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  1. #1

    Default Re: 1.x AI Faction Progression Thread

    265BC:


    250BC:


    240BC:


    230BC:


    220BC:


    Notes:

    I'm Makedonia.

    Rome's lack of expansion after taking Syracuse seems to be because it is completely tied up fighting the Aedui, who have taken Mediolanum three times so far. The Aedui are quite nasty, as they are on a major offensive against Rome while simultaneously holding their own against Lusitania and Sweboz and conquering Rhaetia in their spare time.

    Since being kicked out of Sicily, Carthage has been at peace with everyone and it still took them fifteen years to capture Mauretania. Likewise, the Arverni went to peace with everyone once they lost their provinces in Gaul, despite having five or six full stacks sitting in Galatia and having four neighbors, but they've finally woken up and gone to war with Pontus.

    The Pahlava were pushing really hard into the Seleucids from the start, but they weren't getting anywhere until the Seleucids suddenly decided to sacrifice everything to try and retake Antioch from Pontus. They basically put five full stacks in Syria while leaving the rest of their empire defenseless... and they still couldn't manage to take Antioch. I ended up conquering it and Tarsos for them (they're my only ally, so I felt obliged) when they were down to two provinces left in the east. Most of the Seleucid empire fell within a span of ten turns.

    Baktria was invading India when it suddenly withdrew its armies and went back to war with the Saka, seemingly only because the Baktrian king really wanted his kingdom to resemble a cow's head.

  2. #2
    Member Member Empedocles's Avatar
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    Default Re: 1.x AI Faction Progression Thread

    Quote Originally Posted by Varam View Post

    Baktria was invading India when it suddenly withdrew its armies and went back to war with the Saka, seemingly only because the Baktrian king really wanted his kingdom to resemble a cow's head.
    jujajajjajajajajjaa LOL!

    that's one of the best jokes I have seen around here. keep it up.

    btw, that's an amazing pontus/parthian expansions. incredible.

    regards

  3. #3
    Tuba Son Member Subotan's Avatar
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    Default Re: 1.x AI Faction Progression Thread

    Nice comeback! And the Parthian/Baktrian/Pontos/Hayasdan/Sweboz/Aedui (Sweet Zombie Jesus!) expansions are all awesome, and the way the Seleukids have collapsed into just Syria (As in reality) is terrific. A+ expansion, and as a result, you get a balloon.

  4. #4
    Legatvs Member SwissBarbar's Avatar
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    Default Re: 1.x AI Faction Progression Thread

    Love Pahlava! But..... ...... either the last beer was one too many, or Baktria really took the shape of Mickey Mouse
    Balloon-Count: x 15


    Many thanks to Hooahguy for this great sig.

  5. #5

    Default Re: 1.x AI Faction Progression Thread

    My Arverni campaign so far:

    270BC


    265BC


    260BC


    255BC


    250BC


    245BC


    240BC


    235BC


    230BC


    Casse: normal expansion, maybe even better than usually. The fact that they got reforms because of me might have helped. Still have no idea why they don't conquer the last settlement in Ireland having 3 fullstacks there.

    Aedui: kicked out of Gaul early in order to unify the place. Left them be in Mediolanum and they were sitting there doing nothing. Only recently, when a settlement of Sweboz rebelled to them after my raid, they started doing something.

    Lusotannan: very slow expansion. Got annihilated because of the conflict over Celtiberia (though it was very bloody).

    Sweboz: nice expansion. Recently decided to attack me, so I sent an army to raid their settlements and set them half a century back.

    Romans: expanded agressively towards me so I organized a raid to raise the Northern Italy. After that they concentrated on Alps and wars with Carthage in Sicily.

    Carthage: slowly united their African provinces. Got into war with Massalia (my ally) over Arse and got kicked out of Iberia. Now fighting romans.

    Epeiros/Makedonia/KH: I like the stalemate there a lot. None seems to be getting the upper hand which is very nice.

    Getai: slow but confident expansion. At war with Sauromatae since the beggining of the time. Thought it seems that war is going at skirmishing level.

    Sauromatae: very nice expansion till the Hayasdan decided that they like steppes too much.

    Pontus: one of the best expansions I've ever seen! Currently at war with Seleukia.

    Ptolemaioi: long stalemate with Seleukia. Later joined Pontus in their strike against the Arche. Now trying to defend Mesopotamia.

    Hayasdan: would be nice if not their love for the steppes.

    Seleukia: were defending well till Pontos decided to conquer Asia Minor. Still holding in the East and trying to reconquer Mesopotamia.

    Pahlava: struggling to expand as Arche is holding her ground.

    Bakria/Saka: eternal struggle prohibiting these two factions to expand.

    Saba: as usual.

  6. #6

    Default Re: 1.x AI Faction Progression Thread

    I think the Hai problem could be solved by having the two nations start at peace with each other. In my Arveni campaign, once the Saka took over the Hai lost any interest in the steppes and is instead trying to take the much richer Pontic territories. I also think the Getai should be at peace with the Sauro too. Wasn't it primarily Scythians that were raiding both peoples and not the coalition of tribes the Sauro represent?
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  7. #7
    Rampant psychopath Member Olaf Blackeyes's Avatar
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    Default Re: 1.x AI Faction Progression Thread

    THIS!!! ^^^^
    I have always wondered why the hell the Hai start at war with a bunch of steppes peoples. Has the EB team tested this yet?

    My own personal SLAVE BAND (insert super evil laugh here)
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    You're fighting against the AI... how do you NOT win?

  8. #8

    Default Re: 1.x AI Faction Progression Thread

    Well if you read a bunch of the Hai descriptions as you encounter them (playing as or conquering) you are informed that raids by steppe people (Scythians) were common. The same can be said of the Getai. I would guess they made they made the decision: A) Long ago, meant to change it, but it was low on the list and got lost in the shuffle, or B) Because its the only steppe faction around and provided some incentive for the Sauromatae to expand south and west.
    Personally, since the Sauromatae were driving the Scythians before them I think it is wrong to have them start at war with both the Getai and the Hai. I figure one way or another they will get around to it.
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  9. #9

    Default Re: 1.x AI Faction Progression Thread


    Here's my campaign at 215 BC
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