The rules are being hammered out as we speak! As one of the jury, I submitted a list of suggestions for rules/tournament mechanics to Burebista about an hour ago. We will keep you posted! :-D
- EB v 1.2 shall be used for this tournament
- Unit roster should be limited to those units available @ 272 BC which would limit the extreme Roman advantage of Reforms
- Army makeup will be up to the individual generals; but must be completely historical for 272 BC, with a total unit limit of 14 (That arbitrary number, IMO, allows for a large enough army to have flexibility and make up for weak units; but won't overload players w/ slow internet connections or slow computers.
- The tournament could be played on multiplayer with each player recording the battle w/ Fraps (or some similar program) and posting that saved file online, w/ an e-mail notification sent to each of the judges. The map, weather, and time of day would be chosen randomly by the AI. Siege/city battles are not allowed.
By having each player record the battle, we can be sure that the battle was indeed fought between the two contestants and not between a shill or the AI.
- I suggest that we use a Bracket system similar to NCAA basketball, and have a "2 loss knockout", thereby guaranteeing each participant at least 2 battles.
For instance if we had 16 contestants, we would divide them into the "Blue" bracket and the "Red" bracket, each with 8 teams. Players play each other in their respective brackets and whittle the competition down until we come to a final battle between the champion of "blue" and the champion of "red".
Seeding would be chosen at random by one of the judges "out of a hat" style. When a player suffers a loss they would be "recast" into the pool to be drawn against another opponent with a loss in the same colored bracket. They would then fight battles as normal and continue on in the tournament. If a player suffers 2 losses then they are eliminated from the tournament. This way, a player who had a bad game can still win the tournament. If a player with one loss plays against an undefeated contestant for the championship, then that player will have to defeat the undefeated player twice to have the better record of victories.
- Players would have 48 hours to cooperate together to fight their battle. Judges would then have 24 hours to review the battle and post their findings in the to-be-created forum thread. If players are unable to fight their battle in the allotted 48 hour period then the judges shall convene to determine which player, if any, is at fault. If a player (or both players) is (are) found at fault then they will be "awarded" a loss and will be redrawn to fight according to the rules stated above. If no player is found to be at fault, then the battle shall be fought with the chosen armies on "auto resolve" by each of the judges. The side with the majority of wins by the judges wins the battle.
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