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Thread: Sweet Realistic Medieval Combat (Mount and Blade)

  1. #1651

    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    'Unique Armoury' for M&B v1.003 has been updated to 0.85 LINK | LINK

    0.85 Changelist:

    Added flanged mace, renamed bastard sword to Hand and a Half sword ingame, incorporated spangenhelm and nordic axe fix, added option for high or low res textures.

    Items Added:

    • Buckler
    • Crowned Helm (plain & ornate)
    • Estoc
    • Flail
    • Flanged Mace
    • Great Helm
    • Hand and a Half Sword
    • Jomsviking Axe
    • Jomsviking Shield
    • Katzbalger
    • Morningstar
    • Nordic Axe
    • Spangenhelm
    • Sutton Hoo Helmet
    • Warhammer


    Mod thread on TaleWorlds.



  2. #1652
    Member Member Dunhill's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Out of Eight gave it an 8.

    Out of Eight top games page

    I'd say it is worth the money.

  3. #1653
    Chief Biscuit Monitor Member professorspatula's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    It's been a while since anyone posted such a reply but......

    Version 1.010 is out!

    http://forums.taleworlds.net/index.p...c,45208.0.html
    Improving the TW Series one step at a time:

    BI Extra Hordes & Unlocked Factions Mod: Available here.

  4. #1654
    Undercover Lurker Member Mailman653's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    From the change log:

    Laidies will no longer give dueling quests against their own husbands.


    I really look forward to playing some MB again soon.

  5. #1655

    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    The module system has been released:

    Quote Originally Posted by armagan
    Hi,

    I am sorry this took so long. Basically we wanted to fix the most important bugs before releasing the module system and then making the patch took longer than expected for various reasons. Anyway, you can download the module system for version 1.010 from the link below:

    http://www.taleworlds.com/download/m...tem_1010_0.zip

    Looking forward to all the great mods you'll come up with this!

    Cheers,
    -Armagan



  6. #1656

    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)




  7. #1657
    Undercover Lurker Member Mailman653's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Now that the module system is out, I hope the Legions mod and TLD starts getting ported over.

  8. #1658

    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Just found out that Mount & Blade is on Steam now for $29.99. Here's the forum there. This will hopefully bring in a lot of new players, and give Armagan some more cash and incentive to make M&B2...



  9. #1659
    Undercover Lurker Member Mailman653's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Glad to say that it seems like TLD is finally getting ported over, from what I read the ETA might be sometime in April or May.

  10. #1660
    Just another Member rajpoot's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    This is the fifth time the game has crashed today, and get the 'unable to lock vertex buffer' message.......first time in the battle, a particularly critical one; I reloaded the old savegame and replayed the battle, again halfway through the game crashed, same error. Twice more I reloaded, each time around midway through the battle it crashes
    I uninstalled the Graphical Enhancement 2.5 thinking it was the root of the trouble, but it crashed again just now, right about halfway through the same battle.

    Anyone else facing anything similar, please help.


    The horizon is nothing save the limit of our sight.

  11. #1661
    Undercover Lurker Member Mailman653's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Last edited by Mailman653; 01-30-2009 at 23:02.

  12. #1662
    Member Member Alexander the Pretty Good's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Wow, that's excellent news! And if the expansion is free for current customers, this will be one of the best investments ever for me.

  13. #1663
    Sage of Bread Member Rilder's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Quote Originally Posted by Mailman653 View Post
    Ever since taleworlds joined Paradox they've really gone to ****.

  14. #1664
    Member Member Alexander the Pretty Good's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    If that's sarcasm, I apologize, but huh?

  15. #1665
    Sage of Bread Member Rilder's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Multi player is gonna turn it into like team fortress 2 or battlefield, full of leet speakers and 12 year olds, of course do to this their gonna have to start balancing all the weapons and end up ruining the feel of the game. In a couple years single player won't even matter, it will be all about multi player.

    It won't even be optional too, mods will go with the times and if you want a good mod you'll have to get the expansion and ruin your game.
    Last edited by frogbeastegg; 01-31-2009 at 14:56. Reason: language

  16. #1666
    Just another Member rajpoot's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    I kind of agree with Rilder on this. Multiplayer is not the direction I would have liked to see Mount and Blade go in.
    While a large world full of 'real' players insted of AI bot Lords might sound appealing, it's not going to do as much for the gameplay as a nice new singleplayer expansion would've done.....and the possibilities in the latter were endless......there were so many aspects of the SP game they could've improved on, making the game shine even more......


    The horizon is nothing save the limit of our sight.

  17. #1667

    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    While a large world full of 'real' players insted of AI bot Lords might sound appealing, it's not going to do as much for the gameplay as a nice new singleplayer expansion would've done...
    M&B MP (in this pack) is going to be "skirmish" mode only.

    Also, I highly doubt that MP will become the main focus of M&B or consume much development resources from singleplayer.

  18. #1668
    Member Member Alexander the Pretty Good's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    I'm all for a good paranoid rant, but the Taleworlds people have done right by me so I'll give them the benefit of the doubt until I see otherwise.

  19. #1669
    Spirit King Senior Member seireikhaan's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Quote Originally Posted by Alexander the Pretty Good View Post
    I'm all for a good paranoid rant, but the Taleworlds people have done right by me so I'll give them the benefit of the doubt until I see otherwise.
    Indeed. Taleworlds has been the very epitome of what a gaming company should be and how they should operate business, in my opinion. And I generally hold Paradox in pretty high regard as well. I'm honestly pretty excited for the possibility of multiplayer- I've felt since I started playing the game that it was ideally suited to have multi-player as a compliment to the single player.
    It is better to conquer yourself than to win a thousand battles. Then, the victory is yours. It cannot be taken from you, not by angels or by demons, heaven or hell.

