>ButtonPressed</Event>
    - <Action>
    <ID>SaveConfiguration</ID>
    </Action>
    - <Action>
    <ID>ApplySettings</ID>
    </Action>
    - <Action>
    <ID>StartEB</ID>
    </Action>
    - <Action>
    <ID>CloseFrame</ID>
    <Text>MainFrame</Text>
    </Action>
    </Trigger>
    - <Trigger>
    <ElementID>PreferencesBtn</ElementID>
    <Event>ButtonPressed</Event>
    - <Action>
    <ID>RunProgram</ID>
    <RegistryValue>HKEY_CURRENT_USER\Software\EB\EBTrivialScript\path</RegistryValue>
    <Text>$s-s preferences.xml</Text>
    </Action>
    </Trigger>
    </root>



    Its RTW configured, I will need to install it first and test (which I will not do soon since I am testing alxeb on eb12 mod)

    in some time sure
    Last edited by Maksimus; 12-02-2008 at 19:52.
    “Give me a place to stand and with a lever I will move the whole world.”

  17. #1187
    Member Member Gatalos de Sauromatae's Avatar
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    Default Re: ALEXANDER EB

    Quote Originally Posted by Leviathan DarklyCute View Post
    No, you see even if there is no general with that trait, the night battle option should still appear blank in the battle scroll.
    The problem is that it doesn't appear at all. something in the files need to be added or changed.
    That is exactly problem I met. I tried to mod all starter generals to have night fighter trait.
    However, to no avail there was no night battle check box appeared.
    PS. I could wait so don't be rush so much I already in debt and thank you the ALEX team so much for making me found new experience and challenge for EB by ALEX engine.
    CHEER to ALEX team and EB team.
    Last edited by Gatalos de Sauromatae; 12-03-2008 at 17:23.
    Drunken chieftan said: Where the hell are those stupid horsemen of mine?
    One of horsemen replied: We are all here, sir! However, you can't see us because you were fallen from your horse, sir.

  18. #1188
    Member Member Maksimus's Avatar
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    Default Re: ALEXANDER EB

    if the trivia script is configured (and it seems soo) only for rtw.exe, then we will have to make new one (if possible) or just use single player.
    “Give me a place to stand and with a lever I will move the whole world.”

  19. #1189

    Default Re: ALEXANDER EB

    well ALEXEB for 1.1 worked fine, I'll try to use it's files and see what happens.
    What files enable the night battle option?






  20. #1190
    Member Member Maksimus's Avatar
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    Default Re: ALEXANDER EB

    see in the first page pls,
    deatailed instructions are there (i can only copy paste it here which is of no use )

    ..

    Ok, did anyone played night battles using single player?
    “Give me a place to stand and with a lever I will move the whole world.”

  21. #1191
    Member Member Gatalos de Sauromatae's Avatar
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    Default Re: ALEXANDER EB

    I did and it work really fine in ALEXEB1.1.
    However, after upgrade to EB1.2 and reinstall ALEXEB the night battle didn't work anymore.
    Drunken chieftan said: Where the hell are those stupid horsemen of mine?
    One of horsemen replied: We are all here, sir! However, you can't see us because you were fallen from your horse, sir.

  22. #1192
    Member Member Maksimus's Avatar
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    Default Re: ALEXANDER EB

    I have tested the files onece more,

    And night battles work,

    They may not work with Trivia script do but that is yet to be solved.

    I am interested do the night battles work now in Single Player campaigns?

    Does the 'tick box' appear?

    Can anyone else pls confirm
    “Give me a place to stand and with a lever I will move the whole world.”

  23. #1193

    Default Re: ALEXANDER EB

    Quote Originally Posted by Leviathan DarklyCute View Post
    well ALEXEB for 1.1 worked fine, I'll try to use it's files and see what happens.
    What files enable the night battle option?
    Check your EB "descr_strat.txt" for these two lines:
    options +prebattle_night_battle_tickbox
    night_battles_enabled
    both must be present and uncommented
    occasional ALEXANDER EB member
    :::Alexander::: less hopeless AI engine for EB https://forums.totalwar.org/vb/showthread.php?t=94861

  24. #1194
    Member Member Maksimus's Avatar
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    Default Re: ALEXANDER EB

    We will try to make it work with the trivia script as soon as possible
    “Give me a place to stand and with a lever I will move the whole world.”

  25. #1195

    Default Re: ALEXANDER EB

    Quote Originally Posted by Lgk View Post
    Check your EB "descr_strat.txt" for these two lines:

    both must be present and uncommented
    Yes you're right! I changed the line ;option bi to options +prebattle_night_battle_tickbox and now it's working fine!
    Thank you ^__^
    Last edited by Leviathan DarklyCute; 12-04-2008 at 14:17.






  26. #1196
    Member Member Maksimus's Avatar
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    Default Re: ALEXANDER EB

    omg

    I am happy it works,

    We should read the instructinos in the first page or download the uploaded files
    “Give me a place to stand and with a lever I will move the whole world.”

  27. #1197

    Default Re: ALEXANDER EB

    BTW, apparently it's because I was using the city mod that alter my descr_strat file, so it's not your fault Maks.






  28. #1198
    Member Member Maksimus's Avatar
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    Default Re: ALEXANDER EB

    its fixed now
    “Give me a place to stand and with a lever I will move the whole world.”

  29. #1199

    Default Re: ALEXANDER EB

    How do I get the night-battle trait again?






  30. #1200
    Member Member Gatalos de Sauromatae's Avatar
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    Default Re: ALEXANDER EB

    Quote Originally Posted by Maksimus View Post
    its fixed now
    Really thank.
    Drunken chieftan said: Where the hell are those stupid horsemen of mine?
    One of horsemen replied: We are all here, sir! However, you can't see us because you were fallen from your horse, sir.

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