If I play a game with a whole lot of factions (how many are announced for ETW? 40 or 50 right?), it's not to end up fighting the 3 same ones in every campaign I play, or to have half of them destroyed in the first 20 turns.
In MTW, every campaign was doomed to end up in a clash between the player, who owned half the world, and another faction (Egypt, Byzantium, France, the Almohads or Britain) who owned the other half.
In RTW, it was Rome, the Seleukids or Egypt.
I have never played a whole campaign of M2TW (for reasons explained in other topics), but from what I heard, the powerhouses were France, Egypt, Byzantium and Poland.
Things got even worse in RTW and M2TW because of the lack of reemerging faction and of the poor AI.
So yeah. I understand that, for the player, the perspective of conquering the known world might be entertaining. But for god's sake, I don't want to have to fight the same 3 factions in every game because all other ones have been annexed in less than 20 turns.
Furthermore, given how warfare evolved after the middle age, I think it would be about time to have peace treaties a la Europa Universalis.
Right, except for a few points.Originally Posted by Fisherking
Like:
- Napoleon never ruled personally over most of the territories he conquered, but rather installed puppet/allied governments
- the territory of France itself did not increase that much
- these conquests took part during a completely different era. The French Revolution, Liberté, Egalité, Fraternité, human rights, the idea of nation and all these universal claims that did not exist one century earlier. Napoleon would never have gotten that much support without these ideas.
So even though Napoleon conquered most of Europe, it wasn't done in a Total War 'I took your cities so you don't exist anymore' way, far from it.
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