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  1. #1
    Member Member Alexander the Pretty Good's Avatar
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    Default Re: EUROPEAN WARS - first units preview!

    Indeed! Are those grenadier caps modded? They look slightly taller than the vanilla ones...

  2. #2

    Default Re: EUROPEAN WARS - first units preview!

    Great units! Can you tell us what you will do in for the campaign?
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    Have the strength of Arnold Schwarzenegger, the voice of Billy Mays and the ability to produce bull**** at a moments notice and you can be the leader of anything.

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    Member Megas Methuselah's Avatar
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    Thumbs up Re: EUROPEAN WARS - first units preview!


  4. #4
    Undercover Lurker Member Mailman653's Avatar
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    Default Re: EUROPEAN WARS - first units preview!

    Very cool, it's good to see all those units and more under one mod, currently uniform skins are all over the place in individual mods.

  5. #5
    REX POLONIAE Moderator KLAssurbanipal's Avatar
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    Default Re: EUROPEAN WARS - first units preview!

    Thank You All my friends!!! :D


    Quote Originally Posted by Alexander the Pretty Good View Post
    Indeed! Are those grenadier caps modded? They look slightly taller than the vanilla ones...
    There is other pattern. :)


    Quote Originally Posted by lenin96 View Post
    Great units! Can you tell us what you will do in for the campaign?
    Yes, of course :) More info in next preview.

  6. #6

    Default Re: EUROPEAN WARS - first units preview!

    Great work, keep it up
    When it occurs to a man that nature does not regard him as important and that she feels she would not maim the universe by disposing of him, he at first wishes to throw bricks at the temple, and he hates deeply the fact that there are no bricks and no temples
    -Stephen Crane

  7. #7
    Member Member geala's Avatar
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    Default Re: EUROPEAN WARS - first units preview!

    Looks good.

    Is the mod "only" about visual changes or is it also about gameplay and recruitment?

    Some of your units look a bit "old-fashioned", nearer to 1700 than the ETW standard units. That is fine. Is it possible and planned first only to be able to recruit 1700-units, later 1750-units (which had different clothes style) and in the end 1790-units (again slightly other style)? The most annoying factor of ETW for me is that you start in 1700 with units in the style of the mid 1700's. It is the fault of the tech tree, the new feature most hated by me. I would have preferred different looking units (with different stats) for different times, the later units in the more modern fashion and with better stats. The older TW system was better here. Perhaps it is also possible with the tech tree to have different looking later units?

    Another great feature would be local recruitment and mercenaries. I would like to recruit f.e. Highland swordsmen in case I conquered Scotland or American indian natives in case I am in the Americas.
    The queen commands and we'll obey
    Over the Hills and far away.
    (perhaps from an English Traditional, about 1700 AD)

    Drum, Kinder, seid lustig und allesamt bereit:
    Auf, Ansbach-Dragoner! Auf, Ansbach-Bayreuth!
    (later chorus -containing a wrong regimental name for the Bayreuth-Dragoner (DR Nr. 5) - of the "Hohenfriedberger Marsch", reminiscense of a battle in 1745 AD, to the music perhaps of an earlier cuirassier march)

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