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Thread: Enemy Sally! Or not :-(

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  1. #1
    Member Member Macilrille's Avatar
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    Default Re: Enemy Sally! Or not :-(

    That would puzzle me greatly as the insane AI often attacks a full-stack and very experienced Consular Army with 3-5 units, even raw recruits sometimes. I even had it happen across a river. But not with cities :-s
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  2. #2

    Default Re: Enemy Sally! Or not :-(

    Quote Originally Posted by Macilrille View Post
    That would puzzle me greatly as the insane AI often attacks a full-stack and very experienced Consular Army with 3-5 units, even raw recruits sometimes. I even had it happen across a river. But not with cities :-s
    I've had similar encounters on Vanilla, and if you have a big archer/artillery advantage they might just run back and forth inside your missile range and get slaughtered. The attack retreat cycle all over again.
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  3. #3
    Rampant psychopath Member Olaf Blackeyes's Avatar
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    Default Re: Enemy Sally! Or not :-(

    I can only hope that EBII will perform better at this than EB.
    I ALSO hope that city pathfinding is improved in EBII.
    (Has nightmares about M2TW Unit pathfinding that cause insanity)

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  4. #4

    Default Re: Enemy Sally! Or not :-(

    Quote Originally Posted by Olaf Blackeyes View Post
    I can only hope that EBII will perform better at this than EB.
    I'm sure it will there are some good AI mods out for M2TW. (or at least for the CAI)
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