Results 1 to 30 of 92

Thread: Awful, awful naval battles......

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Member Member Dogfish's Avatar
    Join Date
    Feb 2009
    Location
    Wilmington, North Carolina, United States, Earth
    Posts
    97

    Default Re: Awful, awful naval battles......

    Quote Originally Posted by Dayve View Post
    Brigs and sloops get disbanded at the start of every campaign and i never recruit them afterward... what's the point?
    It's a damn shame that there is zero incentive to ever build a brig or sloop. They really are worthless until there's some changes to the naval combat.

    I took 4 sloops up against a Fluyt and got dominated. I thought I was gonna win. I was raking all over the place, but the fluyt had full green bars on port and starboard at the end of the battle. A trade ship should not be able to take 4 military vessels.

  2. #2

    Default Re: Awful, awful naval battles......

    Quote Originally Posted by Dogfish View Post
    A trade ship should not be able to take 4 military vessels.
    A light galley shouldn't be able to carry a full stack of troops either, but this is a game and not a historical simulation.

    i know its a minor point but navies are restricted to 14 ships i believe at least in my camp i could never have more than 14 ships in a stack.
    In the beginning you are restricted to 6 ships/stack. I believe the limit increases as naval infrastructure/technology increases, but it could be some other factor as well.

  3. #3
    Guest Dayve's Avatar
    Join Date
    Oct 2005
    Location
    England
    Posts
    1,659

    Default Re: Awful, awful naval battles......

    I saw a pirate fleet with every slot filled up, i know i did.

  4. #4
    Member Member TB666's Avatar
    Join Date
    Jul 2005
    Location
    Malmö, Sweden
    Posts
    1,519

    Default Sv: Re: Awful, awful naval battles......

    Quote Originally Posted by Dogfish View Post
    It's a damn shame that there is zero incentive to ever build a brig or sloop. They really are worthless until there's some changes to the naval combat.
    I wouldn't say that.
    I found brigs to be very useful if you need a quick fleet.
    They only take one turn to build and if you got multiple shipyards you can build a big fleet up in no time.
    Sure it wouldn't be the world's most powerful fleet but enough to keep medium fleets at bay.

  5. #5
    Member Member MrWhipple's Avatar
    Join Date
    Jun 2003
    Location
    Northern #California, USA
    Posts
    282

    Default Re: Sv: Re: Awful, awful naval battles......

    Quote Originally Posted by TB666 View Post
    I wouldn't say that.
    I found brigs to be very useful if you need a quick fleet.
    They only take one turn to build and if you got multiple shipyards you can build a big fleet up in no time.
    Sure it wouldn't be the world's most powerful fleet but enough to keep medium fleets at bay.
    I have also found sloops and brigs useful in the same way that they were used in period, as communication ships. I use them on the strategic board to ferry gentlemen, rakes, priests and troops around where there are no bad guys about.
    MTW it's not a game; it's a part time job.
    ---
    Any sufficiently advanced technology in indistinguishable from magic.
    -Arthur C. Clarke-


Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO