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Thread: Post Your ETW Bugs Here!

  1. #181
    Medevil Member Dead Guy's Avatar
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    Default Re: Post Your ETW Bugs Here!

    Quote Originally Posted by Martok View Post
    Perhaps a related bug, perhaps not:

    A couple times now, I've gotten a CTD when merging depleted army units after a battle. Also, merging units don't take the first time; I have to do it twice before units will actually merge.
    I get that selecting twice thing too, but not every time.

    There seems to be some serious general lag in selecting things, like above, and ordering things... Very annoying in battles when sometimes my attack orders just don't take. It's about 50-50 when I try to order a unit to run by double clicking, just as often they decide to walk instead so I've started using R. Is this just my system? Seems like a pretty big thing. The sounds are sometimes completely disconnected to the actual click too.

  2. #182

    Default Re: Post Your ETW Bugs Here!

    Mortars don't start the battle loaded (although they seem to fire their first shot fairly quickly) and have decent rof anyhow.

    Also please give us a button to switch between fire by rank and fire by platoon, as in certain situations (charging indian melee troops) rank is more useful then platoon fire.
    Last edited by Zoring; 03-13-2009 at 14:02.

  3. #183
    Senior Member Senior Member Barkhorn1x's Avatar
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    Default Re: Post Your ETW Bugs Here!

    Quote Originally Posted by Martok View Post
    Perhaps a related bug, perhaps not:

    A couple times now, I've gotten a CTD when merging depleted army units after a battle. Also, merging units don't take the first time; I have to do it twice before units will actually merge.
    Consensus on this one is a bug related to lag that occures when;
    - You drag a unit onto another that is small enough to completely merge with the larger unit
    - The process does not appear to work - but it actually did
    - You do it again and CTD - due to a "null slot" issue

    Solution = When merging units that will eliminate the smaller unit click on something else and then come back and the process should be completed. This seems to work fine for me.
    "Après moi le déluge"

  4. #184
    Mr Self Important Senior Member Beskar's Avatar
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    Default Re: Post Your ETW Bugs Here!

    I have !1392 trade.

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  5. #185
    New Member Member Galapagos's Avatar
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    Default Re: Post Your ETW Bugs Here!

    Well i think i have to post the whole game as a big red bug.....

  6. #186
    The Dam Dog Senior Member Sheogorath's Avatar
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    Default Re: Post Your ETW Bugs Here!

    The Iroquois just bypassed one of my forts in America without giving me a chance to intercept, marched directly to my undefended town with a full stack and, naturally, defeated the two units of militia that popped up.

    I tried building another fort close by when I reloaded that turn, but it doesn't seem to affect their plans.
    Tallyho lads, rape the houses and burn the women! Leave not a single potted plant alive! Full speed ahead and damn the cheesemongers!

  7. #187

    Default PuckleGun mounted backwards

    Playing customs battle wanted to try the puckle gun it was monted backwards over the trailer instean of in front like normal arty piece

  8. #188
    RIP Tosa, my trolling end now Senior Member Devastatin Dave's Avatar
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    Default Re: Post Your ETW Bugs Here!

    This game is about playable with all the CTDs. I've been playing TW since Shogun and this has got to be the biggest sandwitch I've ever took a bite in. This Steam , the CTDs, and all the other bugs, this game is like living in a pink bedroom. I knew I should have waiting a few months before buying this beta version of a game.



    [Let's try and keep the commentary a little less like we're in a locker room, please. -- Martok ]
    Last edited by Martok; 03-14-2009 at 07:13. Reason: language
    RIP Tosa

  9. #189
    Slixpoitation Member A Very Super Market's Avatar
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    Default Re: Post Your ETW Bugs Here!

    Yes, we already know about the CTDs. Frankly, Rome was so much worse.
    Spoiler Alert, click show to read: 
    WELCOME TO AVSM
    Cool store, bro! I want some ham.
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    They make deli slices of frozen pepsi now? Awesome!
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  10. #190
    Member Member Polemists's Avatar
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    Default Re: Post Your ETW Bugs Here!

    I noticed since the last patch that trade has some major issues.

    The biggest one being that it does not open trade routes when you conquer cities.

    I'm playing as Poland at the moment and despite owning Portugal, Morocco, and Algiers and each one having gigantic commerical ports and trade rights without everyone, the only green lines I have go from various nations up to my polish territories. No lines extending to Porugal or Morocco or any of them. It's as if the game is pretending they just don't exsist.

    I don't know if this is just a bug in my current game or a repeating bug.

  11. #191
    The Dam Dog Senior Member Sheogorath's Avatar
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    Default Re: Post Your ETW Bugs Here!

    My Spain campaign seems to be the buggiest thing ever...I dunno why, but I'm getting tons of errors (like the cursor not scrolling) that I dont get in other campaigns.

    Currently the biggest annoyance is that religion is frozen across the map. Missionaries and schools dont affect it.
    Tallyho lads, rape the houses and burn the women! Leave not a single potted plant alive! Full speed ahead and damn the cheesemongers!

  12. #192
    Member Member Polemists's Avatar
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    Default Re: Post Your ETW Bugs Here!

    like the cursor not scrolling
    Actually I get this one fairly often. Only way to solve it seems to be a reload of my current game.

  13. #193
    Spirit King Senior Member seireikhaan's Avatar
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    Default Re: Post Your ETW Bugs Here!

    Quote Originally Posted by Polemists View Post
    I noticed since the last patch that trade has some major issues.

    The biggest one being that it does not open trade routes when you conquer cities.

    I'm playing as Poland at the moment and despite owning Portugal, Morocco, and Algiers and each one having gigantic commerical ports and trade rights without everyone, the only green lines I have go from various nations up to my polish territories. No lines extending to Porugal or Morocco or any of them. It's as if the game is pretending they just don't exsist.

    I don't know if this is just a bug in my current game or a repeating bug.
    I have this as well. I'm rather aggravated, as I just conquered Morocco and built up commercial ports there.
    It is better to conquer yourself than to win a thousand battles. Then, the victory is yours. It cannot be taken from you, not by angels or by demons, heaven or hell.

  14. #194
    Badger Member foop's Avatar
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    Default Re: Post Your ETW Bugs Here!

    Some artillery bugs I've seen (apologies if they've been reported here already, but I couldn't see anything exactly the same):

    - Artillery can get "stuck" on landscape features or, in some circumstances, itself. This usually destroys the artillery. I've had an entire unit of 12lber Howitzers die instantaneously when I unlimbered them on a small knoll. More recently, as I limbered (by mistake) and then quickly clicked to unlimber again, one of the artillery pieces got stuck on the horse team and collapsed, killing all the horses and artillerymen.

    - Artillerymen can get confused and wander off. Unlimbering a 12lb foot artillery piece at range from the enemy, I looked back a moment later to discover one of the crew running as fast as he could towards the enemy. Only limbering again got him to return, at walking pace.

    Enemy general battle map AI:

    - The general has an unfortunate tendency to park his cavalry right on top of his artillery if he's outnumbered. This usually has a sad ending, as their first salvo kills a large number of his bodyguard and often the general himself. This has happened to me at least three or four times so far. Also, this sometimes leads to the artillery piece getting "stuck" (see above) and destroyed.

  15. #195
    Mr Self Important Senior Member Beskar's Avatar
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    Default Re: Post Your ETW Bugs Here!

    Quote Originally Posted by seireikhaan View Post
    I have this as well. I'm rather aggravated, as I just conquered Morocco and built up commercial ports there.
    The changes made it, so the land area has to connect via land, to your capital (I believe) so that's why those ports aren't being used as it resulted in unprofitable trade routes apparently.

    Really messed up my Netherlands game with this for example too.



    There is also a bug where you have your trade routes blockaded/pirated but you aren't actually being blockaded or pirated, and neither is the person you are trading with. That is an annoying bug too, as I owned all of India and they said India was being blockaded and it wasn't, so lost access to the tons and tons of resources there to make money from, making the area pretty worthless.
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  16. #196
    Bland Assassin Member Zatoichi's Avatar
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    Default Re: Post Your ETW Bugs Here!

    Just had a battle with 3 units of dragoons that were either invisible or under the map.

    I was ambushed by the Cherokee, and started the battle in column formation and sandwiched between two lines of the enemy - my infantry were all present and correct, but my 3 units of dragoons were nowhere to be seen - they could be selected and given move orders - I could see the target ark and the green movement lines, but they never moved or attacked. The AI mobbed where they were on the map, but couldn't attack them.