  20. #1670
    Arena Senior Member Crazed Rabbit's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Ja Mata, Tosa.

    The poorest man may in his cottage bid defiance to all the forces of the Crown. It may be frail; its roof may shake; the wind may blow through it; the storm may enter; the rain may enter; but the King of England cannot enter – all his force dares not cross the threshold of the ruined tenement! - William Pitt the Elder

  21. #1671
    smell the glove Senior Member Major Robert Dump's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    I can't believe this thread is still alive.

    Had the old version and lots of mods on old PC, but couldn't resist picking up the retail version at GameStop when I saw it for 5.99 a couple of weeks ago. They made a lot of positive changes, most of which look to be lifted from the mods of old, and the 5-way war thing is kind of cool. Played a couple of hours since then, will make a good time waster from time to time.
    Baby Quit Your Cryin' Put Your Clown Britches On!!!

  22. #1672
    In the shadows... Member Vuk's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    I found this utterly fantastic mod! The guy who made it is a genius! lol
    Seriously, you should give it a try, it is really good, I think that you will like it.
    Last edited by Vuk; 02-13-2009 at 12:21.
    Hammer, anvil, forge and fire, chase away The Hoofed Liar. Roof and doorway, block and beam, chase The Trickster from our dreams.
    Vigilance is our shield, that protects us from our squalid past. Knowledge is our weapon, with which we carve a path to an enlightened future.

    Everything you need to know about Kadagar_AV:
    Quote Originally Posted by Kadagar_AV View Post
    In a racial conflict I'd have no problem popping off some negroes.

  23. #1673

    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Quote Originally Posted by Vuk View Post
    I found this utterly fantastic mod! The guy who made it is a genius! lol
    Seriously, you should give it a try, it is really good, I think that you will like it.


    Oh.... *facepalm*
    Tho' I've belted you an' flayed you,
    By the livin' Gawd that made you,
    You're a better man than I am, Gunga Din!
    Quote Originally Posted by North Korea
    It is our military's traditional response to quell provocative actions with a merciless thunderbolt.

  24. #1674
    In the shadows... Member Vuk's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Quote Originally Posted by Veho Nex View Post
    Oh.... *facepalm*
    lol, you do not like my mod?

    Hammer, anvil, forge and fire, chase away The Hoofed Liar. Roof and doorway, block and beam, chase The Trickster from our dreams.
    Vigilance is our shield, that protects us from our squalid past. Knowledge is our weapon, with which we carve a path to an enlightened future.

    Everything you need to know about Kadagar_AV:
    Quote Originally Posted by Kadagar_AV View Post
    In a racial conflict I'd have no problem popping off some negroes.

  25. #1675

    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Quote Originally Posted by Vuk View Post
    I found this utterly fantastic mod! The guy who made it is a genius! lol
    Seriously, you should give it a try, it is really good, I think that you will like it.
    Quote Originally Posted by Vuk View Post
    I found this utterly fantastic mod! The guy who made it is a genius! lol
    Seriously, you should give it a try, it is really good.

    Quote Originally Posted by Vuk View Post
    I found this utterly fantastic mod! The guy who made it is a genius! lol
    Seriously
    Quote Originally Posted by Vuk View Post


    Sheesh.... But very good, I tried it out a little last night You get a balloon
    Last edited by Veho Nex; 02-14-2009 at 19:44.
    Tho' I've belted you an' flayed you,
    By the livin' Gawd that made you,
    You're a better man than I am, Gunga Din!
    Quote Originally Posted by North Korea
    It is our military's traditional response to quell provocative actions with a merciless thunderbolt.

  26. #1676
    Vindicative son of a gun Member Jolt's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    From the trailers, those big battles the enemies walk in a retarded-like manner.
    BLARGH!

  27. #1677
    In the shadows... Member Vuk's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Quote Originally Posted by Veho Nex View Post
    But very good, I tried it out a little last night You get a balloon
    lol, thanks. I am glad that someone like it. I will be putting out a new version soon that will be a lot better and feature lots of new stuff.
    Hammer, anvil, forge and fire, chase away The Hoofed Liar. Roof and doorway, block and beam, chase The Trickster from our dreams.
    Vigilance is our shield, that protects us from our squalid past. Knowledge is our weapon, with which we carve a path to an enlightened future.

    Everything you need to know about Kadagar_AV:
    Quote Originally Posted by Kadagar_AV View Post
    In a racial conflict I'd have no problem popping off some negroes.

  28. #1678

    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Some more news have been revealed about the expansion pack, including a "historical battle" player mode, improved graphics & AI, and how they intend to open up the pack for modders. More information & screenshots here.



  29. #1679
    Gangrenous Member Justiciar's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Anybody remember the Last Days?

    http://forums.taleworlds.net/index.p...c,57963.0.html

    Totally out of the blue.. they're back.
    When Adam delved and Eve span, Who was then the gentleman? From the beginning all men by nature were created alike, and our bondage or servitude came in by the unjust oppression of naughty men. For if God would have had any bondsmen from the beginning, he would have appointed who should be bound, and who free. And therefore I exhort you to consider that now the time is come, appointed to us by God, in which ye may (if ye will) cast off the yoke of bondage, and recover liberty. - John Ball

  30. #1680
    Member Member Alexander the Pretty Good's Avatar
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    Default Re: Sweet Realistic Medieval Combat (Mount and Blade)

    Holy frosted butts, batman!

    /finally

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