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Thread: Planned Version 0.01 of VEM

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  1. #1
    the G-Diffuser Senior Member pevergreen's Avatar
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    Default Re: Planned Version 0.01 of VEM

    AS gave me an idea. Possibly extending the amount of time it takes to fight, so lowering damage. Not lowering speed, as firing lots is fun, but perhaps just having less casualties on each volley.
    Quote Originally Posted by TosaInu
    The org will be org until everyone calls it a day.

    Quote Originally Posted by KukriKhan View Post
    but I joke. Some of my best friends are Vietnamese villages.
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    The Laughing Knight Member Sir Beane's Avatar
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    Default Re: Planned Version 0.01 of VEM

    Quote Originally Posted by pevergreen View Post
    AS gave me an idea. Possibly extending the amount of time it takes to fight, so lowering damage. Not lowering speed, as firing lots is fun, but perhaps just having less casualties on each volley.
    Looking at the videos so far this might not be needed, volleys already seem to kill few people.

    If you lower damage too much guns may become pointless and the game might end up devolving into Medieval 2 with rifle butts. In-depth testing of this particular idea would be required I think.


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  3. #3
    the G-Diffuser Senior Member pevergreen's Avatar
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    Default Re: Planned Version 0.01 of VEM

    As always, testing is the key. I'm not going to rush in and demand nerfs.
    Quote Originally Posted by TosaInu
    The org will be org until everyone calls it a day.

    Quote Originally Posted by KukriKhan View Post
    but I joke. Some of my best friends are Vietnamese villages.
    Quote Originally Posted by Lemur
    Anyone who wishes to refer to me as peverlemur is free to do so.

  4. #4
    The Laughing Knight Member Sir Beane's Avatar
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    Default Re: Planned Version 0.01 of VEM

    Quote Originally Posted by pevergreen View Post
    As always, testing is the key. I'm not going to rush in and demand nerfs.
    Good good. Just felt like pointing it out since ineffective guns is actually one of my worries about ETW.

    Making suggestions will be so much easier when a game or a demo has come out.


    ~ I LOVE DEMOS ~

    . -- ---------- --
    . By your powers combined I am!
    . ----------------------


  5. #5
    Senior Member Senior Member Fisherking's Avatar
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    Default Re: Planned Version 0.01 of VEM

    I wanted to point this out to you. It doesn’t sound like the best of news. But there may be some other way around…


    Quote Originally Posted by Marten View Post
    I do have some additional facts, gentleman. Taken from a german preview and "total war zone":

    Campaign map:
    Founding of new cities isn't possible. You can play as long as you wish after the game ends. But without new tasks or technologies.

    Modding:
    New file system. There is no longer a "descr_strat.txt". More options for modding, but not easier: I idn't really understand thamis answer - i think it was meant this way, his answer was imprecisely on purpose.

    Mange tak to Thamis, "Total War Zone" forums and 4players.de

    What do you think?


    Education: that which reveals to the wise,
    and conceals from the stupid,
    the vast limits of their knowledge.
    Mark Twain

  6. #6
    the G-Diffuser Senior Member pevergreen's Avatar
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    Default Re: Planned Version 0.01 of VEM

    I will figure out how to mod it, never fear.

    The new cities stuff, I already knew. It simply means you cannot make a province/city in game. So you can't go found New York or whatever.
    Quote Originally Posted by TosaInu
    The org will be org until everyone calls it a day.

    Quote Originally Posted by KukriKhan View Post
    but I joke. Some of my best friends are Vietnamese villages.
    Quote Originally Posted by Lemur
    Anyone who wishes to refer to me as peverlemur is free to do so.

  7. #7
    The Rhetorician Member Skullheadhq's Avatar
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    Default Re: Planned Version 0.01 of VEM

    Voicemods?
    "When the candles are out all women are fair."
    -Plutarch, Coniugia Praecepta 46

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