    My infantry were wiped out, but I won the battle thanks to these invisible dragoons (by cheesily running down the clock).

    Embarking an agent in a port, then moving the fleet to another port to disembark them, often the agent vanishes. If you move the fleet out of the port, the agent will reappear, and can then be landed on the shore, but will have lost all movement points for that turn (which was the whole point of embarking/disembarking in ports).

    AS GB, I took France but don't have any trade from their ports as noted above - if I now need a land connection to my capital, I'll never get trade in Europe, right?

    Seems the longer a campaign goes on, the longer the pause that happens when selecting navies.

    Unfortunately, I've got to 1749 in my prestige campaign game as GB and have CTDs at the end of the AI turn regardless of what I do.

    But all that aside, I still really like this game!

  17. #197
    Ashigaru Member Vlad Tzepes's Avatar
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    Default Re: Post Your ETW Bugs Here!

    After 10 days of playing ETW, there's nothing I hate more than CTD's. It happens only on campaign map, only when selecting a fleet here or there. It's unbelievably frustrating - game freezes for 3-4 seconds, then white screen ant empire.exe error. My computer can run everything on Ultra settings, but the campaign map seems too much for it... Or it's plainly bugged. Sorry.
    "Whose motorcycle is this?", "It's a chopper, baby.", "Whose chopper is this?", "Zed's.", "Who's Zed?", "Zed's dead baby. Zed's dead." - Butch and Fabienne ride off into the sunset in Pulp Fiction.

  18. #198
    Guest Dayve's Avatar
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    Default Re: Post Your ETW Bugs Here!

    Encountered my first unavoidable CTD. Turn 15 as France, the Huron Confederacy declares war on me when i end turn, screen goes white, game crashes to desktop.

    Tried it more than 10 times, game just crashes when they declare war on me. No mods installed, nothing.

    Kind of frustrating when you've had battles in the campaign that took over 2 hours to fight.

  19. #199
    Member Member Polemists's Avatar
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    Default Re: Post Your ETW Bugs Here!

    The changes made it, so the land area has to connect via land
    This is true but at end of the day makes very little sense.

    Colonies still work, when i took over Ceylon it had a new trade route from it. So to think some random place in India can get a trade route but somehow when I take over portugal there is no trade just seems silly. I'm all for land trade (Which was broke previously) but I still think they should just put back in the sea trade as it used to be.

  20. #200
    Member Member Polemists's Avatar
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    Default Re: Post Your ETW Bugs Here!

    Secondly, and someone may have pointed this out already but does the AI have revoultions?

    I've played 2 campaigns now and had 2 revoultions, 1 I created, 1 I did not.

    Yet the AI I have never seen switch it's govt form, it seems to just stay in whatever it starts as. Which is kind of bad for diplomacy as you get a penalty later on do to fact you hop on the Republic bandwagon and no one else but the Dutch are a republic.

  21. #201
    Insane Imperialist. Member Feanaro's Avatar
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    Default Re: Post Your ETW Bugs Here!

    Bug: I sieged Montreal with George Washington and friends. The AI attacked. I had a ship nearby, so the map seemed to think I was making a sea landing. I was stuck in a very low area next to some cliffs, atop which sat the town. That's stupid but not the big problem. My units moved in slow motion while in this little landing area/valley. Running units weren't even as fast as the standard walking speed. However, once they started up the hill to the town, they moved normally. If an AI unit came into the valley, they moved that slow too. I nearly lost the battle because of that bit of Quantum Silly-i-tude.
    Due to the ailing economy, this space has been foreclosed.

  22. #202

    Default Re: Post Your ETW Bugs Here!

    Quote Originally Posted by Polemists View Post
    Secondly, and someone may have pointed this out already but does the AI have revoultions?
    I'm pretty certain that the AI factions do, whether they are successful or not is a different matter. I have certainly seen Austrian troops fighting Austrian troops during the AI turn, for instance.

  23. #203

    Default Re: Post Your ETW Bugs Here!

    I'd like to also add that like Zatoichi i was ambushed by the Plains Nations on one of my North American excursions and my Dragoons were invisable, as if they had been deployed underground or something (could still see their firing arc and give them orders but they didnt move or anything)

  24. #204

    Default "Turns until surrender" resetting

    If you are besieging an enemy region capital and the army of that capital decides to attack your army, the siege is broken and the amount of turns until surrender is reset eventhough you win the fight.

