Would that be as a seperate unit or part of the tower itself?
Would that be as a seperate unit or part of the tower itself?
Make them like the RTW epic wall siege towers but more realistic with numerous weapon mounts and various catapult sizes. Something like the Helioplois for the highest level walls like desert said might be cool. Its just that the generic M2TW siege towers detract from the whole experience.
Will EB also turn off the inward facing tower defenses as the siege like in SS as the AI doesn't recognize it.
Last edited by antisocialmunky; 02-08-2009 at 23:37.
Fighting isn't about winning, it's about depriving your enemy of all options except to lose.
"Hi, Billy Mays Here!" 1958-2009
And of course, could there be more artillery in a unit? Cause it feels like I'm paying 10000 mani for 60 men to man a single gun. Of course, damage would need to be reduced, but still.
Well, they aren't meant to replace archers. They take out high value targets like generals and catanks.
Fighting isn't about winning, it's about depriving your enemy of all options except to lose.
"Hi, Billy Mays Here!" 1958-2009
There are 8 katapeltai per unit for the light ones, and 4(?) for the heavy ones. So that's fine, but I would love for there to be 8 in both.
Katapeltai weren't really designed with cataphracts in mind, and aren't really that useful anyways.
What I was talking about in my previous post were the stone-throwers, which have like 80 men for 2 guns, or 60 men for 1 gun. And the lighter ones (with 80 men) do as much damage as the heavy 1 talent ones.
What I propose is either stronger walls and more stone throwers, or weaker AND more numerous stone throwers,
Yeah but on the other hand the romans sometimes used huge ammounts of their torsion weapons. At the battlefield that was recently found in northern germany there were great ammounts of large metal spears fired from ballistae. So at least the Romanoi ones should have more men, but however
http://www.roemercohorte.de/index.php?id=46&l=en
The Heliopolis did not actually work very well, except at basis for The Colossus.
As I recall it you cannot put siege engines of any kind in towers in MTW II.
Lastly, if we get a working Heliopolis we might as well get the aforementioned Ark of The Covenent as well,
and The One Ring,
Azg Nazg Durbatulug,
Azg Nazg Trakatuluk...
Small siege engines in towers is something that was done and I miss, but the rest... no thanks, I am a sort of stickler for historical accuracy...
Last edited by Macilrille; 02-13-2009 at 00:27.
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