    Of course, if you kill the entire enemy army the settlement is yours, but most of the time a few get away and the siege is broken.

    I assume this isn't intended.

  25. #205
    Camel Lord Senior Member Capture The Flag Champion Martok's Avatar
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    Default Re: "Turns until surrender" resetting

    Quote Originally Posted by conrad View Post
    If you are besieging an enemy region capital and the army of that capital decides to attack your army, the siege is broken and the amount of turns until surrender is reset eventhough you win the fight.

    Of course, if you kill the entire enemy army the settlement is yours, but most of the time a few get away and the siege is broken.

    I assume this isn't intended.
    Actually, that's probably deliberate and not a bug. Sieges have always worked like that in Total War games, going all the way back to Shogun. The "surrender clock" is reset because even if the besieged army tries to break out but loses, their reduced numbers will then take longer to use up the castle/city's supplies that are left.
    "MTW is not a game, it's a way of life." -- drone

  26. #206

    Default Re: "Turns until surrender" resetting

    Quote Originally Posted by Martok View Post
    Actually, that's probably deliberate and not a bug. Sieges have always worked like that in Total War games, going all the way back to Shogun. The "surrender clock" is reset because even if the besieged army tries to break out but loses, their reduced numbers will then take longer to use up the castle/city's supplies that are left.
    Oh, I seem to remember that that wasn't the case in Rome. I guess I'm mistaken then.

  27. #207
    Ashigaru Member Vlad Tzepes's Avatar
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    Default Re: Post Your ETW Bugs Here!

    Selecting fleets in campaign map brings a CTD.

    Example:
    US Grand Campaign, after RTI. 1821.

    Fleet stationed in a port at La Hispaniola Island. A trading port (Global Trading Company).
    Fleet comprised of several ships and an admiral.
    Fleet not new, previously used in battles.
    No recruitment at this port.
    Fleet stationed there to replenish.
    Some of ships possibly captured from the last battle (can't remember now).

    CTDs:

    1. When clicking on the port.
    2. When sending a naval unit in the port.
    3. When sending a land unit in the port.
    4. When clicking admiral icon in unit/fleet list scroll.
    5. If the island is given to another faction, as a gift, the fleet stack moves outside the port. Clicking the stack brings the same CTD.


    Other fleet stacks on the map seem to get the same problem from one turn to another. It's like an infection, it is spreading.

    Updating ETW files (cache) via Steam didn't solve the problem, nor did restarting the game, ending the turn, rebooting.
    "Whose motorcycle is this?", "It's a chopper, baby.", "Whose chopper is this?", "Zed's.", "Who's Zed?", "Zed's dead baby. Zed's dead." - Butch and Fabienne ride off into the sunset in Pulp Fiction.

  28. #208

    Default Re: Post Your ETW Bugs Here!

    When I alt-tab away from game back to windows the sound doesn't stop, drives me crazy. have to quit, exit to windows. do whatever else I was going to do then relaunch game... Do others have this behavior or is it something eerie about my setup? have tried multiple sound driver versions.

    have the CTD's a bit but seen them posted, decent speed vid driver version == CTD, stable driver == laggy campaign map.

  29. #209

    Default Re: Post Your ETW Bugs Here!

    Quote Originally Posted by Vlad Tzepes View Post
    Selecting fleets in campaign map brings a CTD.
    It's like an infection, it is spreading.
    Ha, just read your message, posted mine, started ETW and got my first fleet related CTD from asking them to attack a port. You infected me!

  30. #210
    Slixpoitation Member A Very Super Market's Avatar
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    Default Re: Post Your ETW Bugs Here!

    You should just not alt-tab out of full-screen games in general. It usually screws things up
    Spoiler Alert, click show to read: 
    WELCOME TO AVSM
    Cool store, bro! I want some ham.
    No ham, pepsi.
    They make deli slices of frozen pepsi now? Awesome!
    You also need to purchase a small freezer for storage of your pepsi.
    It runs on batteries. You'll need a few.
    Uhh, I guess I won't have pepsi then. Do you have change for a twenty?
    You can sift through the penny jar
    ALL WILL BE CONTINUED

    - Proud Horseman of the Presence

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